what is this

This commit is contained in:
Fermi
2019-09-03 20:30:21 +01:00
parent 60bd6bf387
commit 7890ad08d5
1140 changed files with 4619 additions and 1884 deletions
@@ -20,3 +20,20 @@
/datum/tgs_chat_command/despacito/Run()
return "https://www.youtube.com/watch?v=kJQP7kiw5Fk"
/datum/tgs_chat_command/poly
name = "poly"
help_text = "The Lewder, more applicable Poly speak for Citadel Station 13."
var/list/speech_buffer
/datum/tgs_chat_command/poly/Run()
LAZYINITLIST(speech_buffer) //I figure this is just safe to do for everything at this point
if(length(speech_buffer)) //Let's not look up the whole json EVERY TIME, just the first time.
return "[pick(speech_buffer)]"
else
var/json_file = file("data/npc_saves/Poly.json")
if(!fexists(json_file))
return "**BAWWWWWK!** LEAVE THE HEADSET! ***BAWKKKKK!!***"
var/list/json = json_decode(file2text(json_file))
speech_buffer = json["phrases"]
return "[pick(speech_buffer)]"
@@ -21,10 +21,6 @@
can_climax = TRUE
fluid_transfer_factor = 0.5
/obj/item/organ/genital/breasts/Initialize()
. = ..()
reagents.add_reagent(fluid_id, fluid_max_volume)
/obj/item/organ/genital/breasts/on_life()
if(QDELETED(src))
return
@@ -32,6 +28,14 @@
return
reagents.maximum_volume = fluid_max_volume
if(fluid_id && producing)
if(reagents.total_volume == 0) // Apparently, 0.015 gets rounded down to zero and no reagents are created if we don't start it with 0.1 in the tank.
fluid_rate = 0.1
else
fluid_rate = CUM_RATE
if(reagents.total_volume >= 5)
fluid_mult = 0.5
else
fluid_mult = 1
generate_milk()
/obj/item/organ/genital/breasts/proc/generate_milk()
@@ -10,7 +10,7 @@
var/fluid_transfer_factor = 0.0 //How much would a partner get in them if they climax using this?
var/size = 2 //can vary between num or text, just used in icon_state strings
var/fluid_id = null
var/fluid_max_volume = 50
var/fluid_max_volume = 15
var/fluid_efficiency = 1
var/fluid_rate = 1
var/fluid_mult = 1
@@ -230,6 +230,7 @@
B.prev_size = B.size
B.shape = dna.features["breasts_shape"]
B.fluid_id = dna.features["breasts_fluid"]
B.producing = dna.features["breasts_producing"]
B.update()
@@ -270,8 +271,8 @@
switch(layer)
if(GENITALS_BEHIND_LAYER)
return "BEHIND"
if(GENITALS_ADJ_LAYER)
return "ADJ"
/*if(GENITALS_ADJ_LAYER)
return "ADJ"*/
if(GENITALS_FRONT_LAYER)
return "FRONT"
@@ -344,7 +345,7 @@
if(HAS_TRAIT(H, TRAIT_HUSK))
return
var/list/genitals_to_add = list()
var/list/relevant_layers = list(GENITALS_BEHIND_LAYER, GENITALS_ADJ_LAYER, GENITALS_FRONT_LAYER)
var/list/relevant_layers = list(GENITALS_BEHIND_LAYER, GENITALS_FRONT_LAYER) //GENITALS_ADJ_LAYER removed
var/list/standing = list()
var/size
var/aroused_state
@@ -16,14 +16,18 @@
can_climax = TRUE
var/sent_full_message = TRUE //defaults to 1 since they're full to start
/obj/item/organ/genital/testicles/Initialize()
. = ..()
reagents.add_reagent(fluid_id, fluid_max_volume)
/obj/item/organ/genital/testicles/on_life()
if(QDELETED(src))
return
if(reagents && producing)
if(reagents.total_volume == 0) // Apparently, 0.015 gets rounded down to zero and no reagents are created if we don't start it with 0.1 in the tank.
fluid_rate = 0.1
else
fluid_rate = CUM_RATE
if(reagents.total_volume >= 5)
fluid_mult = 0.5
else
fluid_mult = 1
generate_cum()
/obj/item/organ/genital/testicles/proc/generate_cum()
@@ -9,14 +9,18 @@
fluid_id = "femcum"
producing = TRUE
/obj/item/organ/genital/womb/Initialize()
. = ..()
reagents.add_reagent(fluid_id, fluid_max_volume)
/obj/item/organ/genital/womb/on_life()
if(QDELETED(src))
return
if(reagents && producing)
if(reagents.total_volume == 0) // Apparently, 0.015 gets rounded down to zero and no reagents are created if we don't start it with 0.1 in the tank.
fluid_rate = 0.1
else
fluid_rate = CUM_RATE
if(reagents.total_volume >= 5)
fluid_mult = 0.5
else
fluid_mult = 1
generate_femcum()
/obj/item/organ/genital/womb/proc/generate_femcum()
@@ -49,7 +49,7 @@
/datum/outfit/lavaknight/captain
name ="Cydonian Knight Captain"
l_pocket = /obj/item/twohanded/hypereutactic
l_pocket = /obj/item/twohanded/dualsaber/hypereutactic
/datum/outfit/lavaknight/captain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
if(visualsOnly)
@@ -1,13 +1,9 @@
/obj/machinery/computer/cargo
req_access = list(ACCESS_CARGO)
/obj/machinery/computer/cargo/request
req_access = list()
/obj/machinery/computer/cargo/emag_act(mob/user)
req_access = list()
. = ..()
/obj/machinery/computer/cargo/ui_act(action, params, datum/tgui/ui)
if(!allowed(usr))
to_chat(usr, "<span class='notice'>Access denied.</span>")
@@ -220,13 +220,13 @@
/datum/gear/torisword
name = "Rainbow Zweihander"
category = SLOT_IN_BACKPACK
path = /obj/item/twohanded/hypereutactic/toy/rainbow
path = /obj/item/twohanded/dualsaber/hypereutactic/toy/rainbow
ckeywhitelist = list("annoymous35")
/datum/gear/darksabre
name = "Dark Sabre"
category = SLOT_IN_BACKPACK
path = /obj/item/toy/sword/darksabre
path = /obj/item/toy/darksabre
ckeywhitelist = list("inferno707")
datum/gear/darksabresheath
@@ -434,3 +434,17 @@ datum/gear/darksabresheath
category = SLOT_NECK
path = /obj/item/bedsheet/captain
ckeywhitelist = list("tikibomb")
/datum/gear/borgplush
name = "Robot Plush"
category = SLOT_IN_BACKPACK
path = /obj/item/toy/plush/borgplushie
ckeywhitelist = list("nicholaiavenicci")
/datum/gear/donorberet
name = "Atmos Beret"
category = SLOT_HEAD
path = /obj/item/clothing/head/blueberet
ckeywhitelist = list("foxystalin")
@@ -50,12 +50,32 @@ GLOBAL_LIST_EMPTY(loadout_whitelist_ids)
var/path //item-to-spawn path
var/cost = 1 //normally, each loadout costs a single point.
var/geargroupID //defines the ID that the gear inherits from the config
//NEW DONATOR SYTSEM STUFF
var/donoritem //autoset on new if null
var/donator_group_id //New donator group ID system.
//END
var/list/restricted_roles
//Old donator system/snowflake ckey whitelist, used for single ckeys/exceptions
var/list/ckeywhitelist
//END
var/restricted_desc
/datum/gear/New()
..()
if(isnull(donoritem))
if(donator_group_id || ckeywhitelist)
donoritem = TRUE
if(!description && path)
var/obj/O = path
description = initial(O.desc)
//a comprehensive donator check proc is intentionally not implemented due to the fact that we (((might))) have job-whitelists for donator items in the future and I like to stay on the safe side.
//ckey only check
/datum/gear/proc/donator_ckey_check(key)
if(ckeywhitelist && ckeywhitelist.Find(key))
return TRUE
return IS_CKEY_DONATOR_GROUP(key, donator_group_id)
@@ -79,8 +79,24 @@
path = /obj/item/toy/katana
cost = 3
//datum/gear/lumeyes
// name = "Luminescent eye auto surgeon"
// category = SLOT_IN_BACKPACK
// path = /obj/item/autosurgeon/gloweyes
// cost = 4
/datum/gear/box
name = "Spare box"
category = SLOT_IN_BACKPACK
path = /obj/item/storage/box
cost = 2
/datum/gear/crowbar
name = "Pocket Crowbar"
category = SLOT_IN_BACKPACK
path = /obj/item/crowbar
cost = 2
/datum/gear/tapeplayer
name = "Taperecorder"
category = SLOT_IN_BACKPACK
path = /obj/item/taperecorder
/datum/gear/tape
name = "Spare cassette tape"
category = SLOT_IN_BACKPACK
path = /obj/item/tape/random
@@ -65,6 +65,7 @@
WRITE_FILE(S["feature_breasts_shape"], features["breasts_shape"])
WRITE_FILE(S["feature_breasts_color"], features["breasts_color"])
WRITE_FILE(S["feature_breasts_fluid"], features["breasts_fluid"])
WRITE_FILE(S["feature_breasts_producing"], features["breasts_producing"])
//vagina features
WRITE_FILE(S["feature_has_vag"], features["has_vag"])
WRITE_FILE(S["feature_vag_shape"], features["vag_shape"])
@@ -5,7 +5,8 @@
*//////////////////////////////////////////////////////////////////////////////////
// <3 Nienhaus && Joan.
// I made the Voy and DS9 stuff tho. - Poojy
// Armor lists for even Heads of Staff is Nulled out do round start armor as well most armor going onto the suit itself rather then a armor slot - Trilby
///////////////////////////////////////////////////////////////////////////////////
/obj/item/clothing/under/rank/trek
@@ -22,7 +23,7 @@
desc = "The uniform worn by command officers in the mid 2260s."
icon_state = "trek_command"
item_state = "trek_command"
armor = list("melee" = 10, "bullet" = 10, "laser" = 10,"energy" = 10, "bomb" = 0, "bio" = 10, "rad" = 10, "fire" = 0, "acid" = 0) // Considering only staff heads get to pick it
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/clothing/under/rank/trek/engsec
name = "Operations Uniform"
@@ -104,7 +105,7 @@
/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle, /obj/item/restraints/handcuffs,/obj/item/hypospray
)
armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
name = "Admiral Overcoat"
@@ -135,7 +136,6 @@
/obj/item/clothing/suit/storage/fluff/fedcoat
name = "Federation Uniform Jacket"
desc = "A uniform jacket from the United Federation. Set phasers to awesome."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
icon_state = "fedcoat"
@@ -160,7 +160,7 @@
/obj/item/reagent_containers/glass/beaker,
/obj/item/storage/pill_bottle,
/obj/item/taperecorder)
armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
var/unbuttoned = 0
verb/toggle()
@@ -214,7 +214,7 @@
/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle, /obj/item/restraints/handcuffs,/obj/item/hypospray
)
armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
//Variants
/obj/item/clothing/suit/storage/fluff/modernfedcoat/medsci
@@ -231,6 +231,7 @@
/obj/item/clothing/head/caphat/formal/fedcover
name = "Federation Officer's Cap"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
desc = "An officer's cap that demands discipline from the one who wears it."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
icon_state = "fedcapofficer"
@@ -43,8 +43,8 @@
icon_state = "bb_turtle"
item_state = "w_suit"
item_color = "bb_turtle"
body_parts_covered = CHEST|ARMS
can_adjust = 1
body_parts_covered = CHEST|GROIN|ARMS
can_adjust = TRUE
icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
@@ -5,26 +5,6 @@
*//////////////////////////////////////////////////////////////////////////////////
/obj/item/clothing/under/rank/security/skirt
name = "security skirt"
desc = "A tactical security skirt for officers complete with Nanotrasen belt buckle."
icon = 'modular_citadel/icons/obj/clothing/cit_clothes.dmi'
icon_state = "secskirt"
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
item_state = "r_suit"
item_color = "secskirt"
body_parts_covered = CHEST|GROIN|ARMS
/obj/item/clothing/under/rank/head_of_security/skirt
name = "head of security's skirt"
desc = "A security skirt decorated for those few with the dedication to achieve the position of Head of Security."
icon = 'modular_citadel/icons/obj/clothing/cit_clothes.dmi'
icon_state = "hosskirt"
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
item_state = "gy_suit"
item_color = "hosskirt"
body_parts_covered = CHEST|GROIN|ARMS
/obj/item/clothing/under/corporateuniform
name = "corporate uniform"
desc = "A comfortable, tight fitting jumpsuit made of premium materials. Not space-proof."
@@ -49,7 +49,7 @@
item_color = "steele"
medaltype = "medal-silver"
/obj/item/toy/sword/darksabre
/obj/item/toy/darksabre
name = "Kiara's Sabre"
desc = "This blade looks as dangerous as its owner."
icon = 'icons/obj/custom.dmi'
@@ -58,9 +58,13 @@
item_state = "darksabre"
lefthand_file = 'modular_citadel/icons/mob/inhands/stunsword_left.dmi'
righthand_file = 'modular_citadel/icons/mob/inhands/stunsword_right.dmi'
w_class = WEIGHT_CLASS_SMALL
attack_verb = list("attacked", "struck", "hit")
/obj/item/toy/darksabre/get_belt_overlay()
return mutable_appearance('icons/obj/custom.dmi', "darksheath-darksabre")
/obj/item/toy/darksabre/get_worn_belt_overlay(icon_file)
return mutable_appearance(icon_file, "darksheath-darksabre")
/obj/item/storage/belt/sabre/darksabre
name = "Ornate Sheathe"
@@ -69,32 +73,8 @@
alternate_worn_icon = 'icons/mob/custom_w.dmi'
icon_state = "darksheath"
item_state = "darksheath"
w_class = WEIGHT_CLASS_BULKY
/obj/item/storage/belt/sabre/darksabre/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
STR.max_items = 1
STR.rustle_sound = FALSE
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.can_hold = typecacheof(list(
/obj/item/toy/sword/darksabre
))
/obj/item/storage/belt/sabre/darksabre/update_icon()
icon_state = "darksheath"
item_state = "darksheath"
if(contents.len)
icon_state += "-darksabre"
item_state += "-darksabre"
if(loc && isliving(loc))
var/mob/living/L = loc
L.regenerate_icons()
..()
/obj/item/storage/belt/sabre/darksabre/PopulateContents()
new /obj/item/toy/sword/darksabre(src)
update_icon()
fitting_swords = list(/obj/item/toy/darksabre)
starting_sword = /obj/item/toy/darksabre
/obj/item/clothing/suit/armor/vest/darkcarapace
name = "Dark Armor"
@@ -342,31 +322,6 @@
name = "worn pet collar"
desc = "a pet collar that looks well used."
