Update game.dm

This commit is contained in:
kevinz000
2020-01-23 19:15:02 -07:00
committed by GitHub
parent 4888e1522a
commit 770e9eca4e
+76
View File
@@ -240,6 +240,12 @@
/proc/get_hearers_in_view(R, atom/source)
. = get_hearers_in_view_old(R, source)
. = get_hearers_in_view_new(R, source)
. = get_hearers_in_view_new_new(R, source)
. = get_hearers_in_view_new_new_new(R, source)
/proc/get_hearers_in_view_old(R, atom/source)
// Returns a list of hearers in view(R) from source (ignoring luminosity). Used in saycode.
var/turf/T = get_turf(source)
. = list()
@@ -268,6 +274,76 @@
processing_list.Cut(1, 2)
processing_list += A.contents
/proc/get_hearers_in_view_new(R, atom/source)
var/turf/T = get_turf(source)
if(!T)
return
. = list()
var/list/processing = list()
if(R == 0)
processing += T.contents
else
var/lum = T.luminosity
T.luminosity = 6
var/list/cachedview = view(R, T)
for(var/mob/M in cachedview)
processing_list += M
for(var/obj/O in cachedview)
processing_list += O
T.luminosity = lum
var/i = 1
while(i < length(processing_list))
var/atom/A = processing_list[i]
if(A.flags_1 & HEAR_1)
. += A
SEND_SIGNAL(A, COMSIG_ATOM_HEARER_IN_VIEW, processing_list, .)
processing_list += A.contents
/proc/get_hearers_in_view_new_new(R, atom/source)
var/turf/T = get_turf(source)
if(!T)
return
. = list()
var/list/processing = list()
if(R == 0)
processing += T.contents
else
var/lum = T.luminosity
T.luminosity = 6
for(var/mob/M in view(R, T))
processing_list += M
for(var/obj/O in view(R, T))
processing_list += O
T.luminosity = lum
var/i = 1
while(i < length(processing_list))
var/atom/A = processing_list[i]
if(A.flags_1 & HEAR_1)
. += A
SEND_SIGNAL(A, COMSIG_ATOM_HEARER_IN_VIEW, processing_list, .)
processing_list += A.contents
/proc/get_hearers_in_view_new_new_new(R, atom/source)
var/turf/T = get_turf(source)
if(!T)
return
. = list()
var/list/processing = list()
if(R == 0)
processing += T.contents
else
var/lum = T.luminosity
T.luminosity = 6
processing_list = view(R, T)
T.luminosity = lum
var/i = 1
while(i < length(processing_list))
var/atom/A = processing_list[i]
if(A.flags_1 & HEAR_1)
. += A
SEND_SIGNAL(A, COMSIG_ATOM_HEARER_IN_VIEW, processing_list, .)
processing_list += A.contents
/proc/get_mobs_in_radio_ranges(list/obj/item/radio/radios)
. = list()
// Returns a list of mobs who can hear any of the radios given in @radios