Walls made entirely of wood! (#36524)

* Buffs Lifebringers (And kind of botany.)

* Retools staff to use earthsblood as fuel, can now remove rock walls

* No more blessings!

* Dismantle the means of production.
This commit is contained in:
fludd12
2018-04-01 12:24:33 -05:00
committed by CitadelStationBot
parent 75a49c53c8
commit 7826515aed
6 changed files with 35 additions and 3 deletions
@@ -130,7 +130,23 @@
sheet_type = /obj/item/stack/sheet/mineral/wood
hardness = 70
explosion_block = 0
canSmoothWith = list(/turf/closed/wall/mineral/wood, /obj/structure/falsewall/wood)
canSmoothWith = list(/turf/closed/wall/mineral/wood, /obj/structure/falsewall/wood, /turf/closed/wall/mineral/wood/nonmetal)
/turf/closed/wall/mineral/wood/attackby(obj/item/W, mob/user)
var/duration = (48/W.force) * 2 //In seconds, for now.
if(W.sharpness)
if(istype(W, /obj/item/hatchet) || istype(W, /obj/item/twohanded/fireaxe))
duration /= 4 //Much better with hatchets and axes.
if(do_after(user, duration*10, target=src)) //Into deciseconds.
dismantle_wall(FALSE,FALSE)
return
return ..()
/turf/closed/wall/mineral/wood/nonmetal
desc = "A solidly wooden wall. It's a bit weaker than a wall made with metal."
girder_type = /obj/structure/barricade/wooden
hardness = 50
canSmoothWith = list(/turf/closed/wall/mineral/wood, /obj/structure/falsewall/wood, /turf/closed/wall/mineral/wood/nonmetal)
/turf/closed/wall/mineral/iron
name = "rough metal wall"
@@ -250,7 +266,7 @@
/turf/closed/wall/mineral/plastitanium/overspace
icon_state = "map-overspace"
fixed_underlay = list("space"=1)
/turf/closed/wall/mineral/plastitanium/explosive/ex_act(severity)
var/datum/explosion/acted_explosion = null
for(var/datum/explosion/E in GLOB.explosions)
+1 -1
View File
@@ -2,7 +2,7 @@
name = "water"
desc = "Shallow water."
icon = 'icons/turf/floors.dmi'
icon_state = "riverwater"
icon_state = "riverwater_motion"
baseturfs = /turf/open/chasm/lavaland
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
planetary_atmos = TRUE