/obj/item/clothing/neck/petcollar/naomi/examine(mob/user)
. = ..()
if(usr.ckey != "technicalmagi")
to_chat(user, "There's something odd about the it. You probably shouldn't wear it...")//warn people not to wear it if they're not Naomi, lest they become as crazy as she is
/obj/item/clothing/neck/petcollar/naomi/equipped()
. = ..()
START_PROCESSING(SSobj, src)
/obj/item/clothing/neck/petcollar/naomi/dropped()
. = ..()
STOP_PROCESSING(SSobj, src)
/obj/item/clothing/neck/petcollar/naomi/process()
var/mob/living/carbon/human/H
if(ishuman(loc))
H = loc
if(!H)
return
else if(H.get_item_by_slot(SLOT_NECK) == src)
if(H.arousalloss < H.max_arousal / 3)
H.arousalloss = H.max_arousal / 3
if(prob(5) && H.hallucination < 15)
H.hallucination += 10
/obj/item/clothing/neck/cloak/green
name = "Generic Green Cloak"
desc = "This cloak doesn't seem too special."
@@ -528,3 +483,11 @@
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/head/blueberet
name = "Atmos Beret"
desc = "A fitted beret designed to be worn by Atmos Techs."
icon_state = "blueberet"
item_state = "blueberet"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
@@ -4,7 +4,6 @@
/datum/job/hop
minimal_player_age = 20
head_announce = list("Service")
exp_type_department = EXP_TYPE_SERVICE
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
+17 -17
View File
@@ -3,7 +3,7 @@
set category = "Mentor"
set name = "Mentor PM"
if(!is_mentor())
to_chat(src, "<font color='red'>Error: Mentor-PM-Panel: Only Mentors and Admins may use this command.</font>")
to_chat(src, "<span class='danger'>Error: Mentor-PM-Panel: Only Mentors and Admins may use this command.</span>")
return
var/list/client/targets[0]
for(var/client/T)
@@ -27,24 +27,24 @@
else if(istype(whom,/client))
C = whom
if(!C)
if(is_mentor()) to_chat(src, "<font color='red'>Error: Mentor-PM: Client not found.</font>")
if(is_mentor()) to_chat(src, "<span class='danger'>Error: Mentor-PM: Client not found.</span>")
else mentorhelp(msg) //Mentor we are replying to left. Mentorhelp instead(check below)
return
if(is_mentor(whom))
to_chat(GLOB.admins | GLOB.mentors, "<font color='purple'>[src] has started replying to [whom]'s mhelp.</font color>")
to_chat(GLOB.admins | GLOB.mentors, "<font color='purple'>[src] has started replying to [whom]'s mhelp.</font>")
//get message text, limit it's length.and clean/escape html
if(!msg)
msg = input(src,"Message:", "Private message") as text|null
if(!msg && is_mentor(whom))
to_chat(GLOB.admins | GLOB.mentors, "<font color='purple'>[src] has stopped their reply to [whom]'s mhelp.</font color>")
to_chat(GLOB.admins | GLOB.mentors, "<span class='purple'>[src] has stopped their reply to [whom]'s mhelp.</span>")
return
if(!C)
if(is_mentor())
to_chat(src, "<font color='red'>Error: Mentor-PM: Client not found.</font>")
to_chat(src, "<span class='danger'>Error: Mentor-PM: Client not found.</span>")
else
mentorhelp(msg) //Mentor we are replying to has vanished, Mentorhelp instead (how the fuck does this work?let's hope it works,shrug)
return
@@ -54,8 +54,8 @@
return
msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN))
if(!msg && is_mentor(whom))
to_chat(GLOB.admins | GLOB.mentors, "<font color='purple'>[src] has stopped their reply to [whom]'s mhelp.</font color>")
if(!msg && is_mentor(whom))
to_chat(GLOB.admins | GLOB.mentors, "<span class='purple'>[src] has stopped their reply to [whom]'s mhelp.</span>")
return
log_mentor("Mentor PM: [key_name(src)]->[key_name(C)]: [msg]")
@@ -65,21 +65,21 @@
var/show_char = CONFIG_GET(flag/mentors_mobname_only)
if(C.is_mentor())
if(is_mentor())//both are mentors
to_chat(C, "<font color='purple'>Mentor PM from-<b>[key_name_mentor(src, C, 1, 0, 0)]</b>: [msg]</font>")
to_chat(src, "<font color='green'>Mentor PM to-<b>[key_name_mentor(C, C, 1, 0, 0)]</b>: [msg]</font>")
to_chat(C, "<span class='purple'>Mentor PM from-<b>[key_name_mentor(src, C, 1, 0, 0)]</b>: [msg]</span>")
to_chat(src, "<span class='green'>Mentor PM to-<b>[key_name_mentor(C, C, 1, 0, 0)]</b>: [msg]</font>")
else //recipient is an mentor but sender is not
to_chat(C, "<font color='purple'>Reply PM from-<b>[key_name_mentor(src, C, 1, 0, show_char)]</b>: [msg]</font>")
to_chat(src, "<font color='brown'>Mentor PM to-<b>[key_name_mentor(C, C, 1, 0, 0)]</b>: [msg]</font>")
else //recipient is a mentor but sender is not
to_chat(C, "<span class='purple'>Reply PM from-<b>[key_name_mentor(src, C, 1, 0, show_char)]</b>: [msg]</span>")
to_chat(src, "<span class='pink'>Mentor PM to-<b>[key_name_mentor(C, C, 1, 0, 0)]</b>: [msg]</span>")
else
if(is_mentor()) //sender is an mentor but recipient is not.
to_chat(C, "<font color='purple'>Mentor PM from-<b>[key_name_mentor(src, C, 1, 0, 0)]</b>: [msg]</font>")
to_chat(src, "<font color='brown'>Mentor PM to-<b>[key_name_mentor(C, C, 1, 0, show_char)]</b>: [msg]</font>")
if(is_mentor()) //sender is a mentor but recipient is not.
to_chat(C, "<span class='purple'>Mentor PM from-<b>[key_name_mentor(src, C, 1, 0, 0)]</b>: [msg]</span>")
to_chat(src, "<span class='pink'>Mentor PM to-<b>[key_name_mentor(C, C, 1, 0, show_char)]</b>: [msg]</span>")
//we don't use message_Mentors here because the sender/receiver might get it too
var/show_char_sender = !is_mentor() && CONFIG_GET(flag/mentors_mobname_only)
var/show_char_recip = !C.is_mentor() && CONFIG_GET(flag/mentors_mobname_only)
for(var/client/X in GLOB.mentors | GLOB.admins)
if(X.key!=key && X.key!=C.key) //check client/X is an Mentor and isn't the sender or recipient
to_chat(X, "<B><font color='brown'>Mentor PM: [key_name_mentor(src, X, 0, 0, show_char_sender)]-&gt;[key_name_mentor(C, X, 0, 0, show_char_recip)]:</B> <font color ='blue'> [msg]</font>") //inform X
to_chat(X, "<B><span class='pink'>Mentor PM: [key_name_mentor(src, X, 0, 0, show_char_sender)]-&gt;[key_name_mentor(C, X, 0, 0, show_char_recip)]:</span></B> <span class='blue'>[msg]</span>") //inform X
@@ -185,22 +185,6 @@
emote_type = EMOTE_AUDIBLE
restraint_check = TRUE
/datum/emote/living/dab/run_emote(mob/living/user, params)
if (ishuman(user))
var/def_zone = BODY_ZONE_CHEST
var/luck = (rand(1,100))
if(luck >= 65)
user.adjustStaminaLoss(70)
if(luck >= 80)
def_zone = pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM)
user.apply_damage(20, BRUTE, def_zone)
if(luck >= 95)
user.adjustBrainLoss(100)
. = ..()
/datum/emote/living/mothsqueak
key = "msqueak"
key_third_person = "lets out a tiny squeak"
@@ -18,3 +18,21 @@
if(recoveringstam && amount > 20)
incomingstammult = max(0.01, incomingstammult/(amount*0.05))
return amount
/mob/living/carbon/doSprintLossTiles(tiles)
doSprintBufferRegen(FALSE) //first regen.
if(sprint_buffer)
var/use = min(tiles, sprint_buffer)
sprint_buffer -= use
tiles -= use
update_hud_sprint_bar()
if(!tiles) //we had enough, we're done!
return
adjustStaminaLoss(tiles * sprint_stamina_cost) //use stamina to cover deficit.
/mob/living/carbon/proc/doSprintBufferRegen(updating = TRUE)
var/diff = world.time - sprint_buffer_regen_last
sprint_buffer_regen_last = world.time
sprint_buffer = min(sprint_buffer_max, sprint_buffer + sprint_buffer_regen_ds * diff)
if(updating)
update_hud_sprint_bar()
@@ -13,18 +13,19 @@
/mob/living/carbon/human/species/xeno
race = /datum/species/xeno
/mob/living/carbon/human/resist()
. = ..()
if(wear_suit && wear_suit.breakouttime)//added in human cuff breakout proc
/mob/living/proc/resist_embedded()
return
/mob/living/carbon/human/resist_embedded()
if(handcuffed || legcuffed || (wear_suit && wear_suit.breakouttime))
return
if(.)
if(canmove && !on_fire)
for(var/obj/item/bodypart/L in bodyparts)
if(istype(L) && L.embedded_objects.len)
for(var/obj/item/I in L.embedded_objects)
if(istype(I) && I.w_class >= WEIGHT_CLASS_NORMAL) //minimum weight class to insta-ripout via resist
remove_embedded_unsafe(L, I, src, 1.5) //forcefully call the remove embedded unsafe proc but with extra pain multiplier. if you want to remove it less painfully, examine and remove it carefully.
return FALSE //Hands are occupied
if(canmove && !on_fire)
for(var/obj/item/bodypart/L in bodyparts)
if(istype(L) && L.embedded_objects.len)
for(var/obj/item/I in L.embedded_objects)
if(istype(I) && I.w_class >= WEIGHT_CLASS_NORMAL) //minimum weight class to insta-ripout via resist
remove_embedded_unsafe(L, I, src, 1.5) //forcefully call the remove embedded unsafe proc but with extra pain multiplier. if you want to remove it less painfully, examine and remove it carefully.
return TRUE //Hands are occupied
return
/mob/living/carbon/human/proc/remove_embedded_unsafe(obj/item/bodypart/L, obj/item/I, mob/user, painmul = 1)
@@ -5,7 +5,7 @@
var/oldpseudoheight = pseudo_z_axis
. = ..()
if(. && sprinting && !(movement_type & FLYING) && canmove && !resting && m_intent == MOVE_INTENT_RUN && has_gravity(loc) && !pulledby)
adjustStaminaLossBuffered(0.3)
doSprintLossTiles(1)
if((oldpseudoheight - pseudo_z_axis) >= 8)
to_chat(src, "<span class='warning'>You trip off of the elevated surface!</span>")
for(var/obj/item/I in held_items)
@@ -80,10 +80,23 @@
else
target.Move(target_shove_turf, shove_dir)
if(get_turf(target) == target_oldturf)
target_table = locate(/obj/structure/table) in target_shove_turf.contents
shove_blocked = TRUE
if(target_shove_turf.density)
shove_blocked = TRUE
else
var/thoushallnotpass = FALSE
for(var/obj/O in target_shove_turf)
if(istype(O, /obj/structure/table))
target_table = O
else if(!O.CanPass(src, target_shove_turf))
shove_blocked = TRUE
thoushallnotpass = TRUE
if(thoushallnotpass)
target_table = null
if(shove_blocked && !target.is_shove_knockdown_blocked())
if(target.is_shove_knockdown_blocked())
return
if(shove_blocked || target_table)
var/directional_blocked = FALSE
if(shove_dir in GLOB.cardinals) //Directional checks to make sure that we're not shoving through a windoor or something like that
var/target_turf = get_turf(target)
@@ -15,7 +15,6 @@
say_mod = "says"
hair_color = "mutcolor"
hair_alpha = 160 //a notch brighter so it blends better.
liked_food = MEAT
coldmod = 3
heatmod = 1
burnmod = 1
@@ -0,0 +1,3 @@
/mob/living/carbon/Life()
. = ..()
doSprintBufferRegen()
@@ -1,2 +1,5 @@
/mob/living/proc/adjustStaminaLossBuffered(amount, updating_stamina = TRUE, forced = FALSE)
return
/mob/living/proc/doSprintLossTiles(amount)
return
@@ -8,6 +8,14 @@
var/intentionalresting = FALSE
var/attemptingcrawl = FALSE
//Sprint buffer---
var/sprint_buffer = 42 //Tiles
var/sprint_buffer_max = 42
var/sprint_buffer_regen_ds = 0.3 //Tiles per world.time decisecond
var/sprint_buffer_regen_last = 0 //last world.time this was regen'd for math.
var/sprint_stamina_cost = 0.55 //stamina loss per tile while insufficient sprint buffer.
//---End
/mob/living/movement_delay(ignorewalk = 0)
. = ..()
if(resting)
@@ -118,3 +126,7 @@
filters -= CIT_FILTER_STAMINACRIT
update_canmove()
update_health_hud()
/mob/living/proc/update_hud_sprint_bar()
if(hud_used && hud_used.sprint_buffer)
hud_used.sprint_buffer.update_to_mob(src)
@@ -0,0 +1,633 @@
// List is required to compile the resources into the game when it loads.
// Dynamically loading it has bad results with sounds overtaking each other, even with the wait variable.
