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@@ -15,6 +15,12 @@
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var/list/wave_type
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var/wave_name = "normal"
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/datum/round_event/meteor_wave/setup()
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announceWhen = 1
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startWhen = rand(300, 600) //Yeah for SOME REASON this is measured in seconds and not deciseconds???
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endWhen = startWhen + 60
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/datum/round_event/meteor_wave/New()
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..()
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if(!wave_type)
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@@ -46,7 +52,7 @@
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kill()
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/datum/round_event/meteor_wave/announce(fake)
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priority_announce("Meteors have been detected on collision course with the station.", "Meteor Alert", 'sound/ai/meteors.ogg')
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priority_announce("Meteors have been detected on collision course with the station. Estimated time until impact: [round(startWhen/60)] minutes.", "Meteor Alert", 'sound/ai/meteors.ogg')
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/datum/round_event/meteor_wave/tick()
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if(ISMULTIPLE(activeFor, 3))
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@@ -27,7 +27,7 @@
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for(var/mob/living/carbon/human/H in mobs)
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if(!moblocs)
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break //locs aren't always unique, so this may come into play
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do_teleport(H, moblocs[moblocs.len])
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do_teleport(H, moblocs[moblocs.len], channel = TELEPORT_CHANNEL_MAGIC)
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moblocs.len -= 1
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for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
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@@ -63,4 +63,4 @@
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hard_target = P.loc
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if(!hard_target)
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return
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do_teleport(M, hard_target, 1, 1, 0, 0) ///You will appear adjacent to the beacon
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do_teleport(M, hard_target, 1, 1, 0, 0, channel = TELEPORT_CHANNEL_WORMHOLE) ///You will appear adjacent to the beacon
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