Flying mobs now clip past non flying mobs, various flightsuit/iontrail/movement tweaks/code improvements/bugfixes

This commit is contained in:
kevinz000
2017-10-13 17:09:20 -07:00
committed by CitadelStationBot
parent b9c07e7f66
commit 77d6420db0
14 changed files with 586 additions and 492 deletions
+4 -4
View File
@@ -460,14 +460,14 @@ GLOBAL_LIST_EMPTY(teleportlocs)
T = get_turf(src)
var/area/A = get_area(T)
if(isspaceturf(T)) // Turf never has gravity
return 0
return FALSE
else if(A && A.has_gravity) // Areas which always has gravity
return 1
return TRUE
else
// There's a gravity generator on our z level
if(T && GLOB.gravity_generators["[T.z]"] && length(GLOB.gravity_generators["[T.z]"]))
return 1
return 0
return TRUE
return FALSE
/area/proc/setup(a_name)
name = a_name