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@@ -19,6 +19,8 @@
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ricochet_chance = 50
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ricochet_auto_aim_angle = 10
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ricochet_auto_aim_range = 3
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wound_bonus = -35
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sharpness = TRUE
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/obj/item/projectile/bullet/c38/match
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name = ".38 Match bullet"
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@@ -29,6 +31,7 @@
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ricochet_incidence_leeway = 50
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ricochet_decay_chance = 1
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ricochet_decay_damage = 1
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wound_bonus = 0
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/obj/item/projectile/bullet/c38/match/bouncy
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name = ".38 Rubber bullet"
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@@ -2,10 +2,22 @@
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name = "12g shotgun slug"
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damage = 60
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/obj/projectile/bullet/shotgun_slug/executioner
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name = "executioner slug" // admin only, can dismember limbs
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sharpness = TRUE
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wound_bonus = 0
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/obj/projectile/bullet/shotgun_slug/pulverizer
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name = "pulverizer slug" // admin only, can crush bones
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sharpness = FALSE
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wound_bonus = 0
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/obj/item/projectile/bullet/shotgun_beanbag
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name = "beanbag slug"
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damage = 5
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damage = 10
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stamina = 70
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wound_bonus = 20
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sharpness = FALSE
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/obj/item/projectile/bullet/incendiary/shotgun
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name = "incendiary slug"
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@@ -77,6 +89,7 @@
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/obj/item/projectile/bullet/pellet/shotgun_buckshot
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name = "buckshot pellet"
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damage = 12.5
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wound_bonus = -10
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/obj/item/projectile/bullet/pellet/shotgun_rubbershot
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name = "rubbershot pellet"
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