LOCAL SUNE PORTS... OH GOD WHAT HAPPENED

That feel when you're in the 'Oh, well while I'm here...' mindset.
This commit is contained in:
Poojawa
2018-03-18 09:02:13 -05:00
parent 02c3f6d0a0
commit 796e22beac
91 changed files with 1477 additions and 1102 deletions

File diff suppressed because it is too large Load Diff

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@@ -5,38 +5,38 @@
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes, and the colored lenses let you see the world in purple."
name = "purple sunglasses"
icon_state = "sun_purple"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/glasses.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/glasses.dmi'
/obj/item/clothing/glasses/sunglasses/star
name = "star-shaped sunglasses"
desc = "Novelty sunglasses, both lenses are in the shape of a star."
icon_state = "sun_star"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/glasses.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/glasses.dmi'
/obj/item/clothing/glasses/sunglasses/rockstar
name = "red star-shaped sunglasses"
desc = "Novelty sunglasses with a fancy silver frame and two red-tinted star-shaped lenses. You should probably stomp on them and get a pair of normal ones."
icon_state = "sun_star_silver"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/glasses.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/glasses.dmi'
/obj/item/clothing/glasses/gglasses
name = "Green Glasses"
desc = "Forest green glasses, like the kind you'd wear when hatching a nasty scheme."
icon_state = "gglasses"
item_state = "gglasses"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/glasses.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/glasses.dmi'
/obj/item/clothing/glasses/welding/superior
name = "superior welding goggles"
desc = "Welding goggles made from more expensive materials, strangely smells like potatoes. Allows for better vision than normal goggles.."
icon_state = "rwelding-g"
item_state = "rwelding-g"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/glasses.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/glasses.dmi'
actions_types = list(/datum/action/item_action/toggle)
flash_protect = 2
tint = 1

View File

@@ -5,49 +5,49 @@
icon_state = "bmgloves"
item_state = "bmgloves"
item_color = "bmgloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
obj/item/clothing/gloves/bikergloves
name = "Biker's Gloves"
icon_state = "biker-gloves"
item_state = "biker-gloves"
item_color = "bikergloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/gloves/megagloves
desc = "Uncomfortably bulky armored gloves."
name = "DRN-001 Gloves"
icon_state = "megagloves"
item_state = "megagloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/gloves/protogloves
desc = "Funcionally identical to the DRN-001 model's, but in red!"
name = "Prototype Gloves"
icon_state = "protogloves"
item_state = "protogloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/gloves/megaxgloves
desc = "An upgrade to the DRN-001's gauntlets, retains the uncomfortable armor, but comes with white gloves!"
name = "Maverick Hunter gloves"
icon_state = "megaxgloves"
item_state = "megaxgloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/gloves/joegloves
desc = "Large grey gloves, very similar to the Prototype's."
name = "Sniper Gloves"
icon_state = "joegloves"
item_state = "joegloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/gloves/doomguy
desc = ""
name = "Doomguy's gloves"
icon_state = "doom"
item_state = "doom"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/gloves/anchor_arms
name = "Anchor Arms"
@@ -60,11 +60,11 @@ obj/item/clothing/gloves/bikergloves
desc = "Utilizes a non-slip technology that allows you to never drop your precious bottles of vodka."
icon_state = "nr_gloves"
item_state = "nr_gloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/gloves/neorussian/fingerless
name = "neo-Russian fingerless gloves"
desc = "For these tense combat situations when you just have to pick your nose."
icon_state = "nr_fgloves"
item_state = "nr_fgloves"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'

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@@ -1,7 +1,7 @@
/obj/item/clothing/head/hunter
name = "hunter"
desc = "A basic hat for hunting things."
icon = 'icons/obj/clothing/cit_hats.dmi'
icon = 'modular_citadel/icons/obj/clothing/cit_hats.dmi'
icon_state = "hunter"
item_state = "hunter_worn"
icon_override = 'icons/mob/citadel/head.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'

