A handful of runtime fixes.
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@@ -132,7 +132,7 @@
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//CIT CHANGE - makes arousal update when transfering bodies
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if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs.
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var/mob/living/L = new_character
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if(L.client && L.client.prefs & L.client.prefs.auto_ooc & L.client.prefs.chat_toggles & CHAT_OOC)
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if(L.client?.prefs && L.client.prefs.auto_ooc && L.client.prefs.chat_toggles & CHAT_OOC)
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DISABLE_BITFIELD(L.client.prefs.chat_toggles,CHAT_OOC)
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SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
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