#ifdef AI_VOX
GLOBAL_LIST_INIT(vox_sounds_male, list("," = 'modular_citadel/sound/vox/_comma.ogg',
"." = 'modular_citadel/sound/vox/_period.ogg',
"a" = 'modular_citadel/sound/vox/a.ogg',
"accelerating" = 'modular_citadel/sound/vox/accelerating.ogg',
"accelerator" = 'modular_citadel/sound/vox/accelerator.ogg',
"accepted" = 'modular_citadel/sound/vox/accepted.ogg',
"access" = 'modular_citadel/sound/vox/access.ogg',
"acknowledge" = 'modular_citadel/sound/vox/acknowledge.ogg',
"acknowledged" = 'modular_citadel/sound/vox/acknowledged.ogg',
"acquired" = 'modular_citadel/sound/vox/acquired.ogg',
"acquisition" = 'modular_citadel/sound/vox/acquisition.ogg',
"across" = 'modular_citadel/sound/vox/across.ogg',
"activate" = 'modular_citadel/sound/vox/activate.ogg',
"activated" = 'modular_citadel/sound/vox/activated.ogg',
"activity" = 'modular_citadel/sound/vox/activity.ogg',
"adios" = 'modular_citadel/sound/vox/adios.ogg',
"administration" = 'modular_citadel/sound/vox/administration.ogg',
"advanced" = 'modular_citadel/sound/vox/advanced.ogg',
"after" = 'modular_citadel/sound/vox/after.ogg',
"agent" = 'modular_citadel/sound/vox/agent.ogg',
"alarm" = 'modular_citadel/sound/vox/alarm.ogg',
"alert" = 'modular_citadel/sound/vox/alert.ogg',
"alien" = 'modular_citadel/sound/vox/alien.ogg',
"aligned" = 'modular_citadel/sound/vox/aligned.ogg',
"all" = 'modular_citadel/sound/vox/all.ogg',
"alpha" = 'modular_citadel/sound/vox/alpha.ogg',
"am" = 'modular_citadel/sound/vox/am.ogg',
"amigo" = 'modular_citadel/sound/vox/amigo.ogg',
"ammunition" = 'modular_citadel/sound/vox/ammunition.ogg',
"an" = 'modular_citadel/sound/vox/an.ogg',
"and" = 'modular_citadel/sound/vox/and.ogg',
"announcement" = 'modular_citadel/sound/vox/announcement.ogg',
"anomalous" = 'modular_citadel/sound/vox/anomalous.ogg',
"antenna" = 'modular_citadel/sound/vox/antenna.ogg',
"any" = 'modular_citadel/sound/vox/any.ogg',
"apprehend" = 'modular_citadel/sound/vox/apprehend.ogg',
"approach" = 'modular_citadel/sound/vox/approach.ogg',
"are" = 'modular_citadel/sound/vox/are.ogg',
"area" = 'modular_citadel/sound/vox/area.ogg',
"arm" = 'modular_citadel/sound/vox/arm.ogg',
"armed" = 'modular_citadel/sound/vox/armed.ogg',
"armor" = 'modular_citadel/sound/vox/armor.ogg',
"armory" = 'modular_citadel/sound/vox/armory.ogg',
"arrest" = 'modular_citadel/sound/vox/arrest.ogg',
"ass" = 'modular_citadel/sound/vox/ass.ogg',
"at" = 'modular_citadel/sound/vox/at.ogg',
"atomic" = 'modular_citadel/sound/vox/atomic.ogg',
"attention" = 'modular_citadel/sound/vox/attention.ogg',
"authorize" = 'modular_citadel/sound/vox/authorize.ogg',
"authorized" = 'modular_citadel/sound/vox/authorized.ogg',
"automatic" = 'modular_citadel/sound/vox/automatic.ogg',
"away" = 'modular_citadel/sound/vox/away.ogg',
"b" = 'modular_citadel/sound/vox/b.ogg',
"back" = 'modular_citadel/sound/vox/back.ogg',
"backman" = 'modular_citadel/sound/vox/backman.ogg',
"bad" = 'modular_citadel/sound/vox/bad.ogg',
"bag" = 'modular_citadel/sound/vox/bag.ogg',
"bailey" = 'modular_citadel/sound/vox/bailey.ogg',
"barracks" = 'modular_citadel/sound/vox/barracks.ogg',
"base" = 'modular_citadel/sound/vox/base.ogg',
"bay" = 'modular_citadel/sound/vox/bay.ogg',
"be" = 'modular_citadel/sound/vox/be.ogg',
"been" = 'modular_citadel/sound/vox/been.ogg',
"before" = 'modular_citadel/sound/vox/before.ogg',
"beyond" = 'modular_citadel/sound/vox/beyond.ogg',
"biohazard" = 'modular_citadel/sound/vox/biohazard.ogg',
"biological" = 'modular_citadel/sound/vox/biological.ogg',
"birdwell" = 'modular_citadel/sound/vox/birdwell.ogg',
"bizwarn" = 'modular_citadel/sound/vox/bizwarn.ogg',
"black" = 'modular_citadel/sound/vox/black.ogg',
"blast" = 'modular_citadel/sound/vox/blast.ogg',
"blocked" = 'modular_citadel/sound/vox/blocked.ogg',
"bloop" = 'modular_citadel/sound/vox/bloop.ogg',
"blue" = 'modular_citadel/sound/vox/blue.ogg',
"bottom" = 'modular_citadel/sound/vox/bottom.ogg',
"bravo" = 'modular_citadel/sound/vox/bravo.ogg',
"breach" = 'modular_citadel/sound/vox/breach.ogg',
"breached" = 'modular_citadel/sound/vox/breached.ogg',
"break" = 'modular_citadel/sound/vox/break.ogg',
"bridge" = 'modular_citadel/sound/vox/bridge.ogg',
"bust" = 'modular_citadel/sound/vox/bust.ogg',
"but" = 'modular_citadel/sound/vox/but.ogg',
"button" = 'modular_citadel/sound/vox/button.ogg',
"buzwarn" = 'modular_citadel/sound/vox/buzwarn.ogg',
"bypass" = 'modular_citadel/sound/vox/bypass.ogg',
"c" = 'modular_citadel/sound/vox/c.ogg',
"cable" = 'modular_citadel/sound/vox/cable.ogg',
"call" = 'modular_citadel/sound/vox/call.ogg',
"called" = 'modular_citadel/sound/vox/called.ogg',
"canal" = 'modular_citadel/sound/vox/canal.ogg',
"cap" = 'modular_citadel/sound/vox/cap.ogg',
"captain" = 'modular_citadel/sound/vox/captain.ogg',
"capture" = 'modular_citadel/sound/vox/capture.ogg',
"captured" = 'modular_citadel/sound/vox/captured.ogg',
"ceiling" = 'modular_citadel/sound/vox/ceiling.ogg',
"celsius" = 'modular_citadel/sound/vox/celsius.ogg',
"center" = 'modular_citadel/sound/vox/center.ogg',
"centi" = 'modular_citadel/sound/vox/centi.ogg',
"central" = 'modular_citadel/sound/vox/central.ogg',
"chamber" = 'modular_citadel/sound/vox/chamber.ogg',
"charlie" = 'modular_citadel/sound/vox/charlie.ogg',
"check" = 'modular_citadel/sound/vox/check.ogg',
"checkpoint" = 'modular_citadel/sound/vox/checkpoint.ogg',
"chemical" = 'modular_citadel/sound/vox/chemical.ogg',
"cleanup" = 'modular_citadel/sound/vox/cleanup.ogg',
"clear" = 'modular_citadel/sound/vox/clear.ogg',
"clearance" = 'modular_citadel/sound/vox/clearance.ogg',
"close" = 'modular_citadel/sound/vox/close.ogg',
"clown" = 'modular_citadel/sound/vox/clown.ogg',
"code" = 'modular_citadel/sound/vox/code.ogg',
"coded" = 'modular_citadel/sound/vox/coded.ogg',
"collider" = 'modular_citadel/sound/vox/collider.ogg',
"command" = 'modular_citadel/sound/vox/command.ogg',
"communication" = 'modular_citadel/sound/vox/communication.ogg',
"complex" = 'modular_citadel/sound/vox/complex.ogg',
"computer" = 'modular_citadel/sound/vox/computer.ogg',
"condition" = 'modular_citadel/sound/vox/condition.ogg',
"containment" = 'modular_citadel/sound/vox/containment.ogg',
"contamination" = 'modular_citadel/sound/vox/contamination.ogg',
"control" = 'modular_citadel/sound/vox/control.ogg',
"coolant" = 'modular_citadel/sound/vox/coolant.ogg',
"coomer" = 'modular_citadel/sound/vox/coomer.ogg',
"core" = 'modular_citadel/sound/vox/core.ogg',
"correct" = 'modular_citadel/sound/vox/correct.ogg',
"corridor" = 'modular_citadel/sound/vox/corridor.ogg',
"crew" = 'modular_citadel/sound/vox/crew.ogg',
"cross" = 'modular_citadel/sound/vox/cross.ogg',
"cryogenic" = 'modular_citadel/sound/vox/cryogenic.ogg',
"d" = 'modular_citadel/sound/vox/d.ogg',
"dadeda" = 'modular_citadel/sound/vox/dadeda.ogg',
"damage" = 'modular_citadel/sound/vox/damage.ogg',
"damaged" = 'modular_citadel/sound/vox/damaged.ogg',
"danger" = 'modular_citadel/sound/vox/danger.ogg',
"day" = 'modular_citadel/sound/vox/day.ogg',
"deactivated" = 'modular_citadel/sound/vox/deactivated.ogg',
"decompression" = 'modular_citadel/sound/vox/decompression.ogg',
"decontamination" = 'modular_citadel/sound/vox/decontamination.ogg',
"deeoo" = 'modular_citadel/sound/vox/deeoo.ogg',
"defense" = 'modular_citadel/sound/vox/defense.ogg',
"degrees" = 'modular_citadel/sound/vox/degrees.ogg',
"delta" = 'modular_citadel/sound/vox/delta.ogg',
"denied" = 'modular_citadel/sound/vox/denied.ogg',
"deploy" = 'modular_citadel/sound/vox/deploy.ogg',
"deployed" = 'modular_citadel/sound/vox/deployed.ogg',
"destroy" = 'modular_citadel/sound/vox/destroy.ogg',
"destroyed" = 'modular_citadel/sound/vox/destroyed.ogg',
"detain" = 'modular_citadel/sound/vox/detain.ogg',
"detected" = 'modular_citadel/sound/vox/detected.ogg',
"detonation" = 'modular_citadel/sound/vox/detonation.ogg',
"device" = 'modular_citadel/sound/vox/device.ogg',
"did" = 'modular_citadel/sound/vox/did.ogg',
"die" = 'modular_citadel/sound/vox/die.ogg',
"dimensional" = 'modular_citadel/sound/vox/dimensional.ogg',
"dirt" = 'modular_citadel/sound/vox/dirt.ogg',
"disengaged" = 'modular_citadel/sound/vox/disengaged.ogg',
"dish" = 'modular_citadel/sound/vox/dish.ogg',
"disposal" = 'modular_citadel/sound/vox/disposal.ogg',
"distance" = 'modular_citadel/sound/vox/distance.ogg',
"distortion" = 'modular_citadel/sound/vox/distortion.ogg',
"do" = 'modular_citadel/sound/vox/do.ogg',
"doctor" = 'modular_citadel/sound/vox/doctor.ogg',
"doop" = 'modular_citadel/sound/vox/doop.ogg',
"door" = 'modular_citadel/sound/vox/door.ogg',
"down" = 'modular_citadel/sound/vox/down.ogg',
"dual" = 'modular_citadel/sound/vox/dual.ogg',
"duct" = 'modular_citadel/sound/vox/duct.ogg',
"e" = 'modular_citadel/sound/vox/e.ogg',
"east" = 'modular_citadel/sound/vox/east.ogg',
"echo" = 'modular_citadel/sound/vox/echo.ogg',
"ed" = 'modular_citadel/sound/vox/ed.ogg',
"effect" = 'modular_citadel/sound/vox/effect.ogg',
"egress" = 'modular_citadel/sound/vox/egress.ogg',
"eight" = 'modular_citadel/sound/vox/eight.ogg',
"eighteen" = 'modular_citadel/sound/vox/eighteen.ogg',
"eighty" = 'modular_citadel/sound/vox/eighty.ogg',
"electric" = 'modular_citadel/sound/vox/electric.ogg',
"electromagnetic" = 'modular_citadel/sound/vox/electromagnetic.ogg',
"elevator" = 'modular_citadel/sound/vox/elevator.ogg',
"eleven" = 'modular_citadel/sound/vox/eleven.ogg',
"eliminate" = 'modular_citadel/sound/vox/eliminate.ogg',
"emergency" = 'modular_citadel/sound/vox/emergency.ogg',
"enemy" = 'modular_citadel/sound/vox/enemy.ogg',
"energy" = 'modular_citadel/sound/vox/energy.ogg',
"engage" = 'modular_citadel/sound/vox/engage.ogg',
"engaged" = 'modular_citadel/sound/vox/engaged.ogg',
"engine" = 'modular_citadel/sound/vox/engine.ogg',
"enter" = 'modular_citadel/sound/vox/enter.ogg',
"entry" = 'modular_citadel/sound/vox/entry.ogg',
"environment" = 'modular_citadel/sound/vox/environment.ogg',
"error" = 'modular_citadel/sound/vox/error.ogg',
"escape" = 'modular_citadel/sound/vox/escape.ogg',
"evacuate" = 'modular_citadel/sound/vox/evacuate.ogg',
"exchange" = 'modular_citadel/sound/vox/exchange.ogg',
"exit" = 'modular_citadel/sound/vox/exit.ogg',
"expect" = 'modular_citadel/sound/vox/expect.ogg',
"experiment" = 'modular_citadel/sound/vox/experiment.ogg',
"experimental" = 'modular_citadel/sound/vox/experimental.ogg',
"explode" = 'modular_citadel/sound/vox/explode.ogg',
"explosion" = 'modular_citadel/sound/vox/explosion.ogg',
"exposure" = 'modular_citadel/sound/vox/exposure.ogg',
"exterminate" = 'modular_citadel/sound/vox/exterminate.ogg',
"extinguish" = 'modular_citadel/sound/vox/extinguish.ogg',
"extinguisher" = 'modular_citadel/sound/vox/extinguisher.ogg',
"extreme" = 'modular_citadel/sound/vox/extreme.ogg',
"f" = 'modular_citadel/sound/vox/f.ogg',
"face" = 'modular_citadel/sound/vox/face.ogg',
"facility" = 'modular_citadel/sound/vox/facility.ogg',
"fahrenheit" = 'modular_citadel/sound/vox/fahrenheit.ogg',
"failed" = 'modular_citadel/sound/vox/failed.ogg',
"failure" = 'modular_citadel/sound/vox/failure.ogg',
"farthest" = 'modular_citadel/sound/vox/farthest.ogg',
"fast" = 'modular_citadel/sound/vox/fast.ogg',
"feet" = 'modular_citadel/sound/vox/feet.ogg',
"field" = 'modular_citadel/sound/vox/field.ogg',
"fifteen" = 'modular_citadel/sound/vox/fifteen.ogg',
"fifth" = 'modular_citadel/sound/vox/fifth.ogg',
"fifty" = 'modular_citadel/sound/vox/fifty.ogg',
