[MIRROR] Adds the Ancient Cloning Lab ruin (#5814)
* Adds the Ancient Cloning Lab ruin * fixes conflicts
This commit is contained in:
committed by
Poojawa
parent
032511a03e
commit
766b85908e
@@ -466,4 +466,8 @@
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/area/ruin/space/has_grav/powered/scp_294
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name = "Abandoned SCP-294 Containment"
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icon_state = "yellow"
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/area/ruin/space/has_grav/powered/ancient_shuttle
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name = "Ancient Shuttle"
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icon_state = "yellow"
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@@ -29,6 +29,7 @@
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var/datum/mind/clonemind
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var/grab_ghost_when = CLONER_MATURE_CLONE
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var/internal_radio = TRUE
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var/obj/item/device/radio/radio
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var/radio_key = /obj/item/device/encryptionkey/headset_med
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var/radio_channel = "Medical"
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@@ -38,24 +39,17 @@
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var/list/unattached_flesh
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var/flesh_number = 0
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// The "brine" is the reagents that are automatically added in small
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// amounts to the occupant.
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var/static/list/brine_types = list(
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"salbutamol", // anti-oxyloss
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"bicaridine", // NOBREATHE species take brute in crit
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"corazone", // prevents cardiac arrest and liver failure damage
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"mimesbane", // stops them gasping from lack of air.
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"mutetoxin") // stops them from killing themselves BY DEATHWHISPERING INSIDE A CLONE POD NICE JOB BREAKING IT HERO
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/obj/machinery/clonepod/Initialize()
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. = ..()
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countdown = new(src)
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radio = new(src)
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radio.keyslot = new radio_key
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radio.subspace_transmission = TRUE
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radio.canhear_range = 0
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radio.recalculateChannels()
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if(internal_radio)
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radio = new(src)
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radio.keyslot = new radio_key
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radio.subspace_transmission = TRUE
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radio.canhear_range = 0
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radio.recalculateChannels()
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/obj/machinery/clonepod/Destroy()
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go_out()
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@@ -116,7 +110,7 @@
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/obj/machinery/clonepod/return_air()
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// We want to simulate the clone not being in contact with
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// the atmosphere, so we'll put them in a constant pressure
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// nitrogen. They'll breathe through the chemicals we pump into them.
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// nitrogen. They don't need to breathe while cloning anyway.
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var/static/datum/gas_mixture/immutable/cloner/GM //global so that there's only one instance made for all cloning pods
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if(!GM)
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GM = new
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@@ -184,7 +178,11 @@
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icon_state = "pod_1"
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//Get the clone body ready
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maim_clone(H)
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check_brine() // put in chemicals NOW to stop death via cardiac arrest
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H.add_trait(TRAIT_STABLEHEART, "cloning")
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H.add_trait(TRAIT_EMOTEMUTE, "cloning")
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H.add_trait(TRAIT_MUTE, "cloning")
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H.add_trait(TRAIT_NOBREATH, "cloning")
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H.add_trait(TRAIT_NOCRITDAMAGE, "cloning")
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H.Unconscious(80)
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clonemind.transfer_to(H)
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@@ -219,8 +217,9 @@
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else if(mob_occupant && (mob_occupant.loc == src))
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if((mob_occupant.stat == DEAD) || (mob_occupant.suiciding) || mob_occupant.hellbound) //Autoeject corpses and suiciding dudes.
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connected_message("Clone Rejected: Deceased.")
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SPEAK("The cloning of [mob_occupant.real_name] has been \
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aborted due to unrecoverable tissue failure.")
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if(internal_radio)
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SPEAK("The cloning of [mob_occupant.real_name] has been \
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aborted due to unrecoverable tissue failure.")
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go_out()
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mob_occupant.apply_vore_prefs()
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@@ -248,13 +247,12 @@
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//Premature clones may have brain damage.
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mob_occupant.adjustBrainLoss(-((speed_coeff / 2) * dmg_mult))
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check_brine()
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use_power(7500) //This might need tweaking.
