diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index 61d7f71128..702347c220 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -27,6 +27,8 @@ var/pullshocksafely = FALSE //Dose the unit have the healdisk upgrade? var/primetime = 0 // is the defib faster var/timedeath = 10 + var/disarm_shock_time = 10 + var/always_emagged = FALSE /obj/item/defibrillator/get_cell() return cell @@ -140,6 +142,7 @@ /obj/item/defibrillator/emag_act(mob/user) . = ..() + always_emagged = TRUE safety = !safety to_chat(user, "You silently [safety ? "enable" : "disable"] [src]'s safety protocols with the cryptographic sequencer.") return TRUE @@ -154,7 +157,7 @@ safety = FALSE visible_message("[src] beeps: Safety protocols disabled!") playsound(src, 'sound/machines/defib_saftyOff.ogg', 50, 0) - else + else if(!always_emagged) safety = TRUE visible_message("[src] beeps: Safety protocols enabled!") playsound(src, 'sound/machines/defib_saftyOn.ogg', 50, 0) @@ -257,6 +260,8 @@ desc = "A belt-equipped blood-red defibrillator that can be rapidly deployed. Does not have the restrictions or safeties of conventional defibrillators and can revive through space suits." combat = TRUE safety = FALSE + always_emagged = TRUE + disarm_shock_time = 0 /obj/item/defibrillator/compact/combat/loaded/Initialize() . = ..() @@ -293,6 +298,7 @@ var/combat = FALSE //If it penetrates armor and gives additional functionality var/grab_ghost = FALSE var/tlimit = DEFIB_TIME_LIMIT * 10 + var/disarm_shock_time = 10 var/mob/listeningTo @@ -467,7 +473,7 @@ M.visible_message("[user] hastily places [src] on [M]'s chest!", \ "[user] hastily places [src] on [M]'s chest!") busy = TRUE - if(do_after(user, 10, target = M)) + if(do_after(user, isnull(defib?.disarm_shock_time)? disarm_shock_time : defib.disarm_shock_time, target = M)) M.visible_message("[user] zaps [M] with [src]!", \ "[user] zaps [M] with [src]!") M.adjustStaminaLoss(50)