"final" = 'modular_citadel/sound/vox/final.ogg',
"fine" = 'modular_citadel/sound/vox/fine.ogg',
"fire" = 'modular_citadel/sound/vox/fire.ogg',
"first" = 'modular_citadel/sound/vox/first.ogg',
"five" = 'modular_citadel/sound/vox/five.ogg',
"flag" = 'modular_citadel/sound/vox/flag.ogg',
"flooding" = 'modular_citadel/sound/vox/flooding.ogg',
"floor" = 'modular_citadel/sound/vox/floor.ogg',
"fool" = 'modular_citadel/sound/vox/fool.ogg',
"for" = 'modular_citadel/sound/vox/for.ogg',
"forbidden" = 'modular_citadel/sound/vox/forbidden.ogg',
"force" = 'modular_citadel/sound/vox/force.ogg',
"forms" = 'modular_citadel/sound/vox/forms.ogg',
"found" = 'modular_citadel/sound/vox/found.ogg',
"four" = 'modular_citadel/sound/vox/four.ogg',
"fourteen" = 'modular_citadel/sound/vox/fourteen.ogg',
"fourth" = 'modular_citadel/sound/vox/fourth.ogg',
"fourty" = 'modular_citadel/sound/vox/fourty.ogg',
"foxtrot" = 'modular_citadel/sound/vox/foxtrot.ogg',
"freeman" = 'modular_citadel/sound/vox/freeman.ogg',
"freezer" = 'modular_citadel/sound/vox/freezer.ogg',
"from" = 'modular_citadel/sound/vox/from.ogg',
"front" = 'modular_citadel/sound/vox/front.ogg',
"fuel" = 'modular_citadel/sound/vox/fuel.ogg',
"g" = 'modular_citadel/sound/vox/g.ogg',
"gay" = 'modular_citadel/sound/vox/gay.ogg',
"get" = 'modular_citadel/sound/vox/get.ogg',
"go" = 'modular_citadel/sound/vox/go.ogg',
"going" = 'modular_citadel/sound/vox/going.ogg',
"good" = 'modular_citadel/sound/vox/good.ogg',
"goodbye" = 'modular_citadel/sound/vox/goodbye.ogg',
"gordon" = 'modular_citadel/sound/vox/gordon.ogg',
"got" = 'modular_citadel/sound/vox/got.ogg',
"government" = 'modular_citadel/sound/vox/government.ogg',
"granted" = 'modular_citadel/sound/vox/granted.ogg',
"great" = 'modular_citadel/sound/vox/great.ogg',
"green" = 'modular_citadel/sound/vox/green.ogg',
"grenade" = 'modular_citadel/sound/vox/grenade.ogg',
"guard" = 'modular_citadel/sound/vox/guard.ogg',
"gulf" = 'modular_citadel/sound/vox/gulf.ogg',
"gun" = 'modular_citadel/sound/vox/gun.ogg',
"guthrie" = 'modular_citadel/sound/vox/guthrie.ogg',
"handling" = 'modular_citadel/sound/vox/handling.ogg',
"hangar" = 'modular_citadel/sound/vox/hangar.ogg',
"has" = 'modular_citadel/sound/vox/has.ogg',
"have" = 'modular_citadel/sound/vox/have.ogg',
"hazard" = 'modular_citadel/sound/vox/hazard.ogg',
"head" = 'modular_citadel/sound/vox/head.ogg',
"health" = 'modular_citadel/sound/vox/health.ogg',
"heat" = 'modular_citadel/sound/vox/heat.ogg',
"helicopter" = 'modular_citadel/sound/vox/helicopter.ogg',
"helium" = 'modular_citadel/sound/vox/helium.ogg',
"hello" = 'modular_citadel/sound/vox/hello.ogg',
"help" = 'modular_citadel/sound/vox/help.ogg',
"here" = 'modular_citadel/sound/vox/here.ogg',
"hide" = 'modular_citadel/sound/vox/hide.ogg',
"high" = 'modular_citadel/sound/vox/high.ogg',
"highest" = 'modular_citadel/sound/vox/highest.ogg',
"hit" = 'modular_citadel/sound/vox/hit.ogg',
"holds" = 'modular_citadel/sound/vox/holds.ogg',
"hole" = 'modular_citadel/sound/vox/hole.ogg',
"hostile" = 'modular_citadel/sound/vox/hostile.ogg',
"hot" = 'modular_citadel/sound/vox/hot.ogg',
"hotel" = 'modular_citadel/sound/vox/hotel.ogg',
"hour" = 'modular_citadel/sound/vox/hour.ogg',
"hours" = 'modular_citadel/sound/vox/hours.ogg',
"hundred" = 'modular_citadel/sound/vox/hundred.ogg',
"hydro" = 'modular_citadel/sound/vox/hydro.ogg',
"i" = 'modular_citadel/sound/vox/i.ogg',
"idiot" = 'modular_citadel/sound/vox/idiot.ogg',
"illegal" = 'modular_citadel/sound/vox/illegal.ogg',
"immediate" = 'modular_citadel/sound/vox/immediate.ogg',
"immediately" = 'modular_citadel/sound/vox/immediately.ogg',
"in" = 'modular_citadel/sound/vox/in.ogg',
"inches" = 'modular_citadel/sound/vox/inches.ogg',
"india" = 'modular_citadel/sound/vox/india.ogg',
"ing" = 'modular_citadel/sound/vox/ing.ogg',
"inoperative" = 'modular_citadel/sound/vox/inoperative.ogg',
"inside" = 'modular_citadel/sound/vox/inside.ogg',
"inspection" = 'modular_citadel/sound/vox/inspection.ogg',
"inspector" = 'modular_citadel/sound/vox/inspector.ogg',
"interchange" = 'modular_citadel/sound/vox/interchange.ogg',
"intruder" = 'modular_citadel/sound/vox/intruder.ogg',
"invallid" = 'modular_citadel/sound/vox/invallid.ogg',
"invasion" = 'modular_citadel/sound/vox/invasion.ogg',
"is" = 'modular_citadel/sound/vox/is.ogg',
"it" = 'modular_citadel/sound/vox/it.ogg',
"johnson" = 'modular_citadel/sound/vox/johnson.ogg',
"juliet" = 'modular_citadel/sound/vox/juliet.ogg',
"key" = 'modular_citadel/sound/vox/key.ogg',
"kill" = 'modular_citadel/sound/vox/kill.ogg',
"kilo" = 'modular_citadel/sound/vox/kilo.ogg',
"kit" = 'modular_citadel/sound/vox/kit.ogg',
"lab" = 'modular_citadel/sound/vox/lab.ogg',
"lambda" = 'modular_citadel/sound/vox/lambda.ogg',
"laser" = 'modular_citadel/sound/vox/laser.ogg',
"last" = 'modular_citadel/sound/vox/last.ogg',
"launch" = 'modular_citadel/sound/vox/launch.ogg',
"leak" = 'modular_citadel/sound/vox/leak.ogg',
"leave" = 'modular_citadel/sound/vox/leave.ogg',
"left" = 'modular_citadel/sound/vox/left.ogg',
"legal" = 'modular_citadel/sound/vox/legal.ogg',
"level" = 'modular_citadel/sound/vox/level.ogg',
"lever" = 'modular_citadel/sound/vox/lever.ogg',
"lie" = 'modular_citadel/sound/vox/lie.ogg',
"lieutenant" = 'modular_citadel/sound/vox/lieutenant.ogg',
"life" = 'modular_citadel/sound/vox/life.ogg',
"light" = 'modular_citadel/sound/vox/light.ogg',
"lima" = 'modular_citadel/sound/vox/lima.ogg',
"liquid" = 'modular_citadel/sound/vox/liquid.ogg',
"loading" = 'modular_citadel/sound/vox/loading.ogg',
"locate" = 'modular_citadel/sound/vox/locate.ogg',
"located" = 'modular_citadel/sound/vox/located.ogg',
"location" = 'modular_citadel/sound/vox/location.ogg',
"lock" = 'modular_citadel/sound/vox/lock.ogg',
"locked" = 'modular_citadel/sound/vox/locked.ogg',
"locker" = 'modular_citadel/sound/vox/locker.ogg',
"lockout" = 'modular_citadel/sound/vox/lockout.ogg',
"lower" = 'modular_citadel/sound/vox/lower.ogg',
"lowest" = 'modular_citadel/sound/vox/lowest.ogg',
"magnetic" = 'modular_citadel/sound/vox/magnetic.ogg',
"main" = 'modular_citadel/sound/vox/main.ogg',
"maintenance" = 'modular_citadel/sound/vox/maintenance.ogg',
"malfunction" = 'modular_citadel/sound/vox/malfunction.ogg',
"man" = 'modular_citadel/sound/vox/man.ogg',
"mass" = 'modular_citadel/sound/vox/mass.ogg',
"materials" = 'modular_citadel/sound/vox/materials.ogg',
"maximum" = 'modular_citadel/sound/vox/maximum.ogg',
"may" = 'modular_citadel/sound/vox/may.ogg',
"med" = 'modular_citadel/sound/vox/med.ogg',
"medical" = 'modular_citadel/sound/vox/medical.ogg',
"men" = 'modular_citadel/sound/vox/men.ogg',
"mercy" = 'modular_citadel/sound/vox/mercy.ogg',
"mesa" = 'modular_citadel/sound/vox/mesa.ogg',
"message" = 'modular_citadel/sound/vox/message.ogg',
"meter" = 'modular_citadel/sound/vox/meter.ogg',
"micro" = 'modular_citadel/sound/vox/micro.ogg',
"middle" = 'modular_citadel/sound/vox/middle.ogg',
"mike" = 'modular_citadel/sound/vox/mike.ogg',
"miles" = 'modular_citadel/sound/vox/miles.ogg',
"military" = 'modular_citadel/sound/vox/military.ogg',
"milli" = 'modular_citadel/sound/vox/milli.ogg',
"million" = 'modular_citadel/sound/vox/million.ogg',
"minefield" = 'modular_citadel/sound/vox/minefield.ogg',
"minimum" = 'modular_citadel/sound/vox/minimum.ogg',
"minutes" = 'modular_citadel/sound/vox/minutes.ogg',
"mister" = 'modular_citadel/sound/vox/mister.ogg',
"mode" = 'modular_citadel/sound/vox/mode.ogg',
"motor" = 'modular_citadel/sound/vox/motor.ogg',
"motorpool" = 'modular_citadel/sound/vox/motorpool.ogg',
"move" = 'modular_citadel/sound/vox/move.ogg',
"must" = 'modular_citadel/sound/vox/must.ogg',
"nearest" = 'modular_citadel/sound/vox/nearest.ogg',
"nice" = 'modular_citadel/sound/vox/nice.ogg',
"nine" = 'modular_citadel/sound/vox/nine.ogg',
"nineteen" = 'modular_citadel/sound/vox/nineteen.ogg',
"ninety" = 'modular_citadel/sound/vox/ninety.ogg',
"no" = 'modular_citadel/sound/vox/no.ogg',
"nominal" = 'modular_citadel/sound/vox/nominal.ogg',
"north" = 'modular_citadel/sound/vox/north.ogg',
"not" = 'modular_citadel/sound/vox/not.ogg',
"november" = 'modular_citadel/sound/vox/november.ogg',
"now" = 'modular_citadel/sound/vox/now.ogg',
"number" = 'modular_citadel/sound/vox/number.ogg',
"objective" = 'modular_citadel/sound/vox/objective.ogg',
"observation" = 'modular_citadel/sound/vox/observation.ogg',
"of" = 'modular_citadel/sound/vox/of.ogg',
"officer" = 'modular_citadel/sound/vox/officer.ogg',
"ok" = 'modular_citadel/sound/vox/ok.ogg',
"on" = 'modular_citadel/sound/vox/on.ogg',
"one" = 'modular_citadel/sound/vox/one.ogg',
"open" = 'modular_citadel/sound/vox/open.ogg',
"operating" = 'modular_citadel/sound/vox/operating.ogg',
"operations" = 'modular_citadel/sound/vox/operations.ogg',
"operative" = 'modular_citadel/sound/vox/operative.ogg',
"option" = 'modular_citadel/sound/vox/option.ogg',
"order" = 'modular_citadel/sound/vox/order.ogg',
"organic" = 'modular_citadel/sound/vox/organic.ogg',
"oscar" = 'modular_citadel/sound/vox/oscar.ogg',
"out" = 'modular_citadel/sound/vox/out.ogg',
"outside" = 'modular_citadel/sound/vox/outside.ogg',
"over" = 'modular_citadel/sound/vox/over.ogg',
"overload" = 'modular_citadel/sound/vox/overload.ogg',
"override" = 'modular_citadel/sound/vox/override.ogg',
"pacify" = 'modular_citadel/sound/vox/pacify.ogg',
"pain" = 'modular_citadel/sound/vox/pain.ogg',
"pal" = 'modular_citadel/sound/vox/pal.ogg',
"panel" = 'modular_citadel/sound/vox/panel.ogg',
"percent" = 'modular_citadel/sound/vox/percent.ogg',
"perimeter" = 'modular_citadel/sound/vox/perimeter.ogg',
"permitted" = 'modular_citadel/sound/vox/permitted.ogg',
"personnel" = 'modular_citadel/sound/vox/personnel.ogg',
"pipe" = 'modular_citadel/sound/vox/pipe.ogg',
"plant" = 'modular_citadel/sound/vox/plant.ogg',
"platform" = 'modular_citadel/sound/vox/platform.ogg',
"please" = 'modular_citadel/sound/vox/please.ogg',
"point" = 'modular_citadel/sound/vox/point.ogg',
"portal" = 'modular_citadel/sound/vox/portal.ogg',
"power" = 'modular_citadel/sound/vox/power.ogg',
"presence" = 'modular_citadel/sound/vox/presence.ogg',
"press" = 'modular_citadel/sound/vox/press.ogg',
"primary" = 'modular_citadel/sound/vox/primary.ogg',
"proceed" = 'modular_citadel/sound/vox/proceed.ogg',
"processing" = 'modular_citadel/sound/vox/processing.ogg',
"progress" = 'modular_citadel/sound/vox/progress.ogg',
"proper" = 'modular_citadel/sound/vox/proper.ogg',
"propulsion" = 'modular_citadel/sound/vox/propulsion.ogg',
"prosecute" = 'modular_citadel/sound/vox/prosecute.ogg',
"protective" = 'modular_citadel/sound/vox/protective.ogg',
"push" = 'modular_citadel/sound/vox/push.ogg',
"quantum" = 'modular_citadel/sound/vox/quantum.ogg',
"quebec" = 'modular_citadel/sound/vox/quebec.ogg',
"question" = 'modular_citadel/sound/vox/question.ogg',
"questioning" = 'modular_citadel/sound/vox/questioning.ogg',
"quick" = 'modular_citadel/sound/vox/quick.ogg',
"quit" = 'modular_citadel/sound/vox/quit.ogg',
"radiation" = 'modular_citadel/sound/vox/radiation.ogg',
"radioactive" = 'modular_citadel/sound/vox/radioactive.ogg',
"rads" = 'modular_citadel/sound/vox/rads.ogg',
"rapid" = 'modular_citadel/sound/vox/rapid.ogg',
"reach" = 'modular_citadel/sound/vox/reach.ogg',
"reached" = 'modular_citadel/sound/vox/reached.ogg',
"reactor" = 'modular_citadel/sound/vox/reactor.ogg',
