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@@ -519,10 +519,6 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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#define VOMIT_TOXIC 1
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#define VOMIT_TOXIC 1
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#define VOMIT_PURPLE 2
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#define VOMIT_PURPLE 2
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//whether the emote is visible or audible.
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#define EMOTE_VISIBLE 1
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#define EMOTE_AUDIBLE 2
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// possible bitflag return values of intercept_zImpact(atom/movable/AM, levels = 1) calls
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// possible bitflag return values of intercept_zImpact(atom/movable/AM, levels = 1) calls
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#define FALL_INTERCEPTED (1<<0) //Stops the movable from falling further and crashing on the ground
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#define FALL_INTERCEPTED (1<<0) //Stops the movable from falling further and crashing on the ground
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#define FALL_NO_MESSAGE (1<<1) //Used to suppress the "[A] falls through [old_turf]" messages where it'd make little sense at all, like going downstairs.
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#define FALL_NO_MESSAGE (1<<1) //Used to suppress the "[A] falls through [old_turf]" messages where it'd make little sense at all, like going downstairs.
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@@ -75,6 +75,10 @@
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#define LINGHIVE_LING 2
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#define LINGHIVE_LING 2
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#define LINGHIVE_LINK 3
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#define LINGHIVE_LINK 3
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//whether the emote is visible or audible.
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#define EMOTE_VISIBLE 1
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#define EMOTE_AUDIBLE 2
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//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
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//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
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#define MAX_MESSAGE_LEN 2048 //Citadel edit: What's the WORST that could happen?
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#define MAX_MESSAGE_LEN 2048 //Citadel edit: What's the WORST that could happen?
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#define MAX_NAME_LEN 42
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#define MAX_NAME_LEN 42
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