diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index d196c9cb10..aed5a01d1f 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -208,6 +208,7 @@ SUBSYSTEM_DEF(ticker) GLOB.start_landmarks_list = shuffle(GLOB.start_landmarks_list) //Shuffle the order of spawn points so they dont always predictably spawn bottom-up and right-to-left create_characters() //Create player characters collect_minds() + generate_crew_objectives() equip_characters() SSoverlays.Flush() //Flush the majority of the shit