Two runtimes, one fix.
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@@ -194,7 +194,7 @@
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w_class = initial(w_class)
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name = initial(name)
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hitsound = initial(hitsound)
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embedding = embedding.setRating(embed_chance = EMBED_CHANCE)
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embedding = null
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throwforce = initial(throwforce)
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playsound(user, 'sound/weapons/saberoff.ogg', 5, 1)
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to_chat(user, "<span class='warning'>[src] can now be concealed.</span>")
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@@ -204,7 +204,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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name = "energy dagger"
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hitsound = 'sound/weapons/blade1.ogg'
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embedding = list("embed_chance" = 100, "embedded_fall_chance" = 0)//rule of cool
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embedding = getEmbeddingBehavior(embed_chance = 100, embedded_fall_chance = 0) //rule of cool
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throwforce = 35
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playsound(user, 'sound/weapons/saberon.ogg', 5, 1)
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to_chat(user, "<span class='warning'>[src] is now active.</span>")
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