View File

@@ -4,7 +4,7 @@
desc = "Judge, Jury, and Executioner."
icon_state = "dredd-helmet"
item_state = "dredd-helmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
armor = list(melee = 40, bullet = 30, laser = 30,energy = 30, bomb = 50, bio = 90, rad = 20, fire = 50, acid = 50)
cold_protection = HEAD
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
@@ -13,7 +13,7 @@
flags_1 = STOPSPRESSUREDMAGE_1
strip_delay = 80
dog_fashion = null
icon_override = 'icons/mob/citadel/head.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/helmet/aviatorhelmet
name = "Aviator Helmet"
@@ -21,16 +21,16 @@
armor = list(melee = 25, bullet = 0, laser = 20, energy = 10, bomb = 10, bio = 0, rad = 0)
item_state = "aviator_helmet"
icon_state = "aviator_helmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/helmet/biker
name = "Biker's Helmet"
desc = "This helmet should protect you from russians and masked vigilantes."
armor = list(melee = 25, bullet = 15, laser = 20, energy = 10, bomb = 10, bio = 0, rad = 0)
icon_state = "biker_helmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
/obj/item/clothing/head/helmet/richard
@@ -38,8 +38,8 @@
desc = "Do you like hurting people?"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
icon_state = "richard"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
/obj/item/clothing/head/helmet/megahelmet
@@ -47,8 +47,8 @@
desc = "The helmet of the DRN-001 model. A simple, sturdy blue helmet."
icon_state = "megahelmet"
item_state = "megahelmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
siemens_coefficient = 1
/obj/item/clothing/head/helmet/protohelmet
@@ -56,8 +56,8 @@
desc = "Shiny red helmet with white accents and a built in shaded visor that does absolutely nothing, nothing but look rad as hell."
icon_state = "protohelmet"
item_state = "protohelmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
siemens_coefficient = 1
/obj/item/clothing/head/helmet/megaxhelmet
@@ -65,8 +65,8 @@
desc = "Heavily armored upgrade to the DRN-001 model's helmet, now comes with a pointless red crystal thing!"
icon_state = "megaxhelmet"
item_state = "megaxhelmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/helmet/joehelmet
name = "Sniper Helmet"
@@ -74,8 +74,8 @@
icon_state = "joehelmet"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
item_state = "joehelmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/helmet/doomguy
name = "Doomguy's helmet"
@@ -83,8 +83,8 @@
icon_state = "doom"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
item_state = "doom"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
armor = list(melee = 50, bullet = 40, laser = 40,energy = 40, bomb = 5, bio = 0, rad = 0)
/obj/item/clothing/head/helmet/neorussian
@@ -92,8 +92,8 @@
desc = "This piece of equipment can double as a pillow, a bowl, an emergency toilet, and sometimes as a helmet."
icon_state = "nr_helmet"
item_state = "nr_helmet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/stalhelm
@@ -101,24 +101,24 @@
desc = "Ein Helm, um die Nazi-Interesse an fremden Raumstationen zu sichern."
icon_state = "stalhelm"
item_state = "stalhelm"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/panzer
name = "Panzer Cap"
desc = "Command any mech in style."
icon_state = "panzercap"
item_state = "panzercap"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/naziofficer
name = "Officer Cap"
desc = "Style is all that matters."
icon_state = "officercap"
item_state = "officercap"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/russobluecamohat
@@ -126,31 +126,31 @@
desc = "A symbol of discipline, honor, and lots and lots of removal of some type of skewered food."
icon_state = "russobluecamohat"
item_state = "russobluecamohat"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/russofurhat
name = "russian fur hat"
desc = "Russian winter got you down? Maybe your enemy, but not you!"
icon_state = "russofurhat"
item_state = "russofurhat"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/squatter_hat
name = "slav squatter hat"
icon_state = "squatter_hat"
item_state = "squatter_hat"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
desc = "Cyka blyat."
icon_override = 'icons/mob/citadel/head.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/snake
name = "snake head"
desc = "Reenact acts of violence against reptiles, or sneak into a swamp unnoticed."
icon_state = "snakehead"
item_state = "snakehead"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/mummy_rags
name = "mummy rags"
@@ -158,8 +158,8 @@
icon_state = "mummy"
item_state = "mummy"
item_color = "mummy"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
/obj/item/clothing/head/clownpiece
@@ -167,24 +167,24 @@
desc = "A purple polka-dotted jester's hat with yellow pompons."
icon_state = "clownpiece"
item_state = "clownpiece"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/mitre
name = "mitre"
desc = "A funny hat worn by extremely boring people."
icon_state = "mitre"
item_state = "mitre"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/head/tinfoil
name = "tinfoil hat"
desc = "There's no evidence that the security staff is NOT out to get you."
icon_state = "foilhat"
item_state = "paper"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
siemens_coefficient = 2
/obj/item/clothing/head/celtic
@@ -192,5 +192,5 @@
desc = "According to legend, Celtic kings would use crowns like this one to shield their subjects from harsh winters back on Earth."
icon_state = "celtic_crown"
item_state = "celtic_crown"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'

