Makes upgraded prostics worth getting

This commit is contained in:
Trilbyspaceclone
2019-06-17 12:57:49 -04:00
committed by GitHub
parent 6c54c21d9c
commit 77652e6cbb

View File

@@ -268,38 +268,38 @@
burn_reduction = 0
max_damage = 20
// Upgraded Surplus lims
// Upgraded Surplus lims - Better then robotic lims
/obj/item/bodypart/l_arm/robot/surplus_upgraded
name = "reinforced surplus prosthetic left arm"
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection."
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts."
icon = 'icons/mob/augmentation/surplus_augments.dmi'
brute_reduction = 1
burn_reduction = 1
max_damage = 30
brute_reduction = 6
burn_reduction = 5
max_damage = 55
/obj/item/bodypart/r_arm/robot/surplus_upgraded
name = "reinforced surplus prosthetic right arm"
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection."
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts."
icon = 'icons/mob/augmentation/surplus_augments.dmi'
brute_reduction = 1
burn_reduction = 1
max_damage = 30
brute_reduction = 6
burn_reduction = 5
max_damage = 55
/obj/item/bodypart/l_leg/robot/surplus_upgraded
name = "reinforced surplus prosthetic left leg"
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection."
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts."
icon = 'icons/mob/augmentation/surplus_augments.dmi'
brute_reduction = 1
burn_reduction = 1
max_damage = 30
brute_reduction = 6
burn_reduction = 5
max_damage = 55
/obj/item/bodypart/r_leg/robot/surplus_upgraded
name = "reinforced surplus prosthetic right leg"
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection."
desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts."
icon = 'icons/mob/augmentation/surplus_augments.dmi'
brute_reduction = 1
burn_reduction = 1
max_damage = 30
brute_reduction = 6
burn_reduction = 5
max_damage = 55
#undef ROBOTIC_LIGHT_BRUTE_MSG
#undef ROBOTIC_MEDIUM_BRUTE_MSG