[MIRROR] Cleaned up paper varedits + tidied up paths (#2156)

* Cleaned up paper varedits + tidied up paths

* work smarter, not harder

* citadel snowflake

* Update uplink_item_cit.dm
This commit is contained in:
CitadelStationBot
2017-08-02 03:17:32 -05:00
committed by Poojawa
parent f19a9e855a
commit 76f7fcef9a
77 changed files with 756 additions and 651 deletions
@@ -28,7 +28,7 @@
B.deity_name = "Narsie"
B.icon_state = "melted"
B.item_state = "melted"
new /obj/item/weapon/paper/sc_safehint_paper_bible(B)
new /obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_bible(B)
new /obj/item/weapon/pen(B)
qdel(src)
@@ -79,30 +79,30 @@ GLOBAL_VAR_INIT(sc_safecode4, "[rand(0,9)]")
GLOBAL_VAR_INIT(sc_safecode5, "[rand(0,9)]")
//Pieces of paper actually containing the hints
/obj/item/weapon/paper/sc_safehint_paper_prison
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_prison
name = "smudged paper"
/obj/item/weapon/paper/sc_safehint_paper_prison/New()
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_prison/New()
info = "<i>The ink is smudged, you can only make out a couple numbers:</i> '[GLOB.sc_safecode1]**[GLOB.sc_safecode4]*'"
/obj/item/weapon/paper/sc_safehint_paper_hydro
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_hydro
name = "shredded paper"
/obj/item/weapon/paper/sc_safehint_paper_hydro/New()
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_hydro/New()
info = "<i>Although the paper is shredded, you can clearly see the number:</i> '[GLOB.sc_safecode2]'"
/obj/item/weapon/paper/sc_safehint_paper_caf
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_caf
name = "blood-soaked paper"
//This does not have to be in New() because it is a constant. There are no variables in it i.e. [sc_safcode]
info = "<font color=red><i>This paper is soaked in blood, it is impossible to read any text.</i></font>"
/obj/item/weapon/paper/sc_safehint_paper_bible
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_bible
name = "hidden paper"
/obj/item/weapon/paper/sc_safehint_paper_bible/New()
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_bible/New()
info = {"<i>It would appear that the pen hidden with the paper had leaked ink over the paper.
However you can make out the last three digits:</i>'[GLOB.sc_safecode3][GLOB.sc_safecode4][GLOB.sc_safecode5]'
"}
/obj/item/weapon/paper/sc_safehint_paper_shuttle
/obj/item/weapon/paper/fluff/awaymissions/stationcollision/safehint_paper_shuttle
info = {"<b>Target:</b> Research-station Epsilon<br>
<b>Objective:</b> Prototype weaponry. The captain likely keeps them locked in her safe.<br>
<br>