"red" = 'modular_citadel/sound/vox/red.ogg',
"relay" = 'modular_citadel/sound/vox/relay.ogg',
"released" = 'modular_citadel/sound/vox/released.ogg',
"remaining" = 'modular_citadel/sound/vox/remaining.ogg',
"renegade" = 'modular_citadel/sound/vox/renegade.ogg',
"repair" = 'modular_citadel/sound/vox/repair.ogg',
"report" = 'modular_citadel/sound/vox/report.ogg',
"reports" = 'modular_citadel/sound/vox/reports.ogg',
"required" = 'modular_citadel/sound/vox/required.ogg',
"research" = 'modular_citadel/sound/vox/research.ogg',
"reset" = 'modular_citadel/sound/vox/reset.ogg',
"resevoir" = 'modular_citadel/sound/vox/resevoir.ogg',
"resistance" = 'modular_citadel/sound/vox/resistance.ogg',
"returned" = 'modular_citadel/sound/vox/returned.ogg',
"right" = 'modular_citadel/sound/vox/right.ogg',
"rocket" = 'modular_citadel/sound/vox/rocket.ogg',
"roger" = 'modular_citadel/sound/vox/roger.ogg',
"romeo" = 'modular_citadel/sound/vox/romeo.ogg',
"room" = 'modular_citadel/sound/vox/room.ogg',
"round" = 'modular_citadel/sound/vox/round.ogg',
"run" = 'modular_citadel/sound/vox/run.ogg',
"safe" = 'modular_citadel/sound/vox/safe.ogg',
"safety" = 'modular_citadel/sound/vox/safety.ogg',
"sargeant" = 'modular_citadel/sound/vox/sargeant.ogg',
"satellite" = 'modular_citadel/sound/vox/satellite.ogg',
"save" = 'modular_citadel/sound/vox/save.ogg',
"science" = 'modular_citadel/sound/vox/science.ogg',
"scores" = 'modular_citadel/sound/vox/scores.ogg',
"scream" = 'modular_citadel/sound/vox/scream.ogg',
"screen" = 'modular_citadel/sound/vox/screen.ogg',
"search" = 'modular_citadel/sound/vox/search.ogg',
"second" = 'modular_citadel/sound/vox/second.ogg',
"secondary" = 'modular_citadel/sound/vox/secondary.ogg',
"seconds" = 'modular_citadel/sound/vox/seconds.ogg',
"sector" = 'modular_citadel/sound/vox/sector.ogg',
"secure" = 'modular_citadel/sound/vox/secure.ogg',
"secured" = 'modular_citadel/sound/vox/secured.ogg',
"security" = 'modular_citadel/sound/vox/security.ogg',
"select" = 'modular_citadel/sound/vox/select.ogg',
"selected" = 'modular_citadel/sound/vox/selected.ogg',
"service" = 'modular_citadel/sound/vox/service.ogg',
"seven" = 'modular_citadel/sound/vox/seven.ogg',
"seventeen" = 'modular_citadel/sound/vox/seventeen.ogg',
"seventy" = 'modular_citadel/sound/vox/seventy.ogg',
"severe" = 'modular_citadel/sound/vox/severe.ogg',
"sewage" = 'modular_citadel/sound/vox/sewage.ogg',
"sewer" = 'modular_citadel/sound/vox/sewer.ogg',
"shield" = 'modular_citadel/sound/vox/shield.ogg',
"shipment" = 'modular_citadel/sound/vox/shipment.ogg',
"shock" = 'modular_citadel/sound/vox/shock.ogg',
"shoot" = 'modular_citadel/sound/vox/shoot.ogg',
"shower" = 'modular_citadel/sound/vox/shower.ogg',
"shut" = 'modular_citadel/sound/vox/shut.ogg',
"side" = 'modular_citadel/sound/vox/side.ogg',
"sierra" = 'modular_citadel/sound/vox/sierra.ogg',
"sight" = 'modular_citadel/sound/vox/sight.ogg',
"silo" = 'modular_citadel/sound/vox/silo.ogg',
"six" = 'modular_citadel/sound/vox/six.ogg',
"sixteen" = 'modular_citadel/sound/vox/sixteen.ogg',
"sixty" = 'modular_citadel/sound/vox/sixty.ogg',
"slime" = 'modular_citadel/sound/vox/slime.ogg',
"slow" = 'modular_citadel/sound/vox/slow.ogg',
"soldier" = 'modular_citadel/sound/vox/soldier.ogg',
"some" = 'modular_citadel/sound/vox/some.ogg',
"someone" = 'modular_citadel/sound/vox/someone.ogg',
"something" = 'modular_citadel/sound/vox/something.ogg',
"son" = 'modular_citadel/sound/vox/son.ogg',
"sorry" = 'modular_citadel/sound/vox/sorry.ogg',
"south" = 'modular_citadel/sound/vox/south.ogg',
"squad" = 'modular_citadel/sound/vox/squad.ogg',
"square" = 'modular_citadel/sound/vox/square.ogg',
"stairway" = 'modular_citadel/sound/vox/stairway.ogg',
"status" = 'modular_citadel/sound/vox/status.ogg',
"sterile" = 'modular_citadel/sound/vox/sterile.ogg',
"sterilization" = 'modular_citadel/sound/vox/sterilization.ogg',
"stolen" = 'modular_citadel/sound/vox/stolen.ogg',
"storage" = 'modular_citadel/sound/vox/storage.ogg',
"sub" = 'modular_citadel/sound/vox/sub.ogg',
"subsurface" = 'modular_citadel/sound/vox/subsurface.ogg',
"sudden" = 'modular_citadel/sound/vox/sudden.ogg',
"suit" = 'modular_citadel/sound/vox/suit.ogg',
"superconducting" = 'modular_citadel/sound/vox/superconducting.ogg',
"supercooled" = 'modular_citadel/sound/vox/supercooled.ogg',
"supply" = 'modular_citadel/sound/vox/supply.ogg',
"surface" = 'modular_citadel/sound/vox/surface.ogg',
"surrender" = 'modular_citadel/sound/vox/surrender.ogg',
"surround" = 'modular_citadel/sound/vox/surround.ogg',
"surrounded" = 'modular_citadel/sound/vox/surrounded.ogg',
"switch" = 'modular_citadel/sound/vox/switch.ogg',
"system" = 'modular_citadel/sound/vox/system.ogg',
"systems" = 'modular_citadel/sound/vox/systems.ogg',
"tactical" = 'modular_citadel/sound/vox/tactical.ogg',
"take" = 'modular_citadel/sound/vox/take.ogg',
"talk" = 'modular_citadel/sound/vox/talk.ogg',
"tango" = 'modular_citadel/sound/vox/tango.ogg',
"tank" = 'modular_citadel/sound/vox/tank.ogg',
"target" = 'modular_citadel/sound/vox/target.ogg',
"team" = 'modular_citadel/sound/vox/team.ogg',
"temperature" = 'modular_citadel/sound/vox/temperature.ogg',
"temporal" = 'modular_citadel/sound/vox/temporal.ogg',
"ten" = 'modular_citadel/sound/vox/ten.ogg',
"terminal" = 'modular_citadel/sound/vox/terminal.ogg',
"terminated" = 'modular_citadel/sound/vox/terminated.ogg',
"termination" = 'modular_citadel/sound/vox/termination.ogg',
"test" = 'modular_citadel/sound/vox/test.ogg',
"that" = 'modular_citadel/sound/vox/that.ogg',
"the" = 'modular_citadel/sound/vox/the.ogg',
"then" = 'modular_citadel/sound/vox/then.ogg',
"there" = 'modular_citadel/sound/vox/there.ogg',
"third" = 'modular_citadel/sound/vox/third.ogg',
"thirteen" = 'modular_citadel/sound/vox/thirteen.ogg',
"thirty" = 'modular_citadel/sound/vox/thirty.ogg',
"this" = 'modular_citadel/sound/vox/this.ogg',
"those" = 'modular_citadel/sound/vox/those.ogg',
"thousand" = 'modular_citadel/sound/vox/thousand.ogg',
"threat" = 'modular_citadel/sound/vox/threat.ogg',
"three" = 'modular_citadel/sound/vox/three.ogg',
"through" = 'modular_citadel/sound/vox/through.ogg',
"time" = 'modular_citadel/sound/vox/time.ogg',
"to" = 'modular_citadel/sound/vox/to.ogg',
"top" = 'modular_citadel/sound/vox/top.ogg',
"topside" = 'modular_citadel/sound/vox/topside.ogg',
"touch" = 'modular_citadel/sound/vox/touch.ogg',
"towards" = 'modular_citadel/sound/vox/towards.ogg',
"track" = 'modular_citadel/sound/vox/track.ogg',
"train" = 'modular_citadel/sound/vox/train.ogg',
"transportation" = 'modular_citadel/sound/vox/transportation.ogg',
"truck" = 'modular_citadel/sound/vox/truck.ogg',
"tunnel" = 'modular_citadel/sound/vox/tunnel.ogg',
"turn" = 'modular_citadel/sound/vox/turn.ogg',
"turret" = 'modular_citadel/sound/vox/turret.ogg',
"twelve" = 'modular_citadel/sound/vox/twelve.ogg',
"twenty" = 'modular_citadel/sound/vox/twenty.ogg',
"two" = 'modular_citadel/sound/vox/two.ogg',
"unauthorized" = 'modular_citadel/sound/vox/unauthorized.ogg',
"under" = 'modular_citadel/sound/vox/under.ogg',
"uniform" = 'modular_citadel/sound/vox/uniform.ogg',
"unlocked" = 'modular_citadel/sound/vox/unlocked.ogg',
"until" = 'modular_citadel/sound/vox/until.ogg',
"up" = 'modular_citadel/sound/vox/up.ogg',
"upper" = 'modular_citadel/sound/vox/upper.ogg',
"uranium" = 'modular_citadel/sound/vox/uranium.ogg',
"us" = 'modular_citadel/sound/vox/us.ogg',
"usa" = 'modular_citadel/sound/vox/usa.ogg',
"use" = 'modular_citadel/sound/vox/use.ogg',
"used" = 'modular_citadel/sound/vox/used.ogg',
"user" = 'modular_citadel/sound/vox/user.ogg',
"vacate" = 'modular_citadel/sound/vox/vacate.ogg',
"valid" = 'modular_citadel/sound/vox/valid.ogg',
"vapor" = 'modular_citadel/sound/vox/vapor.ogg',
"vent" = 'modular_citadel/sound/vox/vent.ogg',
"ventillation" = 'modular_citadel/sound/vox/ventillation.ogg',
"victor" = 'modular_citadel/sound/vox/victor.ogg',
"violated" = 'modular_citadel/sound/vox/violated.ogg',
"violation" = 'modular_citadel/sound/vox/violation.ogg',
"voltage" = 'modular_citadel/sound/vox/voltage.ogg',
"vox_login" = 'modular_citadel/sound/vox/vox_login.ogg',
"walk" = 'modular_citadel/sound/vox/walk.ogg',
"wall" = 'modular_citadel/sound/vox/wall.ogg',
"want" = 'modular_citadel/sound/vox/want.ogg',
"wanted" = 'modular_citadel/sound/vox/wanted.ogg',
"warm" = 'modular_citadel/sound/vox/warm.ogg',
"warn" = 'modular_citadel/sound/vox/warn.ogg',
"warning" = 'modular_citadel/sound/vox/warning.ogg',
"waste" = 'modular_citadel/sound/vox/waste.ogg',
"water" = 'modular_citadel/sound/vox/water.ogg',
"we" = 'modular_citadel/sound/vox/we.ogg',
"weapon" = 'modular_citadel/sound/vox/weapon.ogg',
"west" = 'modular_citadel/sound/vox/west.ogg',
"whiskey" = 'modular_citadel/sound/vox/whiskey.ogg',
"white" = 'modular_citadel/sound/vox/white.ogg',
"wilco" = 'modular_citadel/sound/vox/wilco.ogg',
"will" = 'modular_citadel/sound/vox/will.ogg',
"with" = 'modular_citadel/sound/vox/with.ogg',
"without" = 'modular_citadel/sound/vox/without.ogg',
"woop" = 'modular_citadel/sound/vox/woop.ogg',
"xeno" = 'modular_citadel/sound/vox/xeno.ogg',
"yankee" = 'modular_citadel/sound/vox/yankee.ogg',
"yards" = 'modular_citadel/sound/vox/yards.ogg',
"year" = 'modular_citadel/sound/vox/year.ogg',
"yellow" = 'modular_citadel/sound/vox/yellow.ogg',
"yes" = 'modular_citadel/sound/vox/yes.ogg',
"you" = 'modular_citadel/sound/vox/you.ogg',
"your" = 'modular_citadel/sound/vox/your.ogg',
"yourself" = 'modular_citadel/sound/vox/yourself.ogg',
"zero" = 'modular_citadel/sound/vox/zero.ogg',
"zone" = 'modular_citadel/sound/vox/zone.ogg',
"zulu" = 'modular_citadel/sound/vox/zulu.ogg',))
#endif
@@ -1,10 +0,0 @@
/mob/living/Knockdown(amount, updating = TRUE, ignore_canknockdown = FALSE, override_hardstun, override_stamdmg) //Can't go below remaining duration
if(((status_flags & CANKNOCKDOWN) && !HAS_TRAIT(src, TRAIT_STUNIMMUNE)) || ignore_canknockdown)
if(absorb_stun(isnull(override_hardstun)? amount : override_hardstun, ignore_canknockdown))
return
var/datum/status_effect/incapacitating/knockdown/K = IsKnockdown()
if(K)
K.duration = max(world.time + (isnull(override_hardstun)? amount : override_hardstun), K.duration)
else if((amount || override_hardstun) > 0)
K = apply_status_effect(STATUS_EFFECT_KNOCKDOWN, amount, updating, override_hardstun, override_stamdmg)
return K
@@ -9,13 +9,3 @@
return 0
else
return ..()
/obj/item/gun/proc/getinaccuracy(mob/living/user)
if(!iscarbon(user))
return 0
else
var/mob/living/carbon/holdingdude = user
if(istype(holdingdude) && holdingdude.combatmode)
return max((holdingdude.lastdirchange + weapon_weight * 25) - world.time,0)
else
return weapon_weight * 25
@@ -1,117 +0,0 @@
//////Flechette Launcher//////
///projectiles///
/obj/item/projectile/bullet/cflechetteap //shreds armor
name = "flechette (armor piercing)"
damage = 8
armour_penetration = 80
/obj/item/projectile/bullet/cflechettes //shreds flesh and forces bleeding
name = "flechette (serrated)"
damage = 15
dismemberment = 10
armour_penetration = -80
/obj/item/projectile/bullet/cflechettes/on_hit(atom/target, blocked = FALSE)
if((blocked != 100) && iscarbon(target))
var/mob/living/carbon/C = target
C.bleed(10)
return ..()
///ammo casings (CASELESS AMMO CASINGS WOOOOOOOO)///
/obj/item/ammo_casing/caseless/flechetteap
name = "flechette (armor piercing)"
desc = "A flechette made with a tungsten alloy."