View File

@@ -2,19 +2,19 @@
name = "purple clown wig and mask"
desc = "Some pranksters are truly magical."
icon_state = "wizzclown"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/masks.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/masks.dmi'
/obj/item/clothing/mask/chapmask
name = "venetian mask"
desc = "A plain porcelain mask that covers the entire face. Standard attire for particularly unspeakable religions. The eyes are wide shut."
icon_state = "chapmask"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/masks.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/masks.dmi'
/obj/item/clothing/mask/neorussian
name = "neo-Russian mask"
desc = "Somehow, it makes you act and look way more polite than usual."
icon_state = "nr_mask"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/masks.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/masks.dmi'

View File

@@ -4,24 +4,24 @@
desc = "A sturdy pair of leather shoes."
icon_state = "leather"
item_color = "leather"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/magboots/deathsquad
desc = "Very expensive and advanced magnetic boots, used only by the elite during extravehicular activity to ensure the user remains safely attached to the vehicle."
name = "deathsquad magboots"
icon_state = "DS-magboots0"
magboot_state = "DS-magboots"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
/obj/item/clothing/shoes/magboots/atmos
desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. These are painted in the colors of an atmospheric technician."
name = "atmospherics magboots"
icon_state = "atmosmagboots0"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
magboot_state = "atmosmagboots"
resistance_flags = FIRE_PROOF
@@ -29,96 +29,96 @@
name = "Simon's Shoes"
desc = "Simon's Shoes."
icon_state = "simonshoes"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/kneesocks
name = "kneesocks"
desc = "A pair of girly knee-high socks."
icon_state = "kneesock"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/jestershoes
name = "Jester Shoes"
desc = "As worn by the clowns of old."
icon_state = "jestershoes"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/aviatorboots
name = "Aviator Boots"
desc = "Boots suitable for just about any occasion."
icon_state = "aviator_boots"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/libertyshoes
name = "Liberty Shoes"
desc = "Freedom isn't free, neither were these shoes."
icon_state = "libertyshoes"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/megaboots
name = "DRN-001 Boots"
desc = "Large armored boots, very weak to large spikes."
icon_state = "megaboots"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/protoboots
name = "Prototype Boots"
desc = "Functionally identical to the DRN-001 model's boots, but in red."
icon_state = "protoboots"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/megaxboots
name = "Maverick Hunter boots"
desc = "Regardless of how much stronger these boots are than the DRN-001 model's, they're still extremely easy to pierce with a large spike."
icon_state = "megaxboots"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/joeboots
name = "Sniper Boots"
desc = "Nearly identical to the Prototype's boots, except in black."
icon_state = "joeboots"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/doomguy
name = "Doomguy's boots"
desc = "If you look closely, you might see skull fragments still buried in these boots."
icon_state = "doom"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/rottenshoes
name = "rotten shoes"
desc = "These shoes seem perfect for sneaking around."
icon_state = "rottenshoes"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/sandal/slippers
name = "magic slippers"
icon_state = "slippers"
desc = "For the wizard that puts comfort first. Who's going to laugh?"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/slippers_worn
name = "worn bunny slippers"
desc = "Fluffy..."
icon_state = "slippers_worn"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
/obj/item/clothing/shoes/jackboots/neorussian
name = "neo-Russian boots"
desc = "Tovarish, no one will realize you stepped on a pile of shit if your pair already looks like shit."
icon_state = "nr_boots"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/head.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'

