Primortial
This commit is contained in:
@@ -1,7 +1,11 @@
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/* Glass stack types
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/* Glass stack types
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* Contains:
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* Contains:
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* Glass sheets
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* Glass sheets
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* Plasma glass
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* Reinforced glass sheets
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* Reinforced glass sheets
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* Reinforced plasma glass
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* Titanium glass
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* Plastitanium glass
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* Glass shards - TODO: Move this into code/game/object/item/weapons
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* Glass shards - TODO: Move this into code/game/object/item/weapons
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*/
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*/
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@@ -373,4 +377,8 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
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throwforce = 11
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throwforce = 11
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icon_state = "plasmalarge"
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icon_state = "plasmalarge"
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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icon_prefix = "plasma"
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icon_prefix = "plasma"
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/obj/item/shard/plasma/alien
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name = "alien shard"
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desc = "A nasty looking shard of advanced alloy glass."
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@@ -401,6 +401,8 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
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new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 2, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 2, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien table frame", /obj/structure/table_frame/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien table frame", /obj/structure/table_frame/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien bar stool", /obj/item/chair/stool/bar/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien stool", /obj/item/chair/stool/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien airlock assembly", /obj/structure/door_assembly/door_assembly_abductor, 4, time = 20, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien airlock assembly", /obj/structure/door_assembly/door_assembly_abductor, 4, time = 20, one_per_turf = 1, on_floor = 1), \
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null, \
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null, \
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new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
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new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
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@@ -370,6 +370,43 @@
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item_state = "stool_bar"
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item_state = "stool_bar"
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origin_type = /obj/structure/chair/stool/bar
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origin_type = /obj/structure/chair/stool/bar
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//////////////////////////
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//Alien(Disco) Stools!////
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//////////////////////////
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/obj/structure/chair/stool/alien
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name = "alien stool"
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desc = "A hard stool made of advanced alien alloy."
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icon_state = "stoolalien"
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icon = 'icons/obj/abductor.dmi'
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item_chair = /obj/item/chair/stool/alien
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buildstacktype = /obj/item/stack/sheet/mineral/abductor
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buildstackamount = 1
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/obj/structure/chair/stool/bar/alien
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name = "bronze bar stool"
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desc = "A hard bar stool made of advanced alien alloy."
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icon_state = "baralien"
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icon = 'icons/obj/abductor.dmi'
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item_chair = /obj/item/chair/stool/bar/alien
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buildstacktype = /obj/item/stack/sheet/mineral/abductor
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buildstackamount = 1
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/obj/item/chair/stool/alien
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name = "stool"
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icon_state = "stoolalien_toppled"
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item_state = "stoolalien"
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icon = 'icons/obj/abductor.dmi'
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origin_type = /obj/structure/chair/stool/alien
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break_chance = 0 //It's too sturdy.
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/obj/item/chair/stool/bar/alien
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name = "bar stool"
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icon_state = "baralien_toppled"
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item_state = "baralien"
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icon = 'icons/obj/abductor.dmi'
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origin_type = /obj/structure/chair/stool/bar/alien
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//////////////////////////
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//////////////////////////
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//Brass & Bronze stools!//
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//Brass & Bronze stools!//
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//////////////////////////
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//////////////////////////
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