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else if((mob_occupant.cloneloss <= (100 - heal_level)))
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connected_message("Cloning Process Complete.")
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SPEAK("The cloning cycle of [mob_occupant.real_name] is complete.")
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if(internal_radio)
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SPEAK("The cloning cycle of [mob_occupant.real_name] is complete.")
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// If the cloner is upgraded to debugging high levels, sometimes
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// organs and limbs can be missing.
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@@ -356,6 +354,11 @@
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if(!mob_occupant)
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return
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mob_occupant.remove_trait(TRAIT_STABLEHEART, "cloning")
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mob_occupant.remove_trait(TRAIT_EMOTEMUTE, "cloning")
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mob_occupant.remove_trait(TRAIT_MUTE, "cloning")
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mob_occupant.remove_trait(TRAIT_NOCRITDAMAGE, "cloning")
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mob_occupant.remove_trait(TRAIT_NOBREATH, "cloning")
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if(grab_ghost_when == CLONER_MATURE_CLONE)
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mob_occupant.grab_ghost()
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@@ -459,15 +462,6 @@
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flesh_number = unattached_flesh.len
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/obj/machinery/clonepod/proc/check_brine()
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// Clones are in a pickled bath of mild chemicals, keeping
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// them alive, despite their lack of internal organs
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for(var/bt in brine_types)
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if(bt == "corazone" && occupant.reagents.get_reagent_amount(bt) < 2)
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occupant.reagents.add_reagent(bt, 2)//pump it full of extra corazone as a safety, you can't OD on corazone.
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else if(occupant.reagents.get_reagent_amount(bt) < 1)
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occupant.reagents.add_reagent(bt, 1)
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/*
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* Manual -- A big ol' manual.
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*/
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@@ -0,0 +1,297 @@
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//Experimental cloner; clones a body regardless of the owner's status, letting a ghost control it instead
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/obj/machinery/clonepod/experimental
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name = "experimental cloning pod"
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desc = "An ancient cloning pod. It seems to be an early prototype of the experimental cloners used in Nanotrasen Stations."
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icon = 'icons/obj/machines/cloning.dmi'
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icon_state = "pod_0"
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req_access = null
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circuit = /obj/item/circuitboard/machine/clonepod/experimental
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internal_radio = FALSE
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//Start growing a human clone in the pod!
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/obj/machinery/clonepod/experimental/growclone(clonename, ui, se, datum/species/mrace, list/features, factions)
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if(panel_open)
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return FALSE
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if(mess || attempting)
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return FALSE
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attempting = TRUE //One at a time!!
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countdown.start()
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var/mob/living/carbon/human/H = new /mob/living/carbon/human(src)
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H.hardset_dna(ui, se, H.real_name, null, mrace, features)
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if(efficiency > 2)
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var/list/unclean_mutations = (GLOB.not_good_mutations|GLOB.bad_mutations)
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H.dna.remove_mutation_group(unclean_mutations)
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if(efficiency > 5 && prob(20))
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H.randmutvg()
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if(efficiency < 3 && prob(50))
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var/mob/M = H.randmutb()
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if(ismob(M))
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H = M
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H.silent = 20 //Prevents an extreme edge case where clones could speak if they said something at exactly the right moment.
