Demodularize moodlets.
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@@ -53,3 +53,63 @@
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mood_change = -20
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timeout = 300
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//special_screen_obj = "mood_happiness_bad" Originally in tg
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/datum/mood_event/eigenstate
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mood_change = -3
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description = "<span class='warning'>Where the hell am I? Is this an alternative dimension ?</span>\n"
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/datum/mood_event/enthrall
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mood_change = 5
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/datum/mood_event/enthrall/add_effects(message)
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description = "<span class='nicegreen'>[message]</span>\n"
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/datum/mood_event/enthrallpraise
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mood_change = 10
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timeout = 1 MINUTES
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/datum/mood_event/enthrallpraise/add_effects(message)
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description = "<span class='nicegreen'>[message]</span>\n"
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/datum/mood_event/enthrallscold
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mood_change = -10
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timeout = 1 MINUTES
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/datum/mood_event/enthrallscold/add_effects(message)
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description = "<span class='warning'>[message]</span>\n"//aaa I'm not kinky enough for this
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/datum/mood_event/enthrallmissing1
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mood_change = -5
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/datum/mood_event/enthrallmissing1/add_effects(message)
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description = "<span class='warning'>[message]</span>\n"
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/datum/mood_event/enthrallmissing2
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mood_change = -10
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/datum/mood_event/enthrallmissing2/add_effects(message)
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description = "<span class='warning'>[message]</span>\n"
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/datum/mood_event/enthrallmissing3
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mood_change = -15
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/datum/mood_event/enthrallmissing3/add_effects(message)
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description = "<span class='warning'>[message]</span>\n"
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/datum/mood_event/enthrallmissing4
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mood_change = -25
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/datum/mood_event/enthrallmissing4/add_effects(message)
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description = "<span class='warning'>[message]</span>\n"
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/datum/mood_event/InLove
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mood_change = 10
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/datum/mood_event/InLove/add_effects(message)
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description = "<span class='nicegreen'>[message]</span>\n"
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/datum/mood_event/MissingLove
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mood_change = -10
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/datum/mood_event/MissingLove/add_effects(message)
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description = "<span class='warning'>[message]</span>\n"
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@@ -176,3 +176,25 @@
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/datum/mood_event/revenant_blight/add_effects()
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description = "<span class='umbra'>Just give up, [pick("no one will miss you", "there is nothing you can do to help", "even a clown would be more useful than you", "does it even matter in the end?")]...</span>\n"
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/datum/mood_event/plushjack
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description = "<span class='warning'>I have butchered a plush recently.</span>\n"
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mood_change = -1
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timeout = 2 MINUTES
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/datum/mood_event/plush_nostuffing
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description = "<span class='warning'>A plush I tried to pet had no stuffing...</span>\n"
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mood_change = -1
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timeout = 2 MINUTES
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//Cursed stuff below
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/datum/mood_event/emptypred
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description = "<span class='nicegreen'>I had to let someone out.</span>\n"
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mood_change = -2
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timeout = 1 MINUTES
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/datum/mood_event/emptyprey
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description = "<span class='nicegreen'>It feels quite cold out here.</span>\n"
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mood_change = -2
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timeout = 1 MINUTES
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@@ -113,3 +113,38 @@
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/datum/mood_event/happy_empath/add_effects(var/mob/happytarget)
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description = "<span class='nicegreen'>[happytarget.name]'s happiness is infectious!</span>\n"
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/datum/mood_event/headpat
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description = "<span class='nicegreen'>Headpats are nice.</span>\n"
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mood_change = 2
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timeout = 2 MINUTES
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/datum/mood_event/hugbox
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description = "<span class='nicegreen'>I hugged a box of hugs recently.</span>\n"
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mood_change = 1
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timeout = 2 MINUTES
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/datum/mood_event/plushpet
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description = "<span class='nicegreen'>I pet a plush recently.</span>\n"
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mood_change = 1
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timeout = 3000
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/datum/mood_event/plushplay
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description = "<span class='nicegreen'>I've played with plushes recently.</span>\n"
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mood_change = 3
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timeout = 3000
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//Cursed stuff below.
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/datum/mood_event/orgasm
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description = "<span class='userlove'>I came!</span>\n" //funny meme haha
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mood_change = 3
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timeout = 100 SECONDS
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/datum/mood_event/fedpred
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description = "<span class='nicegreen'>I've devoured someone!</span>\n"
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mood_change = 3
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/datum/mood_event/fedprey
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description = "<span class='nicegreen'>It feels quite cozy in here.</span>\n"
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mood_change = 3
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