View File

@@ -7,7 +7,7 @@
icon_state = "hardsuit0-nazi"
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
item_color = "nazi"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/nazi
name = "nazi hardsuit"
@@ -18,7 +18,7 @@
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/melee/)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/nazi
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/soviet
name = "soviet hardhelmet"
@@ -27,7 +27,7 @@
icon_state = "hardsuit0-soviet"
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
item_color = "soviet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/soviet
name = "soviet hardsuit"
@@ -38,7 +38,7 @@
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/melee/)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/soviet
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/knight
name = "Space-Knight helm"
@@ -48,7 +48,7 @@
armor = list(melee = 60, bullet = 40, laser = 40,energy = 30, bomb = 50, bio = 100, rad = 60)
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
item_color="knight"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/knight
name = "Space-Knight armour"
@@ -61,7 +61,7 @@
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
siemens_coefficient = 0.5
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/knight/black
name = "Black Knight's helm"
@@ -70,7 +70,7 @@
item_state = "hardsuit0-blackknight"
armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60)
item_color="blackknight"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/knight/black
name = "Black Knight's armour"
@@ -79,7 +79,7 @@
item_state = "hardsuit-blackknight"
armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/black
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/knight/solaire
name = "Solar helm"
@@ -88,7 +88,7 @@
item_state = "hardsuit0-solaire"
armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100)
item_color="solaire"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/knight/solaire
name = "Solar armour"
@@ -97,7 +97,7 @@
item_state = "hardsuit-solaire"
armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/solaire
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/t51b
name = "T-51b Power Armor"
@@ -106,7 +106,7 @@
item_state = "hardsuit0-t51b"
armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100)
item_color="t51b"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/t51b
name = "T-51b Power Armor"
@@ -115,7 +115,7 @@
item_state = "hardsuit-t51b"
armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/t51b
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/bomberman
@@ -125,7 +125,7 @@
item_state = "bomberman"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
siemens_coefficient = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
obj/item/clothing/suit/space/bomberman
name = "Bomberman's suit"
@@ -136,4 +136,4 @@ obj/item/clothing/suit/space/bomberman
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
siemens_coefficient = 0
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'

View File

@@ -7,16 +7,16 @@
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 60, bio = 30, rad = 20)
siemens_coefficient = 0.5
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/armor/xcomsquaddie/dredd
name = "Judge Armor"
desc = "A large suit of heavy armor, fit for a Judge."
icon_state = "dredd-suit"
item_state = "dredd-suit"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/armor/xcomarmor
@@ -28,16 +28,16 @@
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 60, bio = 30, rad = 20)
slowdown = 1
siemens_coefficient = 0.5
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/armor/vest/neorussian
name = "neo-Russian vest"
desc = "The narkotiki camo pattern will come useful for botany raids."
icon_state = "nr_vest"
item_state = "nr_vest"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/armor/doomguy
name = "Doomguy's armor"
@@ -47,8 +47,8 @@
body_parts_covered = CHEST|GROIN
slowdown = 0
armor = list(melee = 50, bullet = 30, laser = 20, energy = 20, bomb = 30, bio = 0, rad = 0)
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/kaminacape
@@ -56,22 +56,22 @@
desc = "Don't believe in yourself, dumbass. Believe in me. Believe in the Kamina who believes in you."
icon_state = "kaminacape"
body_parts_covered = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/officercoat
name = "Officer's Coat"
desc = "Ein Mantel gemacht, um die Juden zu bestrafen."
icon_state = "officersuit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/soldiercoat
name = "Soldier's Coat"
desc = "Und das heißt: Erika."
icon_state = "soldiersuit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/russofurcoat
name = "russian fur coat"
@@ -79,46 +79,46 @@
icon_state = "russofurcoat"
allowed = list(/obj/item/gun)
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/doshjacket
name = "Plasterer's Jacket"
desc = "Perfect for doing up the house."
icon_state = "doshjacket"
body_parts_covered = CHEST|GROIN|ARMS
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/maidapron
name = "Apron"
desc = "Simple white apron."
icon_state = "maidapron"
body_parts_covered = CHEST|GROIN
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/clownpiece
name = "small fairy wings"
desc = "Some small and translucid insect-like wings."
icon_state = "clownpiece"
body_parts_covered = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/clownpiece/flying
name = "small fairy wings"
desc = "Some small and translucid insect-like wings. Looks like these are the real deal!"
icon_state = "clownpiece-fly"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'
/obj/item/clothing/suit/raincoat
name = "Raincoat"
desc = "Do you like Huey Lewis and the News?"
icon_state = "raincoat"
body_parts_covered =CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/suit.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/suit.dmi'