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occupant = H
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if(!clonename) //to prevent null names
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clonename = "clone ([rand(0,999)])"
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H.real_name = clonename
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icon_state = "pod_1"
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//Get the clone body ready
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maim_clone(H)
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H.add_trait(TRAIT_STABLEHEART, "cloning")
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H.add_trait(TRAIT_EMOTEMUTE, "cloning")
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H.add_trait(TRAIT_MUTE, "cloning")
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H.add_trait(TRAIT_NOBREATH, "cloning")
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H.add_trait(TRAIT_NOCRITDAMAGE, "cloning")
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H.Unconscious(80)
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var/list/candidates = pollCandidatesForMob("Do you want to play as [clonename]'s defective clone?", null, null, null, 100, H)
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if(LAZYLEN(candidates))
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var/mob/dead/observer/C = pick(candidates)
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H.key = C.key
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if(grab_ghost_when == CLONER_FRESH_CLONE)
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H.grab_ghost()
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to_chat(H, "<span class='notice'><b>Consciousness slowly creeps over you as your body regenerates.</b><br><i>So this is what cloning feels like?</i></span>")
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if(grab_ghost_when == CLONER_MATURE_CLONE)
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H.ghostize(TRUE) //Only does anything if they were still in their old body and not already a ghost
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to_chat(H.get_ghost(TRUE), "<span class='notice'>Your body is beginning to regenerate in a cloning pod. You will become conscious when it is complete.</span>")
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if(H)
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H.faction |= factions
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H.set_cloned_appearance()
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H.suiciding = FALSE
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attempting = FALSE
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return TRUE
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//Prototype cloning console, much more rudimental and lacks modern functions such as saving records, autocloning, or safety checks.
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/obj/machinery/computer/prototype_cloning
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name = "prototype cloning console"
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desc = "Used to operate an experimental cloner."
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icon_screen = "dna"
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icon_keyboard = "med_key"
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circuit = /obj/item/circuitboard/computer/prototype_cloning
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var/obj/machinery/dna_scannernew/scanner = null //Linked scanner. For scanning.
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var/list/pods //Linked experimental cloning pods
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var/temp = "Inactive"
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var/scantemp = "Ready to Scan"
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var/loading = FALSE // Nice loading text
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light_color = LIGHT_COLOR_BLUE
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/obj/machinery/computer/prototype_cloning/Initialize()
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. = ..()
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updatemodules(TRUE)
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/obj/machinery/computer/prototype_cloning/Destroy()
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if(pods)
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for(var/P in pods)
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DetachCloner(P)
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pods = null
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return ..()
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/obj/machinery/computer/prototype_cloning/proc/GetAvailablePod(mind = null)
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if(pods)
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for(var/P in pods)
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var/obj/machinery/clonepod/experimental/pod = P
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if(pod.is_operational() && !(pod.occupant || pod.mess))
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return pod
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/obj/machinery/computer/prototype_cloning/proc/updatemodules(findfirstcloner)
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scanner = findscanner()
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if(findfirstcloner && !LAZYLEN(pods))
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findcloner()
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/obj/machinery/computer/prototype_cloning/proc/findscanner()
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var/obj/machinery/dna_scannernew/scannerf = null
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// Loop through every direction
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for(var/direction in GLOB.cardinals)
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// Try to find a scanner in that direction
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scannerf = locate(/obj/machinery/dna_scannernew, get_step(src, direction))
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// If found and operational, return the scanner
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if (!isnull(scannerf) && scannerf.is_operational())
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return scannerf
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// If no scanner was found, it will return null
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return null
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/obj/machinery/computer/prototype_cloning/proc/findcloner()
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var/obj/machinery/clonepod/experimental/podf = null
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for(var/direction in GLOB.cardinals)
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podf = locate(/obj/machinery/clonepod/experimental, get_step(src, direction))
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if (!isnull(podf) && podf.is_operational())
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AttachCloner(podf)
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/obj/machinery/computer/prototype_cloning/proc/AttachCloner(obj/machinery/clonepod/experimental/pod)