projectile_type = /obj/item/projectile/bullet/cflechetteap
caliber = "flechette"
throwforce = 1
throw_speed = 3
/obj/item/ammo_casing/caseless/flechettes
name = "flechette (serrated)"
desc = "A serrated flechette made of a special alloy intended to deform drastically upon penetration of human flesh."
projectile_type = /obj/item/projectile/bullet/cflechettes
caliber = "flechette"
throwforce = 2
throw_speed = 3
embedding = list("embedded_pain_multiplier" = 0, "embed_chance" = 40, "embedded_fall_chance" = 10)
///magazine///
/obj/item/ammo_box/magazine/flechette
name = "flechette magazine (armor piercing)"
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "flechettemag"
ammo_type = /obj/item/ammo_casing/caseless/flechetteap
caliber = "flechette"
max_ammo = 40
multiple_sprites = 2
/obj/item/ammo_box/magazine/flechette/s
name = "flechette magazine (serrated)"
ammo_type = /obj/item/ammo_casing/caseless/flechettes
///the gun itself///
/obj/item/gun/ballistic/automatic/flechette
name = "\improper CX Flechette Launcher"
desc = "A flechette launching machine pistol with an unconventional bullpup frame."
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "flechettegun"
item_state = "gun"
w_class = WEIGHT_CLASS_NORMAL
slot_flags = 0
/obj/item/firing_pin/implant/pindicate
mag_type = /obj/item/ammo_box/magazine/flechette/
fire_sound = 'sound/weapons/gunshot_smg.ogg'
can_suppress = 0
burst_size = 5
fire_delay = 1
casing_ejector = 0
spread = 10
recoil = 0.05
/obj/item/gun/ballistic/automatic/flechette/update_icon()
..()
if(magazine)
cut_overlays()
add_overlay("flechettegun-magazine")
else
cut_overlays()
icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
///unique variant///
/obj/item/projectile/bullet/cflechetteshredder
name = "flechette (shredder)"
damage = 5
dismemberment = 40
/obj/item/ammo_casing/caseless/flechetteshredder
name = "flechette (shredder)"
desc = "A serrated flechette made of a special alloy that forms a monofilament edge."
projectile_type = /obj/item/projectile/bullet/cflechettes
/obj/item/ammo_box/magazine/flechette/shredder
name = "flechette magazine (shredder)"
icon_state = "shreddermag"
ammo_type = /obj/item/ammo_casing/caseless/flechetteshredder
/obj/item/gun/ballistic/automatic/flechette/shredder
name = "\improper CX Shredder"
desc = "A flechette launching machine pistol made of ultra-light CFRP optimized for firing serrated monofillament flechettes."
w_class = WEIGHT_CLASS_SMALL
mag_type = /obj/item/ammo_box/magazine/flechette/shredder
spread = 15
recoil = 0.1
/obj/item/gun/ballistic/automatic/flechette/shredder/update_icon()
..()
if(magazine)
cut_overlays()
add_overlay("shreddergun-magazine")
else
cut_overlays()
icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
@@ -86,7 +86,7 @@
/obj/item/ammo_box/magazine/mmag/small
name = "magpistol magazine (non-lethal disabler)"
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "nlmagmag"
icon_state = "smallmagmag"
ammo_type = /obj/item/ammo_casing/caseless/anlmags
caliber = "mags"
max_ammo = 15
@@ -56,7 +56,7 @@
/obj/item/ammo_box/magazine/mmag_e/small
name = "magpistol magazine (non-lethal disabler)"
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "nlmagmag"
icon_state = "smallmagmag"
ammo_type = /obj/item/ammo_casing/caseless/mag_e/anlmags
caliber = "mag_e"
max_ammo = 16
@@ -123,8 +123,8 @@
item_state = "gun"
w_class = WEIGHT_CLASS_NORMAL
slot_flags = 0
/obj/item/firing_pin/implant/pindicate
mag_type = /obj/item/ammo_box/magazine/flechette/
pin = /obj/item/firing_pin/implant/pindicate
mag_type = /obj/item/ammo_box/magazine/flechette
fire_sound = 'sound/weapons/gunshot_smg.ogg'
can_suppress = 0
burst_size = 5
@@ -134,12 +134,9 @@
recoil = 0.05
/obj/item/gun/ballistic/automatic/flechette/update_icon()
..()
cut_overlays()
if(magazine)
cut_overlays()
add_overlay("flechettegun-magazine")
else
cut_overlays()
icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
///unique variant///
@@ -163,17 +160,13 @@
name = "\improper CX Shredder"
desc = "A flechette launching machine pistol made of ultra-light CFRP optimized for firing serrated monofillament flechettes."
w_class = WEIGHT_CLASS_SMALL
mag_type = /obj/item/ammo_box/magazine/flechette/shredder
spread = 15
recoil = 0.1
/obj/item/gun/ballistic/automatic/flechette/shredder/update_icon()
..()
cut_overlays()
if(magazine)
cut_overlays()
add_overlay("shreddergun-magazine")
else
cut_overlays()
icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
/*/////////////////////////////////////////////////////////////
@@ -66,7 +66,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
startHunger = M.nutrition
if(pollStarted == FALSE)
pollStarted = TRUE
candies = pollGhostCandidates("Do you want to play as a clone of [M], and do you agree to respect their character and act in a similar manner to them? I swear to god if you diddle them I will be very disapointed in you and it will likely earn you a bwoink.")
candies = pollGhostCandidates("Do you want to play as a clone of [M], and do you agree to respect their character and act in a similar manner to them? Do not engage in ERP as them unless you have LOOC permission from them, and ensure it is permission from the original, not a clone.")
log_game("FERMICHEM: [M] ckey: [M.key] has taken SDGF, and ghosts have been polled.")
if(20 to INFINITY)
if(LAZYLEN(candies) && playerClone == FALSE) //If there's candidates, clone the person and put them in there!
@@ -80,7 +80,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
M.dna.transfer_identity(SM)
SM.updateappearance(mutcolor_update=1)
var/mob/dead/observer/C = pick(candies)
message_admins("Ghost candidate found! [C] is becoming a clone of [M] (They agreed to respect the character they're becoming. If they don't, then they agreed to a a bwoinking.) (Hee~!! Exciting!!)")
message_admins("Ghost candidate found! [C] key [C.key] is becoming a clone of [M] key: [M.key] (They agreed to respect the character they're becoming, and agreed to not ERP without express permission from the original.)")
SM.key = C.key
SM.mind.enslave_mind_to_creator(M)
@@ -92,10 +92,10 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
ZI.Insert(SM)
log_game("FERMICHEM: [M] ckey: [M.key]'s zombie_infection has been transferred to their clone")
to_chat(SM, "<span class='warning'>You feel a strange sensation building in your mind as you realise there's two of you, before you get a chance to think about it, you suddenly split from your old body, and find yourself face to face with yourself, or rather, your original self.</span>")
to_chat(SM, "<span class='warning'>You feel a strange sensation building in your mind as you realise there's two of you, before you get a chance to think about it, you suddenly split from your old body, and find yourself face to face with your original, a perfect clone of your origin.</span>")
if(prob(50))
to_chat(SM, "<span class='userdanger'>While you find your newfound existence strange, you share the same memories as [M.real_name]. However, You find yourself indifferent to the goals you previously had, and take more interest in your newfound independence, but still have an indescribable care for the safety of your original</span>")
to_chat(SM, "<span class='userdanger'>While you find your newfound existence strange, you share the same memories as [M.real_name]. However, You find yourself indifferent to the goals you previously had, and take more interest in your newfound independence, but still have an indescribable care for the safety of your original.</span>")
log_game("FERMICHEM: [SM] ckey: [SM.key]'s is not bound by [M] ckey [M.key]'s will, and is free to determine their own goals, while respecting and acting as their origin.")
else
to_chat(SM, "<span class='userdanger'>While you find your newfound existence strange, you share the same memories as [M.real_name]. Your mind has not deviated from the tasks you set out to do, and now that there's two of you the tasks should be much easier.</span>")
@@ -208,6 +208,64 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
if (M.nutrition < 1500)
M.nutrition += 500
/datum/reagent/fermi/SDGF/reaction_mob(mob/living/carbon/human/M, method=TOUCH, reac_volume)
if(volume<5)
M.visible_message("<span class='warning'>The growth factor froths upon [M]'s body, failing to do anything of note.</span>")
return
if(M.stat == DEAD)
if(M.suiciding || (HAS_TRAIT(M, TRAIT_NOCLONE)) || M.hellbound)
M.visible_message("<span class='warning'>The growth factor inertly sticks to [M]'s body, failing to do anything of note.</span>")
return
if(!M.mind)
M.visible_message("<span class='warning'>The growth factor shudders, merging with [M]'s body, but is unable to replicate properly.</span>")
var/bodydamage = (M.getBruteLoss() + M.getFireLoss())
var/typepath = M.type
volume =- 5
var/mob/living/carbon/human/fermi_Gclone = new typepath(M.loc)
var/mob/living/carbon/human/SM = fermi_Gclone
if(istype(SM) && istype(M))
SM.real_name = M.real_name
M.dna.transfer_identity(SM)
SM.updateappearance(mutcolor_update=1)
M.mind.transfer_to(SM)
M.visible_message("<span class='warning'>[M]'s body shudders, the growth factor rapidly splitting into a new clone of [M].</span>")
if(bodydamage>50)
SM.adjustOxyLoss(-(bodydamage/10), 0)
SM.adjustToxLoss(-(bodydamage/10), 0)
SM.blood_volume = (BLOOD_VOLUME_NORMAL*SM.blood_ratio)/1.5
SM.adjustCloneLoss((bodydamage/10), 0)
SM.setBrainLoss((bodydamage/10))
SM.nutrition = 400
if(bodydamage>200)
SM.gain_trauma_type(BRAIN_TRAUMA_MILD)
if(bodydamage>300)
var/obj/item/bodypart/l_arm = SM.get_bodypart(BODY_ZONE_L_ARM) //We get the body parts we want this way.
var/obj/item/bodypart/r_arm = SM.get_bodypart(BODY_ZONE_R_ARM)
l_arm.drop_limb()
r_arm.drop_limb()
if(bodydamage>400)
var/obj/item/bodypart/l_leg = SM.get_bodypart(BODY_ZONE_L_LEG) //We get the body parts we want this way.
var/obj/item/bodypart/r_leg = SM.get_bodypart(BODY_ZONE_R_LEG)
l_leg.drop_limb()
r_leg.drop_limb()
if(bodydamage>500)
SM.gain_trauma_type(BRAIN_TRAUMA_SEVERE)
if(bodydamage>600)
var/datum/species/mutation = pick(subtypesof(/datum/species))
SM.set_species(mutation)
//Transfer remaining reagent to clone. I think around 30u will make a healthy clone, otherwise they'll have clone damage, blood loss, brain damage and hunger.
SM.reagents.add_reagent("SDGFheal", volume)
M.reagents.remove_reagent(id, volume)
SM.updatehealth()
SM.emote("gasp")
log_combat(M, M, "SDGF clone-vived", src)
..()
//Unobtainable, used in clone spawn.
/datum/reagent/fermi/SDGFheal
name = "synthetic-derived growth factor"
@@ -271,7 +329,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
if(86)//mean clone time!
if (!M.reagents.has_reagent("pen_acid"))//Counterplay is pent.)
message_admins("(non-infectious) Zombie spawned at [M.loc], produced by impure chem, wah!")
message_admins("(non-infectious) SDZF: Zombie spawned at [M] [COORD(M)]!")
M.nutrition = startHunger - 500//YOU BEST BE RUNNING AWAY AFTER THIS YOU BADDIE
M.next_move_modifier = 1
to_chat(M, "<span class='warning'>Your body splits away from the cell clone of yourself, your attempted clone birthing itself violently from you as it begins to shamble around, a terrifying abomination of science.</span>")
@@ -52,10 +52,10 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
qdel(O)
/datum/reagent/fermi/astral/on_mob_life(mob/living/M) // Gives you the ability to astral project for a moment!
/datum/reagent/fermi/astral/on_mob_life(mob/living/carbon/M) // Gives you the ability to astral project for a moment!