View File

@@ -4,8 +4,8 @@
item_state = "stripper_p"
item_color = "stripper_p"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/stripper_green
@@ -14,8 +14,8 @@
item_state = "stripper_g"
item_color = "stripper_g"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
@@ -26,8 +26,8 @@
item_state = "bride_orange"
item_color = "bride_orange"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/wedding/bride_purple
@@ -37,8 +37,8 @@
item_state = "bride_purple"
item_color = "bride_purple"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/wedding/bride_blue
@@ -48,8 +48,8 @@
item_state = "bride_blue"
item_color = "bride_blue"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/wedding/bride_red
@@ -59,8 +59,8 @@
item_state = "bride_red"
item_color = "bride_red"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/wedding/bride_white
@@ -70,8 +70,8 @@
item_state = "bride_white"
item_color = "bride_white"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/mankini
@@ -80,8 +80,8 @@
item_state = "mankini"
item_color = "mankini"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/*
/obj/item/clothing/under/psysuit
@@ -91,8 +91,8 @@
item_state = "psysuit"
item_color = "psysuit"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/officeruniform
@@ -102,8 +102,8 @@
item_state = "officeruniform"
item_color = "officeruniform"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/soldieruniform
@@ -113,8 +113,8 @@
item_state = "soldieruniform"
item_color = "soldieruniform"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
*/
/obj/item/clothing/under/squatter_outfit
@@ -124,8 +124,8 @@
item_state = "squatteroutfit"
item_color = "squatteroutfit"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/russobluecamooutfit
@@ -135,8 +135,8 @@
item_state = "russobluecamo"
item_color = "russobluecamo"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/stilsuit
@@ -146,8 +146,8 @@
item_state = "stilsuit"
item_color = "stilsuit"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/aviatoruniform
@@ -157,8 +157,8 @@
item_state = "aviator_uniform"
item_color = "aviator_uniform"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/bikersuit
@@ -167,8 +167,8 @@
item_state = "biker"
item_color = "biker"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/jacketsuit
@@ -178,8 +178,8 @@
item_state = "jacket"
item_color = "jacket"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
obj/item/clothing/under/mega
@@ -189,8 +189,8 @@ obj/item/clothing/under/mega
item_state = "mega"
item_color = "mega"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/proto
@@ -200,8 +200,8 @@ obj/item/clothing/under/mega
item_state = "proto"
item_color = "proto"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/megax
@@ -211,8 +211,8 @@ obj/item/clothing/under/mega
item_state = "megax"
item_color = "megax"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/joe
@@ -222,8 +222,8 @@ obj/item/clothing/under/mega
item_state = "joe"
item_color = "joe"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/roll
@@ -233,8 +233,8 @@ obj/item/clothing/under/mega
item_state = "roll"
item_color = "roll"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/gokugidown
@@ -244,8 +244,8 @@ obj/item/clothing/under/mega
item_state = "gokugidown"
item_color = "gokugidown"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/gokugi
@@ -255,8 +255,8 @@ obj/item/clothing/under/mega