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if(!pod.connected)
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pod.connected = src
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LAZYADD(pods, pod)
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/obj/machinery/computer/prototype_cloning/proc/DetachCloner(obj/machinery/clonepod/experimental/pod)
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pod.connected = null
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LAZYREMOVE(pods, pod)
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/obj/machinery/computer/prototype_cloning/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/device/multitool))
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var/obj/item/device/multitool/P = W
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if(istype(P.buffer, /obj/machinery/clonepod/experimental))
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if(get_area(P.buffer) != get_area(src))
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to_chat(user, "<font color = #666633>-% Cannot link machines across power zones. Buffer cleared %-</font color>")
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P.buffer = null
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return
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to_chat(user, "<font color = #666633>-% Successfully linked [P.buffer] with [src] %-</font color>")
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var/obj/machinery/clonepod/experimental/pod = P.buffer
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if(pod.connected)
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pod.connected.DetachCloner(pod)
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AttachCloner(pod)
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else
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P.buffer = src
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to_chat(user, "<font color = #666633>-% Successfully stored [REF(P.buffer)] [P.buffer.name] in buffer %-</font color>")
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return
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else
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return ..()
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/obj/machinery/computer/prototype_cloning/attack_hand(mob/user)
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if(..())
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return
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interact(user)
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/obj/machinery/computer/prototype_cloning/interact(mob/user)
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user.set_machine(src)
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add_fingerprint(user)
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if(..())
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return
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updatemodules(TRUE)
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var/dat = ""
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dat += "<a href='byond://?src=[REF(src)];refresh=1'>Refresh</a>"
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dat += "<h3>Cloning Pod Status</h3>"
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dat += "<div class='statusDisplay'>[temp] </div>"
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if (isnull(src.scanner) || !LAZYLEN(pods))
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dat += "<h3>Modules</h3>"
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//dat += "<a href='byond://?src=[REF(src)];relmodules=1'>Reload Modules</a>"
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if (isnull(src.scanner))
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dat += "<font class='bad'>ERROR: No Scanner detected!</font><br>"
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if (!LAZYLEN(pods))
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dat += "<font class='bad'>ERROR: No Pod detected</font><br>"
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// Scan-n-Clone
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if (!isnull(src.scanner))
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var/mob/living/scanner_occupant = get_mob_or_brainmob(scanner.occupant)
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dat += "<h3>Cloning</h3>"
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dat += "<div class='statusDisplay'>"
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if(!scanner_occupant)
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dat += "Scanner Unoccupied"
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else if(loading)
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dat += "[scanner_occupant] => Scanning..."
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else
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scantemp = "Ready to Clone"
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dat += "[scanner_occupant] => [scantemp]"
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dat += "</div>"
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if(scanner_occupant)
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dat += "<a href='byond://?src=[REF(src)];clone=1'>Clone</a>"
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dat += "<br><a href='byond://?src=[REF(src)];lock=1'>[src.scanner.locked ? "Unlock Scanner" : "Lock Scanner"]</a>"
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else
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dat += "<span class='linkOff'>Clone</span>"
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var/datum/browser/popup = new(user, "cloning", "Prototype Cloning System Control")
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popup.set_content(dat)
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popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
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popup.open()
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/obj/machinery/computer/prototype_cloning/Topic(href, href_list)
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if(..())
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return
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if(loading)
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return
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else if ((href_list["clone"]) && !isnull(scanner) && scanner.is_operational())
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scantemp = ""
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loading = TRUE
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updateUsrDialog()
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playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
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say("Initiating scan...")
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spawn(20)
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clone_occupant(scanner.occupant)
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loading = FALSE
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updateUsrDialog()
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playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
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//No locking an open scanner.
