Update update_icons.dm

This commit is contained in:
Ghom
2020-02-03 08:48:12 +01:00
committed by GitHub
parent 2393dc26eb
commit 76e34c7e0f
@@ -182,10 +182,10 @@ There are several things that need to be remembered:
if(!gloves && bloody_hands)
var/mutable_appearance/bloody_overlay = mutable_appearance('icons/effects/blood.dmi', "bloodyhands", -GLOVES_LAYER, color = blood_DNA_to_color())
if(get_num_arms() < 2)
if(has_left_hand())
if(get_num_arms(FALSE) < 2)
if(has_left_hand(FALSE))
bloody_overlay.icon_state = "bloodyhands_left"
else if(has_right_hand())
else if(has_right_hand(FALSE))
bloody_overlay.icon_state = "bloodyhands_right"
overlays_standing[GLOVES_LAYER] = bloody_overlay
@@ -265,7 +265,7 @@ There are several things that need to be remembered:
/mob/living/carbon/human/update_inv_shoes()
remove_overlay(SHOES_LAYER)
if(get_num_legs() <2)
if(get_num_legs(FALSE) <2)
return
if(client && hud_used)