item_state = "gokugi"
item_color = "gokugi"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/doomguy
@@ -266,8 +266,8 @@ obj/item/clothing/under/mega
item_state = "doom"
item_color = "doom"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/vault13
@@ -277,8 +277,8 @@ obj/item/clothing/under/mega
item_state = "v13-jumpsuit"
item_color = "v13-jumpsuit"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/vault
@@ -288,8 +288,8 @@ obj/item/clothing/under/mega
item_state = "v-jumpsuit"
item_color = "v-jumpsuit"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/clownpiece
@@ -299,8 +299,8 @@ obj/item/clothing/under/mega
item_state = "clownpiece"
item_color = "clownpiece"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/cia
@@ -310,8 +310,8 @@ obj/item/clothing/under/mega
item_state = "cia"
item_color = "cia"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/greaser
@@ -320,8 +320,8 @@ obj/item/clothing/under/mega
icon_state = "greaser_default"
item_state = "greaser_default"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/greaser/New()
@@ -340,7 +340,7 @@ obj/item/clothing/under/mega
item_state = "greaser_[greaser_colour]"
item_color = "greaser_[greaser_colour]"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/under/wintercasualwear
name = "winter casualwear"
@@ -349,8 +349,8 @@ obj/item/clothing/under/mega
item_state = "shizunewinter"
item_color = "shizunewinter"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
@@ -361,8 +361,8 @@ obj/item/clothing/under/mega
item_state = "shizunenormal"
item_color = "shizunenormal"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/keyholesweater
@@ -372,8 +372,8 @@ obj/item/clothing/under/mega
item_state = "keyholesweater"
item_color = "keyholesweater"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/casualhoodie
@@ -383,8 +383,8 @@ obj/item/clothing/under/mega
item_state = "hoodiejeans"
item_color = "hoodiejeans"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
@@ -393,7 +393,7 @@ obj/item/clothing/under/mega
item_state = "hoodieskirt"
item_color = "hoodieskirt"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/*
/obj/item/clothing/under/mummy_rags
name = "mummy rags"
@@ -403,8 +403,8 @@ obj/item/clothing/under/mega
item_color = "mummy"
can_adjust = 0
has_sensor = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
/obj/item/clothing/under/neorussian
@@ -414,8 +414,8 @@ obj/item/clothing/under/mega
item_state = "nr_uniform"
item_color = "nr_uniform"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
*/
/obj/item/clothing/under/rottensuit
@@ -425,5 +425,5 @@ obj/item/clothing/under/mega
item_state = "rottensuit"
item_color = "rottensuit"
can_adjust = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon_override = 'icons/mob/citadel/uniforms.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
icon_override = 'modular_citadel/icons/mob/citadel/uniforms.dmi'

File diff suppressed because it is too large Load Diff

View File

@@ -68,17 +68,6 @@
if(!isnum(text2num(params)))
return message
/datum/emote/sound/carbon/snap
key = "snap"
key_third_person = "snaps"
message = "snaps their fingers."
muzzle_ignore = TRUE
restraint_check = TRUE
emote_type = EMOTE_AUDIBLE
sound = 'sound/effects/snap01.ogg'
mob_type_allowed_typecache = list(/mob/living/carbon/)
/datum/emote/living/carbon/sign/signal
key = "signal"
key_third_person = "signals"