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else if ((href_list["lock"]) && !isnull(scanner) && scanner.is_operational())
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if ((!scanner.locked) && (scanner.occupant))
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scanner.locked = TRUE
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playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
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else
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scanner.locked = FALSE
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playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
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else if (href_list["refresh"])
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updateUsrDialog()
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playsound(src, "terminal_type", 25, 0)
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add_fingerprint(usr)
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updateUsrDialog()
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return
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/obj/machinery/computer/prototype_cloning/proc/clone_occupant(occupant)
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var/mob/living/mob_occupant = get_mob_or_brainmob(occupant)
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var/datum/dna/dna
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if(ishuman(mob_occupant))
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var/mob/living/carbon/C = mob_occupant
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dna = C.has_dna()
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if(isbrain(mob_occupant))
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var/mob/living/brain/B = mob_occupant
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dna = B.stored_dna
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if(!istype(dna))
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scantemp = "<font class='bad'>Unable to locate valid genetic data.</font>"
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playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
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return
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if((mob_occupant.has_trait(TRAIT_NOCLONE)) && (src.scanner.scan_level < 2))
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scantemp = "<font class='bad'>Subject no longer contains the fundamental materials required to create a living clone.</font>"
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playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
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return
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var/clone_species
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if(dna.species)
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clone_species = dna.species
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else
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var/datum/species/rando_race = pick(GLOB.roundstart_races)
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clone_species = rando_race.type
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var/obj/machinery/clonepod/pod = GetAvailablePod()
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//Can't clone without someone to clone. Or a pod. Or if the pod is busy. Or full of gibs.
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if(!LAZYLEN(pods))
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temp = "<font class='bad'>No Clonepods detected.</font>"
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playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
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else if(!pod)
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temp = "<font class='bad'>No Clonepods available.</font>"
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playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
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else if(pod.occupant)
|
||||
temp = "<font class='bad'>Cloning cycle already in progress.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else
|
||||
pod.growclone(mob_occupant.real_name, dna.uni_identity, dna.struc_enzymes, clone_species, dna.features, mob_occupant.faction)
|
||||
temp = "[mob_occupant.real_name] => <font class='good'>Cloning data sent to pod.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
@@ -111,6 +111,10 @@
|
||||
name = "Cloning (Computer Board)"
|
||||
build_path = /obj/machinery/computer/cloning
|
||||
|
||||
/obj/item/circuitboard/computer/prototype_cloning
|
||||
name = "Prototype Cloning (Computer Board)"
|
||||
build_path = /obj/machinery/computer/prototype_cloning
|
||||
|
||||
/obj/item/circuitboard/computer/arcade/battle
|
||||
name = "Arcade Battle (Computer Board)"
|
||||
build_path = /obj/machinery/computer/arcade/battle
|
||||
|
||||
@@ -31,6 +31,10 @@
|
||||
/obj/item/stock_parts/manipulator = 2,
|
||||
/obj/item/stack/sheet/glass = 1)
|
||||
|
||||
/obj/item/circuitboard/machine/clonepod/experimental
|
||||
name = "Experimental Clone Pod (Machine Board)"
|
||||
build_path = /obj/machinery/clonepod/experimental
|
||||
|
||||
/obj/item/circuitboard/machine/abductor
|
||||
name = "alien board (Report This)"
|
||||
icon_state = "abductor_mod"
|
||||
|
||||
@@ -1,65 +1,65 @@
|
||||
/obj/structure/closet/athletic_mixed
|
||||
name = "athletic wardrobe"
|
||||
desc = "It's a storage unit for athletic wear."
|
||||
icon_door = "mixed"
|
||||
|
||||
/obj/structure/closet/athletic_mixed/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/under/shorts/purple(src)
|
||||
new /obj/item/clothing/under/shorts/grey(src)
|
||||
new /obj/item/clothing/under/shorts/black(src)
|
||||
new /obj/item/clothing/under/shorts/red(src)
|
||||
new /obj/item/clothing/under/shorts/blue(src)
|
||||
new /obj/item/clothing/under/shorts/green(src)
|
||||
new /obj/item/clothing/under/jabroni(src)
|
||||
|
||||
|
||||
/obj/structure/closet/boxinggloves
|
||||
name = "boxing gloves"
|
||||
desc = "It's a storage unit for gloves for use in the boxing ring."
|
||||
|
||||
/obj/structure/closet/boxinggloves/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/gloves/boxing/blue(src)
|
||||
new /obj/item/clothing/gloves/boxing/green(src)
|
||||
new /obj/item/clothing/gloves/boxing/yellow(src)
|
||||
new /obj/item/clothing/gloves/boxing(src)
|
||||
|
||||
|
||||
/obj/structure/closet/masks
|
||||
name = "mask closet"
|
||||
desc = "IT'S A STORAGE UNIT FOR FIGHTER MASKS OLE!"
