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@@ -308,6 +308,7 @@
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#define GRAB_PIXEL_SHIFT_NECK 16
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#define SLEEP_CHECK_DEATH(X) sleep(X); if(QDELETED(src) || stat == DEAD) return;
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#define INTERACTING_WITH(X, Y) (Y in X.do_afters)
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/// Field of vision defines.
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#define FOV_90_DEGREES 90
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