M.alpha = 255
originalmind = M.mind
if(current_cycle == 0)
originalmind = M.mind
log_game("FERMICHEM: [M] ckey: [M.key] became an astral ghost")
origin = M
if (G == null)
@@ -64,7 +64,8 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
var/datum/action/chem/astral/AS = new(G)
AS.origin = M
AS.ghost = G
M.mind.transfer_to(G)
if(M.mind)
M.mind.transfer_to(G)
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Astral projections")
if(overdosed)
if(prob(50))
@@ -77,23 +78,26 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
if(G.stat == DEAD || G.pseudo_death == TRUE)
G.mind.transfer_to(M)
qdel(G)
else
M.Sleeping(20, 0)
M.reagents.remove_reagent(id, 2, FALSE)
..()
/datum/reagent/fermi/astral/on_mob_delete(mob/living/carbon/M)
if(!G)
if(M.mind)
var/mob/living/simple_animal/astral/G = new(get_turf(M.loc))
M.mind.transfer_to(G)//Just in case someone else is inside of you, it makes them a ghost and should hopefully bring them home at the end.
to_chat(G, "<span class='warning'>[M]'s conciousness snaps back to them as their astrogen runs out, kicking your projected mind out!'</b></span>")
log_game("FERMICHEM: [M]'s possesser has been booted out into a astral ghost!")
originalmind.transfer_to(M)
else if(G.mind)
G.mind.transfer_to(origin)
qdel(G)
if(overdosed)
to_chat(M, "<span class='warning'>The high volume of Astrogren you just took causes you to black out momentarily as your mind snaps back to your body.</b></span>")
to_chat(M, "<span class='warning'>The high volume of astrogen you just took causes you to black out momentarily as your mind snaps back to your body.</b></span>")
M.Sleeping(sleepytime, 0)
antiGenetics = 255
if(G)//just in case
qdel(G)
log_game("FERMICHEM: [M] has astrally returned to their body!")
..()
//Okay so, this might seem a bit too good, but my counterargument is that it'll likely take all round to eventually kill you this way, then you have to be revived without a body. It takes approximately 50-80 minutes to die from this.
@@ -119,6 +123,7 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
M.alpha--
antiGenetics--
ADD_TRAIT(M, TRAIT_NOCLONE, "astral") //So you can't scan yourself, then die, to metacomm. You can only use your memories if you come back as something else.
M.hellbound = TRUE
if(180)
to_chat(M, "<span class='notice'>You feel fear build up in yourself as more and more of your body and consciousness begins to fade.</b></span>")
M.alpha--
@@ -135,7 +140,7 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
to_chat(M, "<span class='warning'>The last vestiges of your mind eagerly await your imminent annihilation.</b></span>")
M.alpha--
antiGenetics--
if(0 to 30)
if(-INFINITY to 30)
to_chat(M, "<span class='warning'>Your body disperses from existence, as you become one with the universe.</b></span>")
to_chat(M, "<span class='userdanger'>As your body disappears, your consciousness doesn't. Should you find a way back into the mortal coil, your memories of your previous life remain with you. (At the cost of staying in character while dead. Failure to do this may get you banned from this chem. You are still obligated to follow your directives if you play a midround antag, you do not remember the afterlife IC)</span>")//Legalised IC OOK? I have a suspicion this won't make it past the review. At least it'll be presented as a neat idea! If this is unacceptable how about the player can retain living memories across lives if they die in this way only.
deadchat_broadcast("<span class='warning'>[M] has become one with the universe, meaning that their IC conciousness is continuous in a new life. If they find a way back to life, they are allowed to remember their previous life. Be careful what you say. If they abuse this, bwoink the FUCK outta them.</span>")
@@ -171,4 +171,33 @@
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "[id]_overdose")//holdover until above fix works
..()
/datum/reagent/fermi/eigenstate/reaction_turf(turf/T, reac_volume)
//if(cached_purity < 0.99) To add with next batch of fixes and tweaks.
var/obj/structure/closet/First
var/obj/structure/closet/Previous
for(var/obj/structure/closet/C in T.contents)
if(C.eigen_teleport == TRUE)
C.visible_message("[C] fizzes, it's already linked to something else!")
continue
if(!Previous)
First = C
Previous = C
continue
C.eigen_teleport = TRUE
C.eigen_target = Previous
C.color = "#9999FF" //Tint the locker slightly.
C.alpha = 200
do_sparks(5,FALSE,C)
Previous = C
if(!First)
return
if(Previous == First)
return
First.eigen_teleport = TRUE
First.eigen_target = Previous
First.color = "#9999FF"
First.alpha = 200
do_sparks(5,FALSE,First)
First.visible_message("The lockers' eigenstates spilt and merge, linking each of their contents together.")
//eigenstate END
@@ -71,8 +71,12 @@
//If they have Acute hepatic pharmacokinesis, then route processing though liver.
if(HAS_TRAIT(M, TRAIT_PHARMA))
var/obj/item/organ/liver/L = M.getorganslot("liver")
L.swelling+= 0.05
return..()
if(L)
L.swelling+= 0.05
return..()
else
M.adjustToxLoss(1)
return..()
//otherwise proceed as normal
var/obj/item/organ/genital/breasts/nB = new
@@ -169,12 +173,14 @@
/datum/reagent/fermi/BEsmaller_hypo/on_mob_add(mob/living/carbon/M)
. = ..()
if(M.dna.features["has_vag"])
var/obj/item/organ/genital/vagina/nV = new
nV.Insert(M)
if(M.dna.features["has_womb"])
var/obj/item/organ/genital/womb/nW = new
nW.Insert(M)
if(!M.getorganslot("vagina"))
if(M.dna.features["has_vag"])
var/obj/item/organ/genital/vagina/nV = new
nV.Insert(M)
if(!M.getorganslot("womb"))
if(M.dna.features["has_womb"])
var/obj/item/organ/genital/womb/nW = new
nW.Insert(M)
/datum/reagent/fermi/BEsmaller_hypo/on_mob_life(mob/living/carbon/M)
var/obj/item/organ/genital/breasts/B = M.getorganslot("breasts")
@@ -245,8 +251,12 @@
//If they have Acute hepatic pharmacokinesis, then route processing though liver.
if(HAS_TRAIT(M, TRAIT_PHARMA))
var/obj/item/organ/liver/L = M.getorganslot("liver")
L.swelling+= 0.05
return..()
if(L)
L.swelling+= 0.05
return..()
else
M.adjustToxLoss(1)
return..()
//otherwise proceed as normal
var/obj/item/organ/genital/penis/nP = new
@@ -334,15 +344,16 @@
/datum/reagent/fermi/PEsmaller_hypo/on_mob_add(mob/living/carbon/M)
. = ..()
if(M.dna.features["has_balls"])
var/obj/item/organ/genital/testicles/nT = new
nT.Insert(M)
if(!M.getorganslot("testicles"))
if(M.dna.features["has_balls"])
var/obj/item/organ/genital/testicles/nT = new
nT.Insert(M)
/datum/reagent/fermi/PEsmaller_hypo/on_mob_life(mob/living/carbon/M)
var/obj/item/organ/genital/penis/P = M.getorganslot("penis")
if(!P)
return ..()
if(!M.dna.features["has_penis"])//Fast fix for those who don't want it.
if(!M.dna.features["has_cock"])//Fast fix for those who don't want it.
P.cached_length = P.cached_length - 0.2
P.update()
else if(P.cached_length > (M.dna.features["cock_length"]+0.1))
@@ -134,6 +134,23 @@
var/obj/item/organ/tongue/T
can_synth = TRUE
/datum/reagent/fermi/furranium/reaction_mob(mob/living/carbon/human/M, method=INJECT, reac_volume)
if(method == INJECT)
var/turf/T = get_turf(M)
M.adjustOxyLoss(15)
M.Knockdown(50)
M.Stun(50)
M.emote("cough")
var/obj/item/toy/plush/P = pick(subtypesof(/obj/item/toy/plush))
new P(T)
to_chat(M, "<span class='warning'>You feel a lump form in your throat, as you suddenly cough up what seems to be a hairball?</b></span>")
var/list/seen = viewers(8, T)
for(var/mob/S in seen)
to_chat(S, "<span class='warning'>[M] suddenly coughs up a [P.name]!</b></span>")
var/T2 = get_random_station_turf()
P.throw_at(T2, 8, 1)
..()
/datum/reagent/fermi/furranium/on_mob_life(mob/living/carbon/M)
switch(current_cycle)
@@ -160,15 +177,15 @@
T.Remove(M)
nT.Insert(M)
T.moveToNullspace()//To valhalla
to_chat(M, "<span class='notice'>Youw tongue feews... weally fwuffy!!</span>")
to_chat(M, "<span class='big warning'>Your tongue feels... weally fwuffy!!</span>")
if(17 to INFINITY)
if(prob(10))
if(prob(5))
to_chat(M, "You find yourself unable to supress the desire to meow!")
M.emote("nya")
if(prob(10))
if(prob(5))
to_chat(M, "You find yourself unable to supress the desire to howl!")
M.emote("awoo")
if(prob(20))
if(prob(5))
var/list/seen = viewers(5, get_turf(M))//Sound and sight checkers
for(var/victim in seen)
if((istype(victim, /mob/living/simple_animal/pet/)) || (victim == M) || (!isliving(victim)))
@@ -178,7 +195,7 @@
..()
/datum/reagent/fermi/furranium/on_mob_delete(mob/living/carbon/M)
if(purity < 0.9)//Only permanent if you're a good chemist.
if(purity < 1)//Only permanent if you're a good chemist.
nT = M.getorganslot(ORGAN_SLOT_TONGUE)
nT.Remove(M)
qdel(nT)
@@ -188,6 +205,7 @@
else
log_game("FERMICHEM: [M] ckey: [M.key]'s tongue has been made permanent")
///////////////////////////////////////////////////////////////////////////////////////////////
//Nanite removal
//Writen by Trilby!! Embellsished a little by me.
@@ -7,7 +7,7 @@
pH = 8.6
overdose_threshold = 35
ImpureChem = "yamerol_tox"
InverseChemVal = 0.3
InverseChemVal = 0.4
InverseChem = "yamerol_tox"
can_synth = TRUE
@@ -16,17 +16,31 @@
var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
if(T)
T.adjustTongueLoss(C, -2)
T.adjustTongueLoss(C, -2)//Fix the inputs me!
if(L)
L.adjustLungLoss(-5, C)
C.adjustOxyLoss(-2)
else
C.adjustOxyLoss(-10)
if(T)
if(T.name == "fluffy tongue")
var/obj/item/organ/tongue/nT
if(C.dna && C.dna.species && C.dna.species.mutanttongue)
nT = new C.dna.species.mutanttongue()
else
nT = new()
T.Remove(C)
qdel(T)
nT.Insert(C)
to_chat(C, "<span class='notice'>You feel your tongue.... unfluffify...?</span>")
holder.remove_reagent(src.id, "10")
..()
/datum/reagent/fermi/yamerol/overdose_process(mob/living/carbon/C)
var/obj/item/organ/tongue/oT = C.getorganslot(ORGAN_SLOT_TONGUE)
if(current_cycle == 1)
to_chat(C, "<span class='notice'>You feel the Yamerol sooth your tongue and lungs.</span>")
if(current_cycle > 10)
if(!C.getorganslot(ORGAN_SLOT_TONGUE))
var/obj/item/organ/tongue/T
@@ -40,7 +54,6 @@
else
if((oT.name == "fluffy tongue") && (purity == 1))
var/obj/item/organ/tongue/T
if(C.dna && C.dna.species && C.dna.species.mutanttongue)
T = new C.dna.species.mutanttongue()
else
@@ -57,6 +70,10 @@
to_chat(C, "<span class='notice'>You feel your lungs reform in your chest.</span>")
holder.remove_reagent(src.id, "10")
<<<<<<< HEAD
=======
C.adjustOxyLoss(-3)
>>>>>>> upstream/master
..()
/datum/reagent/fermi/yamerol/reaction_mob(var/mob/living/L)
@@ -87,7 +104,7 @@
T.adjustTongueLoss(C, 1)
if(L)
L.adjustLungLoss(4, C)
C.adjustOxyLoss(2)
C.adjustOxyLoss(3)
else
C.adjustOxyLoss(10)
..()
@@ -29,10 +29,22 @@
for(var/turf/turf in range(2,T))
new /obj/effect/hotspot(turf)
if (1101 to INFINITY) //If you're crafty
if (1101 to 1500) //If you're crafty
for(var/turf/turf in range(3,T))
new /obj/effect/hotspot(turf)
if (1501 to 2500) //requested
for(var/turf/turf in range(4,T))
new /obj/effect/hotspot(turf)
if (2501 to 5000)
for(var/turf/turf in range(5,T))
new /obj/effect/hotspot(turf)
if (5001 to INFINITY)
for(var/turf/turf in range(6,T))
new /obj/effect/hotspot(turf)
message_admins("Fermi explosion at [T], with a temperature of [temp], pH of [pH], Impurity tot of [ImpureTot].")
log_game("Fermi explosion at [T], with a temperature of [temp], pH of [pH], Impurity tot of [ImpureTot].")
