Flying mobs now clip past non flying mobs, various flightsuit/iontrail/movement tweaks/code improvements/bugfixes
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CitadelStationBot
parent
b9c07e7f66
commit
77d6420db0
@@ -460,14 +460,14 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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T = get_turf(src)
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var/area/A = get_area(T)
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if(isspaceturf(T)) // Turf never has gravity
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return 0
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return FALSE
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else if(A && A.has_gravity) // Areas which always has gravity
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return 1
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return TRUE
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else
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// There's a gravity generator on our z level
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if(T && GLOB.gravity_generators["[T.z]"] && length(GLOB.gravity_generators["[T.z]"]))
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return 1
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return 0
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return TRUE
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return FALSE
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/area/proc/setup(a_name)
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name = a_name
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