|
||||
|
||||
/obj/structure/closet/masks/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/mask/luchador(src)
|
||||
new /obj/item/clothing/mask/luchador/rudos(src)
|
||||
new /obj/item/clothing/mask/luchador/tecnicos(src)
|
||||
|
||||
|
||||
/obj/structure/closet/lasertag/red
|
||||
name = "red laser tag equipment"
|
||||
desc = "It's a storage unit for laser tag equipment."
|
||||
icon_door = "red"
|
||||
|
||||
/obj/structure/closet/lasertag/red/PopulateContents()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/gun/energy/laser/redtag(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/suit/redtag(src)
|
||||
new /obj/item/clothing/head/helmet/redtaghelm(src)
|
||||
|
||||
|
||||
/obj/structure/closet/lasertag/blue
|
||||
name = "blue laser tag equipment"
|
||||
desc = "It's a storage unit for laser tag equipment."
|
||||
icon_door = "blue"
|
||||
|
||||
/obj/structure/closet/lasertag/blue/PopulateContents()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/gun/energy/laser/bluetag(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/suit/bluetag(src)
|
||||
/obj/structure/closet/athletic_mixed
|
||||
name = "athletic wardrobe"
|
||||
desc = "It's a storage unit for athletic wear."
|
||||
icon_door = "mixed"
|
||||
|
||||
/obj/structure/closet/athletic_mixed/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/under/shorts/purple(src)
|
||||
new /obj/item/clothing/under/shorts/grey(src)
|
||||
new /obj/item/clothing/under/shorts/black(src)
|
||||
new /obj/item/clothing/under/shorts/red(src)
|
||||
new /obj/item/clothing/under/shorts/blue(src)
|
||||
new /obj/item/clothing/under/shorts/green(src)
|
||||
new /obj/item/clothing/under/jabroni(src)
|
||||
|
||||
|
||||
/obj/structure/closet/boxinggloves
|
||||
name = "boxing gloves"
|
||||
desc = "It's a storage unit for gloves for use in the boxing ring."
|
||||
|
||||
/obj/structure/closet/boxinggloves/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/gloves/boxing/blue(src)
|
||||
new /obj/item/clothing/gloves/boxing/green(src)
|
||||
new /obj/item/clothing/gloves/boxing/yellow(src)
|
||||
new /obj/item/clothing/gloves/boxing(src)
|
||||
|
||||
|
||||
/obj/structure/closet/masks
|
||||
name = "mask closet"
|
||||
desc = "IT'S A STORAGE UNIT FOR FIGHTER MASKS OLE!"
|
||||
|
||||
/obj/structure/closet/masks/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/mask/luchador(src)
|
||||
new /obj/item/clothing/mask/luchador/rudos(src)
|
||||
new /obj/item/clothing/mask/luchador/tecnicos(src)
|
||||
|
||||
|
||||
/obj/structure/closet/lasertag/red
|
||||
name = "red laser tag equipment"
|
||||
desc = "It's a storage unit for laser tag equipment."
|
||||
icon_door = "red"
|
||||
|
||||
/obj/structure/closet/lasertag/red/PopulateContents()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/gun/energy/laser/redtag(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/suit/redtag(src)
|
||||
new /obj/item/clothing/head/helmet/redtaghelm(src)
|
||||
|
||||
|
||||
/obj/structure/closet/lasertag/blue
|
||||
name = "blue laser tag equipment"
|
||||
desc = "It's a storage unit for laser tag equipment."
|
||||
icon_door = "blue"
|
||||
|
||||
/obj/structure/closet/lasertag/blue/PopulateContents()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/gun/energy/laser/bluetag(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/suit/bluetag(src)
|
||||
new /obj/item/clothing/head/helmet/bluetaghelm(src)
|
||||
Reference in New Issue
Block a user