From 763c835a5338e659675ee3e8dd0d99b8fa8537ad Mon Sep 17 00:00:00 2001
From: kevinz000 <2003111+kevinz000@users.noreply.github.com>
Date: Mon, 16 Mar 2020 04:26:19 -0700
Subject: [PATCH] bitflags not equals
---
code/game/objects/items/flamethrower.dm | 2 +-
code/game/objects/items/grenades/grenade.dm | 2 +-
code/game/objects/items/holy_weapons.dm | 2 +-
code/game/objects/items/shields.dm | 8 ++++----
code/game/objects/items/twohanded.dm | 8 ++++----
code/game/objects/items/weaponry.dm | 2 +-
code/game/objects/structures/beds_chairs/chair.dm | 2 +-
code/modules/antagonists/cult/cult_items.dm | 4 ++--
8 files changed, 15 insertions(+), 15 deletions(-)
diff --git a/code/game/objects/items/flamethrower.dm b/code/game/objects/items/flamethrower.dm
index b74acb5677..753c273082 100644
--- a/code/game/objects/items/flamethrower.dm
+++ b/code/game/objects/items/flamethrower.dm
@@ -235,7 +235,7 @@
create_with_tank = TRUE
/obj/item/flamethrower/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if(real_attack && (attack_type == ATTACK_TYPE_PROJECTILE))
+ if(real_attack && (attack_type & ATTACK_TYPE_PROJECTILE))
var/obj/item/projectile/P = hitby
if(istype(P) && (P.damage_type != STAMINA) && damage && !P.nodamage && prob(15))
owner.visible_message("\The [attack_text] hits the fueltank on [owner]'s [name], rupturing it! What a shot!")
diff --git a/code/game/objects/items/grenades/grenade.dm b/code/game/objects/items/grenades/grenade.dm
index 3b64496139..85ec9ad634 100644
--- a/code/game/objects/items/grenades/grenade.dm
+++ b/code/game/objects/items/grenades/grenade.dm
@@ -116,7 +116,7 @@
return attack_hand(user)
/obj/item/grenade/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if(real_attack && (attack_type == ATTACK_TYPE_PROJECTILE))
+ if(real_attack && (attack_type & ATTACK_TYPE_PROJECTILE))
var/obj/item/projectile/P = object
if(damage && !P.nodamage && (P.damage_type != STAMINA) && prob(15))
owner.visible_message("[attack_text] hits [owner]'s [src], setting it off! What a shot!")
diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm
index 8d5fd292dd..20d504a634 100644
--- a/code/game/objects/items/holy_weapons.dm
+++ b/code/game/objects/items/holy_weapons.dm
@@ -329,7 +329,7 @@
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
/obj/item/nullrod/claymore/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if(attack_type == ATTACK_TYPE_PROJECTILE) // Don't bring a sword to a gunfight
+ if(attack_type & ATTACK_TYPE_PROJECTILE) // Don't bring a sword to a gunfight
return NONE
return ..()
diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm
index af0147e421..904904f7dc 100644
--- a/code/game/objects/items/shields.dm
+++ b/code/game/objects/items/shields.dm
@@ -29,9 +29,9 @@
/obj/item/shield/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
if(transparent && (object.pass_flags & PASSGLASS))
return FALSE
- if(attack_type == ATTACK_TYPE_THROWN)
+ if(attack_type & ATTACK_TYPE_THROWN)
final_block_chance += 30
- if(attack_type == ATTACK_TYPE_TACKLE)
+ if(attack_type & ATTACK_TYPE_TACKLE)
final_block_chance = 100
. = ..()
if(. & BLOCK_SUCCESS)
@@ -140,7 +140,7 @@
icon_state = "[base_icon_state]0"
/obj/item/shield/energy/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if((attack_type == ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
+ if((attack_type & ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_REFLECT
return BLOCK_SUCCESS | BLOCK_REDIRECTED | BLOCK_SHOULD_REDIRECT
return ..()
@@ -250,6 +250,6 @@
item_flags = SLOWS_WHILE_IN_HAND
/obj/item/shield/riot/implant/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if(attack_type == ATTACK_TYPE_PROJECTILE)
+ if(attack_type & ATTACK_TYPE_PROJECTILE)
final_block_chance = 60 //Massive shield
return ..()
diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm
index 3d8accd02a..dafb7430ae 100644
--- a/code/game/objects/items/twohanded.dm
+++ b/code/game/objects/items/twohanded.dm
@@ -378,7 +378,7 @@
/obj/item/twohanded/dualsaber/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
if(!wielded)
return NONE
- if(can_reflect && is_energy_reflectable_projectile(object) && (attack_type == ATTACK_TYPE_PROJECTILE))
+ if(can_reflect && is_energy_reflectable_projectile(object) && (attack_type & ATTACK_TYPE_PROJECTILE))
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_RETURN_TO_SENDER //no you
return BLOCK_SHOULD_REDIRECT | BLOCK_SUCCESS | BLOCK_REDIRECTED
return ..()
@@ -752,7 +752,7 @@
force_on = 30
/obj/item/twohanded/required/chainsaw/doomslayer/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if(real_attack && (attack_type == ATTACK_TYPE_PROJECTILE))
+ if(real_attack && (attack_type & ATTACK_TYPE_PROJECTILE))
owner.visible_message("Ranged attacks just make [owner] angrier!")
playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, 1)
return BLOCK_SUCCESS | BLOCK_INTERRUPT_CHAIN | BLOCK_PHYSICAL_EXTERNAL
@@ -899,9 +899,9 @@
/obj/item/twohanded/vibro_weapon/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
if(wielded)
final_block_chance *= 2
- if(wielded || attack_type != ATTACK_TYPE_PROJECTILE)
+ if(wielded || !(attack_type & ATTACK_TYPE_PROJECTILE))
if(prob(final_block_chance))
- if(attack_type == ATTACK_TYPE_PROJECTILE)
+ if(attack_type & ATTACK_TYPE_PROJECTILE)
owner.visible_message("[owner] deflects [attack_text] with [src]!")
playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, 1)
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_DEFLECT
diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index 7a95f0daff..8746ac49a5 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -156,7 +156,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
to_chat(user, "[src] thrums and points to the [dir2text(get_dir(user, closest_victim))].")
/obj/item/claymore/highlander/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if((attack_type == ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
+ if((attack_type & ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
return BLOCK_SUCCESS | BLOCK_SHOULD_REDIRECT | BLOCK_PHYSICAL_EXTERNAL | BLOCK_REDIRECT
return ..()
diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm
index ee07fc4363..691b6cff90 100644
--- a/code/game/objects/structures/beds_chairs/chair.dm
+++ b/code/game/objects/structures/beds_chairs/chair.dm
@@ -363,7 +363,7 @@
qdel(src)
/obj/item/chair/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
- if(attack_type != ATTACK_TYPE_UNARMED)
+ if(!(attack_type & ATTACK_TYPE_UNARMED))
return NONE
return ..()
diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm
index 5bb5837521..7d1bbeeddc 100644
--- a/code/modules/antagonists/cult/cult_items.dm
+++ b/code/modules/antagonists/cult/cult_items.dm
@@ -171,7 +171,7 @@
/obj/item/twohanded/required/cult_bastard/run_block(mob/living/owner, real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
if(prob(final_block_chance))
- if(attack_type == ATTACK_TYPE_PROJECTILE)
+ if(attack_type & ATTACK_TYPE_PROJECTILE)
owner.visible_message("[owner] deflects [attack_text] with [src]!")
playsound(src, pick('sound/weapons/effects/ric1.ogg', 'sound/weapons/effects/ric2.ogg', 'sound/weapons/effects/ric3.ogg', 'sound/weapons/effects/ric4.ogg', 'sound/weapons/effects/ric5.ogg'), 100, 1)
return BLOCK_SUCCESS | BLOCK_PHYSICAL_EXTERNAL | BLOCK_REDIRECT | BLOCK_SHOULD_REDIRECT
@@ -729,7 +729,7 @@
if(wielded)
final_block_chance *= 2
if(prob(final_block_chance))
- if(attack_type == PROJECTILE_ATTACK)
+ if(attack_type & PROJECTILE_ATTACK)
owner.visible_message("[owner] deflects [attack_text] with [src]!")
playsound(src, pick('sound/weapons/effects/ric1.ogg', 'sound/weapons/effects/ric2.ogg', 'sound/weapons/effects/ric3.ogg', 'sound/weapons/effects/ric4.ogg', 'sound/weapons/effects/ric5.ogg'), 100, 1)
return TRUE