@@ -512,7 +524,7 @@
name = "Yamerol"
id = "yamerol"
results = list("yamerol" = 1.5)
required_reagents = list("perfluorodecalin" = 0.5, "furranium" = 0.5, "water" = 0.5)
required_reagents = list("perfluorodecalin" = 0.5, "salbutamol" = 0.5, "water" = 0.5)
//FermiChem vars:
OptimalTempMin = 300
OptimalTempMax = 500
@@ -64,42 +64,6 @@
else
message += "\" and tips their hat. \"[pick("Yeehaw!", "Boy howdy.", "Darn tootin'.", "Well don't that beat all.", "Whoooowee, would ya look at that!", "Whoooowee! Makin' bacon!", "Cream Gravy!", "Yippekeeyah-heeyapeeah-kayoh!", "Move 'em out!", "Giddy up!")]"
speech_args[SPEECH_MESSAGE] = trim(message)
/*
if(message[1] != "*")
message = " [message]"
var/list/french_words = strings("french_replacement.json", "french")
for(var/key in french_words)
var/value = french_words[key]
if(islist(value))
value = pick(value)
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
message = replacetextEx(message, " [key]", " [value]")
if(prob(3))
message += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
speech_args[SPEECH_MESSAGE] = trim(message)
*/
/*
/obj/item/clothing/head/hattip/speechModification(message, /mob/living/carbon/C)
..()
var/mob/living/carbon/C = get_wearer()//user
var/obj/item/organ/tongue/T = C.getorganslot(ORGAN_SLOT_TONGUE)
if (T.name == "fluffy tongue")
if(prob(0.01))
message += "\" and tips their hat. \"swpy's sappin' my chem dispwencer uwu!!"
return message
message += "\" and tips their hat. \"[pick("weehaw!", "bwoy howdy.", "dawn tuutin'.", "weww don't that beat aww.", "whoooowee, wouwd ya wook at that!", "whoooowee! makin' bwacon!", "cweam gwavy!", "yippekeeyah-heeyapeeah-kwayoh!", "mwove 'em uut!", "gwiddy up!")]"
return message
if(prob(0.01))
message += "\" and tips their hat. \"Spy's sappin' my chem dispenser!"//How did I not think of this earlier
message_admins("I really appreciate all the hard work you put into adminning citadel, I hope you're all having a good day and I hope this hidden and rare message admins brightens up your day.")
return message
message += "\" and tips their hat. \"[pick("Yeehaw!", "Boy howdy.", "Darn tootin'.", "Well don't that beat all.", "Whoooowee, would ya look at that!", "Whoooowee! Makin' bacon!", "Cream Gravy!", "Yippekeeyah-heeyapeeah-kayoh!", "Move 'em out!", "Giddy up!")]"
return message
*/
/obj/item/clothing/head/hattip/proc/get_wearer()
return loc
@@ -11,6 +11,8 @@
//A little janky with pockets
/obj/item/fermichem/pHbooklet/attack_hand(mob/user)
if(user.get_held_index_of_item(src))//Does this check pockets too..?
if(numberOfPages == 50)
icon_state = "pHbookletOpen"
if(numberOfPages >= 1)
var/obj/item/fermichem/pHpaper/P = new /obj/item/fermichem/pHpaper
P.add_fingerprint(user)
@@ -141,12 +141,18 @@
// Gunna allow this for now, still really don't approve - Pooj
/obj/item/hypospray/mkii/emag_act(mob/user)
. = ..()
if(obj_flags & EMAGGED)
to_chat(user, "[src] happens to be already overcharged.")
return
inject_wait = COMBAT_WAIT_INJECT
spray_wait = COMBAT_WAIT_SPRAY
spray_self = COMBAT_SELF_INJECT
inject_self = COMBAT_SELF_SPRAY
penetrates = TRUE
to_chat(user, "You overcharge [src]'s control circuit.")
obj_flags |= EMAGGED
return TRUE
/obj/item/hypospray/mkii/attack_hand(mob/user)
. = ..() //Don't bother changing this or removing it from containers will break.
@@ -8,6 +8,7 @@
data = list("donor"=null,"viruses"=null,"donor_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null)
reagent_state = LIQUID
color = "#FFFFFF" // rgb: 255, 255, 255
can_synth = FALSE
nutriment_factor = 0.5 * REAGENTS_METABOLISM
/datum/reagent/consumable/semen/reaction_turf(turf/T, reac_volume)
@@ -19,7 +20,6 @@
var/obj/effect/decal/cleanable/semen/S = locate() in T
if(!S)
S = new(T)
S.reagents.add_reagent("semen", reac_volume)
if(data["blood_DNA"])
S.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"]))
@@ -50,6 +50,7 @@
data = list("donor"=null,"viruses"=null,"donor_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null)
reagent_state = LIQUID
color = "#AAAAAA77"
can_synth = FALSE
nutriment_factor = 0.5 * REAGENTS_METABOLISM
/obj/effect/decal/cleanable/femcum
@@ -82,7 +83,6 @@
var/obj/effect/decal/cleanable/femcum/S = locate() in T
if(!S)
S = new(T)
S.reagents.add_reagent("femcum", reac_volume)
if(data["blood_DNA"])
S.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"]))
@@ -47,7 +47,7 @@
var/tmp/next_process = 0 // Waiting for this SSbellies times_fired to process again.
var/tmp/list/items_preserved = list() // Stuff that wont digest so we shouldn't process it again.
var/tmp/next_emote = 0 // When we're supposed to print our next emote, as a belly controller tick #
var/tmp/recent_sound = FALSE // Prevent audio spam
var/tmp/recent_sound // Prevent audio spam
var/tmp/last_hearcheck = 0
var/tmp/list/hearing_mobs
@@ -152,11 +152,13 @@
SSbellies.belly_list += src
/obj/belly/Destroy()
SSbellies.belly_list -= src
if(owner)
owner.vore_organs -= src
owner = null
. = ..()
Remove(owner)
return ..()
/obj/belly/proc/Remove(mob/living/owner)
owner.vore_organs -= src
owner = null
// Called whenever an atom enters this belly
/obj/belly/Entered(var/atom/movable/thing,var/atom/OldLoc)
@@ -167,12 +169,13 @@
to_chat(owner,"<span class='notice'>[thing] slides into your [lowertext(name)].</span>")
//Sound w/ antispam flag setting
if(is_wet && !recent_sound)
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
var/sound/devourments = GLOB.vore_sounds[vore_sound]
playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
recent_sound = TRUE
if(is_wet && (world.time > recent_sound))
var/turf/source = get_turf(owner)
var/sound/eating = GLOB.vore_sounds[vore_sound]
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, eating)
recent_sound = (world.time + 20 SECONDS)
//Messages if it's a mob
if(isliving(thing))
@@ -187,7 +190,7 @@
var/atom/destination = drop_location()
//Don't bother if we don't have contents
if(!contents.len)
return 0
return FALSE
var/count = 0
for(var/thing in contents)
@@ -206,10 +209,10 @@
SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "emptyprey", /datum/mood_event/emptyprey)
AM.forceMove(destination) // Move the belly contents into the same location as belly's owner.
count++
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
for(var/mob/living/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
var/sound/releasement = GLOB.release_sounds[release_sound]
playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
SEND_SOUND(M, releasement)
//Clean up our own business
items_preserved.Cut()
@@ -233,10 +236,10 @@
M.forceMove(drop_location()) // Move the belly contents into the same location as belly's owner.
items_preserved -= M
if(!silent)
for(var/mob/H in get_hearers_in_view(2, get_turf(owner)))
for(var/mob/living/H in get_hearers_in_view(2, get_turf(owner)))
if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
var/sound/releasement = GLOB.release_sounds[release_sound]
playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
SEND_SOUND(H, releasement)
if(istype(M,/mob/living))
var/mob/living/ML = M
@@ -285,10 +288,6 @@
SEND_SIGNAL(prey, COMSIG_CLEAR_MOOD_EVENT, "emptyprey", /datum/mood_event/emptyprey)
prey.forceMove(src)
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
if(is_wet)
prey.playsound_local(loc,preyloop,70,0, channel = CHANNEL_PREYLOOP)
owner.updateVRPanel()
@@ -317,10 +316,12 @@
M.cure_blind("belly_[REF(src)]")
target.nom_mob(content, target.owner)
if(!silent)
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
var/sound/devourments = GLOB.vore_sounds[vore_sound]
playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
var/turf/source = get_turf(owner)
var/sound/eating = GLOB.vore_sounds[vore_sound]
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, eating)
owner.updateVRPanel()
for(var/mob/living/M in contents)
M.updateVRPanel()
@@ -524,22 +525,25 @@
struggle_outer_message = "<span class='alert'>" + struggle_outer_message + "</span>"
struggle_user_message = "<span class='alert'>" + struggle_user_message + "</span>"
var/turf/source = get_turf(owner)
var/sound/struggle_snuggle = sound(get_sfx("struggle_sound"))
var/sound/struggle_rustle = sound(get_sfx("rustle"))
if(is_wet)
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"struggle_sound",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
R.stop_sound_channel(CHANNEL_PRED)
var/sound/prey_struggle = sound(get_sfx("prey_struggle"))
R.playsound_local(get_turf(R),prey_struggle,45,0)
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, struggle_snuggle)
else
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"rustle",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, struggle_rustle)
for(var/mob/M in get_hearers_in_view(3, get_turf(owner)))
var/list/watching = hearers(3, owner)
for(var/mob/living/M in watching)
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES)) //Might as well censor the normies here too.
M.show_message(struggle_outer_message, 1) // visible
to_chat(R,struggle_user_message)
if(escapable) //If the stomach has escapable enabled.
@@ -4,10 +4,16 @@
recent_sound = FALSE
return SSBELLIES_IGNORED
if(!owner)
qdel(src)
SSbellies.belly_list -= src
return SSBELLIES_PROCESSED
if(loc != owner)
if(istype(owner))
loc = owner
if(isliving(owner)) //we don't have machine based bellies. (yet :honk:)
forceMove(owner)
else
SSbellies.belly_list -= src
qdel(src)
return SSBELLIES_PROCESSED
@@ -26,10 +32,13 @@
if(isbelly(M.loc))
if(world.time > M.next_preyloop)
if(is_wet)
if(!M.client)
continue
M.stop_sound_channel(CHANNEL_PREYLOOP) // sanity just in case
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
M.playsound_local(get_turf(src),preyloop,80,0, channel = CHANNEL_PREYLOOP)
M.next_preyloop = world.time + 52 SECONDS
if(M.client.prefs.cit_toggles & DIGESTION_NOISES)
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
M.playsound_local(get_turf(src),preyloop, 80,0, channel = CHANNEL_PREYLOOP)
M.next_preyloop = (world.time + 52 SECONDS)
/////////////////////////// Exit Early ////////////////////////////
@@ -63,12 +72,12 @@
if(prob(25))
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -100,12 +109,12 @@
owner.nutrition += 400 // so eating dead mobs gives you *something*.
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
else if(H in contents)
@@ -135,12 +144,12 @@
if(prob(25))
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -159,12 +168,12 @@
if(prob(35))
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -179,12 +188,12 @@
if(prob(10))//Less often than gurgles. People might leave this on forever.
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -221,12 +230,12 @@
if(prob(55)) //if you're hearing this, you're a vore ho anyway.
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -254,12 +263,12 @@
M.visible_message("<span class='notice'>You watch as [owner]'s guts loudly rumble as it finishes off a meal.</span>")
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
else if(H in contents)
@@ -60,18 +60,6 @@
B.can_taste = 1
return TRUE
/*
// Hide vore organs in contents
//
/datum/proc/view_variables_filter_contents(list/L)
return 0
/mob/living/view_variables_filter_contents(list/L)
. = ..()
var/len_before = L.len
L -= vore_organs
. += len_before - L.len*/
// Handle being clicked, perhaps with something to devour
//
@@ -121,21 +109,12 @@
/mob/living/proc/feed_grabbed_to_self(var/mob/living/user, var/mob/living/prey)
var/belly = user.vore_selected
return perform_the_nom(user, prey, user, belly)
/*
/mob/living/proc/eat_held_mob(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
var/belly
if(user != pred)
belly = input("Choose Belly") in pred.vore_organs
else
belly = pred.vore_selected
return perform_the_nom(user, prey, pred, belly)*/
/mob/living/proc/feed_self_to_grabbed(var/mob/living/user, var/mob/living/pred)
var/belly = input("Choose Belly") in pred.vore_organs
return perform_the_nom(user, user, pred, belly)
/mob/living/proc/feed_grabbed_to_other(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
// return//disabled until I can make that toggle work
var/belly = input("Choose Belly") in pred.vore_organs
return perform_the_nom(user, prey, pred, belly)
@@ -182,9 +161,13 @@
// If we got this far, nom successful! Announce it!
user.visible_message(success_msg)
for(var/mob/M in get_hearers_in_view(5, get_turf(user)))
// incredibly contentious eating noises time
var/turf/source = get_turf(user)
var/sound/eating = GLOB.vore_sounds[belly.vore_sound]
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
playsound(get_turf(user),"[belly.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
SEND_SOUND(M, eating)
// Actually shove prey into the belly.
belly.nom_mob(prey, user)
@@ -214,41 +197,7 @@
//
//End vore code.
/*
//Handle case: /obj/item/holder
if(/obj/item/holder/micro)
var/obj/item/holder/H = I
if(!isliving(user)) return 0 // Return 0 to continue upper procs
var/mob/living/attacker = user // Typecast to living
if (is_vore_predator(src))
for (var/mob/living/M in H.contents)
attacker.eat_held_mob(attacker, M, src)
return 1 //Return 1 to exit upper procs
else
log_attack("[attacker] attempted to feed [H.contents] to [src] ([src.type]) but it failed.")
// I just can't imagine this not being complained about
//Handle case: /obj/item/radio/beacon
if(/obj/item/radio/beacon)
var/confirm = alert(user, "[src == user ? "Eat the beacon?" : "Feed the beacon to [src]?"]", "Confirmation", "Yes!", "Cancel")
if(confirm == "Yes!")
var/bellychoice = input("Which belly?","Select A Belly") in src.vore_organs
var/datum/belly/B = src.vore_organs[bellychoice]
src.visible_message("<span class='warning'>[user] is trying to stuff a beacon into [src]'s [bellychoice]!</span>","<span class='warning'>[user] is trying to stuff a beacon into you!</span>")
if(do_after(user,30,src))
user.drop_item()
I.loc = src
B.internal_contents += I
src.visible_message("<span class='warning'>[src] is fed the beacon!</span>","You're fed the beacon!")
playsound(get_turf(src), B.vore_sound,50,0,-6,0)
return 1
else
return 1 //You don't get to hit someone 'later'
return 0
*/
//
// Our custom resist catches for /mob/living
@@ -272,7 +221,7 @@
if(isbelly(loc))
src.stop_sound_channel(CHANNEL_PREYLOOP) // sanity just in case
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
src.playsound_local(get_turf(src),preyloop,80,0, channel = CHANNEL_PREYLOOP)
SEND_SOUND(src, preyloop)
else
to_chat(src, "<span class='alert'>You aren't inside anything, you clod.</span>")
@@ -57,7 +57,7 @@
/datum/vore_look/proc/gen_vui(var/mob/living/user)
var/dat
dat += "Remember to toggle the vore mode, it's to the left of your combat toggle. Open mouth means you're voracious!<br>"
dat += "Remember that your prey is blind, use audible mode subtle messages to communicate to them with posts!<br>"
dat += "Remember that the prey is blind, use audible mode subtle messages to communicate to them with posts!<br>"
dat += "<HR>"
var/atom/userloc = user.loc
if (isbelly(userloc))
@@ -554,7 +554,7 @@
if(href_list["b_releasesoundtest"])
var/sound/releasetest = GLOB.release_sounds[selected.release_sound]
if(releasetest)
user << releasetest
SEND_SOUND(user, releasetest)
if(href_list["b_sound"])
var/choice = input(user,"Currently set to [selected.vore_sound]","Select Sound") as null|anything in GLOB.vore_sounds
@@ -567,7 +567,7 @@
if(href_list["b_soundtest"])
var/sound/voretest = GLOB.vore_sounds[selected.vore_sound]
if(voretest)
user << voretest
SEND_SOUND(user, voretest)
if(href_list["b_tastes"])
selected.can_taste = !selected.can_taste