diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm index adbdc699ae..f3975851ca 100644 --- a/code/modules/antagonists/cult/runes.dm +++ b/code/modules/antagonists/cult/runes.dm @@ -293,7 +293,7 @@ structure_check() searches for nearby cultist structures required for the invoca var/big_sac = FALSE - if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) + if(!force_a_sac && (((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) for(var/M in invokers) to_chat(M, "[sacrificial] is too greatly linked to the world! You need three acolytes!") log_game("Offer rune failed - not enough acolytes and target is living or sac target")