View File

@@ -1,280 +0,0 @@
/datum/species/mammal
name = "Mammal"
id = "mammal"
default_color = "4B4B4B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "snout", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "body_markings" = "None", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "None", "taur" = "None")
attack_verb = "claw"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
liked_food = MEAT | FRIED
disliked_food = TOXIC
/datum/species/mammal/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
/datum/species/mammal/qualifies_for_rank(rank, list/features)
return TRUE
//AVIAN//
/datum/species/avian
name = "Avian"
id = "avian"
say_mod = "chirps"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("snout", "wings", "taur", "mam_tail", "mam_body_markings", "taur")
default_features = list("snout" = "Sharp", "wings" = "None", "taur" = "None", "mam_body_markings" = "Hawk")
attack_verb = "peck"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
liked_food = MEAT | FRUIT
disliked_food = TOXIC
/datum/species/avian/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
/datum/species/avian/qualifies_for_rank(rank, list/features)
return TRUE
//AQUATIC//
/datum/species/aquatic
name = "Aquatic"
id = "aquatic"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_body_markings", "mam_ears", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF","mam_tail" = "shark", "mam_body_markings" = "None", "mam_ears" = "None")
attack_verb = "bite"
attack_sound = 'sound/weapons/bite.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
liked_food = MEAT
disliked_food = TOXIC
meat = /obj/item/reagent_containers/food/snacks/carpmeat/aquatic
/datum/species/aquatic/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
/datum/species/aquatic/qualifies_for_rank(rank, list/features)
return TRUE
//INSECT//
/datum/species/insect
name = "Insect"
id = "insect"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_body_markings", "mam_ears", "mam_tail", "taur", "moth_wings")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_body_markings" = "moth", "mam_tail" = "None", "mam_ears" = "None", "moth_wings" = "None")
attack_verb = "flutter" //wat?
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
liked_food = MEAT | FRUIT
disliked_food = TOXIC
/datum/species/insect/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
/datum/species/insect/qualifies_for_rank(rank, list/features)
return TRUE
//Alien//
/datum/species/xeno
// A cloning mistake, crossing human and xenomorph DNA
name = "xeno"
id = "xeno"
say_mod = "hisses"
default_color = "00FF00"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,SPECIES_ORGANIC)
mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "legs", "taur","mam_body_markings")
default_features = list("xenotail"="xeno","xenohead"="standard","xenodorsal"="standard","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None","mam_body_markings" = "xeno")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
skinned_type = /obj/item/stack/sheet/animalhide/xeno
exotic_bloodtype = "L"
damage_overlay_type = "xeno"
liked_food = MEAT
//Praise the Omnissiah, A challange worthy of my skills - HS
//EXOTIC//
//These races will likely include lots of downsides and upsides. Keep them relatively balanced.//
/*
/datum/species/xeno
name = "Xenomorph"
id = "xeno"
say_mod = "hisses"
eyes = "none"
species_traits = list()
mutant_organs = list(/obj/item/organ/tongue/alien)
mutant_bodyparts = list("xenohead",
"xenodorsal",
"xenotail")
default_features = list("xenohead"="Hunter",
"xenodorsal"="Dorsal Tubes",
"xenotail"="Xenomorph Tail")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
burnmod = 1.75
heatmod = 1.75
darksight = 4 //Just above slimes
exotic_blood = "xblood"
damage_overlay_type = "xeno"
no_equip = list(slot_glasses) //MY EYES, THEY'RE GONE
meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
skinned_type = /obj/item/stack/sheet/animalhide/xeno
// safe_toxins_max = 32 //Too much of anything is bad.
// whitelisted = 1
// whitelist = list("talkingcactus") //testing whitelisting
/datum/species/xeno/on_species_gain(mob/living/carbon/C, datum/species/old_species)
..()
var/obj/effect/decal/cleanable/xenoblood/xgibs/XG
if(istype(C.gib_type, XG))
return
else
C.gib_type = XG
/datum/species/xeno/on_species_loss(mob/living/carbon/C)
..()
var/obj/effect/decal/cleanable/xenoblood/xgibs/XG
var/obj/effect/decal/cleanable/blood/gibs/HG
if(istype(C.gib_type, XG))
C.gib_type = HG
else
return
/datum/reagent/toxin/acid/xenoblood
name = "acid blood"
id = "xblood"
description = "A highly corrosive substance, it is capable of burning through most natural or man-made materials in short order."
color = "#66CC00"
toxpwr = 0
acidpwr = 12 */
//##########SLIMEPEOPLE##########
/datum/species/jelly/roundstartslime
name = "Slimeperson"
id = "slimeperson"
default_color = "00FFFF"
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
inherent_traits = list(TRAIT_TOXINLOVER)
mutant_bodyparts = list("mam_tail", "mam_ears", "taur")
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None")
say_mod = "says"
hair_color = "mutcolor"
hair_alpha = 180
liked_food = MEAT
coldmod = 3
heatmod = 1
burnmod = 1
/datum/action/innate/slime_change
name = "Alter Form"
check_flags = AB_CHECK_CONSCIOUS
button_icon_state = "alter_form" //placeholder
icon_icon = 'icons/mob/actions/actions_slime.dmi'
background_icon_state = "bg_alien"
/datum/action/innate/slime_change/Activate()
var/mob/living/carbon/human/H = owner
if(!isjellyperson(H))
return
else
H.visible_message("<span class='notice'>[owner] gains a look of \
concentration while standing perfectly still.\
Their body seems to shift and starts getting more goo-like.</span>",
"<span class='notice'>You focus intently on altering your body while \
standing perfectly still...</span>")
change_form()
/datum/action/innate/slime_change/proc/change_form()
var/mob/living/carbon/human/H = owner
var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Ears", "Taur body", "Cancel")
if(select_alteration == "Hair Style")
if(H.gender == MALE)
var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list
if(new_style)
H.facial_hair_style = new_style
else
H.facial_hair_style = "Shaved"
//handle normal hair
var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list
if(new_style)
H.hair_style = new_style
H.update_hair()
else if (select_alteration == "Genitals")
var/list/organs = list()
var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel")
switch(operation)
if("add sexual organ")
var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel")
if(new_organ == "Penis")
H.give_penis()
else if(new_organ == "Testicles")
H.give_balls()
else if(new_organ == "Breasts")
H.give_breasts()
else if(new_organ == "Vagina")
H.give_vagina()
else if(new_organ == "Womb")
H.give_womb()
else
return
if("remove sexual organ")
for(var/obj/item/organ/genital/X in H.internal_organs)
var/obj/item/organ/I = X
organs["[I.name] ([I.type])"] = I
var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs
organ = organs[organ]
if(!organ)
return
var/obj/item/organ/genital/O
if(isorgan(organ))
O = organ
O.Remove(H)
organ.forceMove(get_turf(H))
qdel(organ)
H.update_body()
else if (select_alteration == "Ears")
var/new_ears
new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in GLOB.mam_ears_list
if(new_ears)
H.dna.features["mam_ears"] = new_ears
H.update_body()
else if (select_alteration == "Tail")
var/new_tail
new_tail = input(owner, "Choose your character's tail:", "Tail Alteration") as null|anything in GLOB.mam_tails_list
if(new_tail)
H.dna.features["mam_tail"] = new_tail
if(new_tail != "None")
H.dna.features["taur"] = "None"
H.update_body()
else if (select_alteration == "Taur body")
var/new_taur
new_taur = input(owner, "Choose your character's tauric body:", "Taur Body Alteration") as null|anything in GLOB.taur_list
if(new_taur)
H.dna.features["taur"] = new_taur
if(new_taur != "None")
H.dna.features["mam_tail"] = "None"
H.dna.features["xenotail"] = "None"
H.update_body()
else
return
//misc
/mob/living/carbon/human/dummy
no_vore = TRUE
/mob/living/carbon/human/vore
devourable = TRUE

View File

@@ -9,7 +9,7 @@
item_flags = NEEDS_PERMIT
selfcharge = TRUE
cell_type = "/obj/item/stock_parts/cell/pulse"
icon = 'icons/obj/guns/VGguns.dmi'
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
/obj/item/gun/energy/megabuster/proto
name = "Proto-buster"
@@ -19,7 +19,7 @@
/obj/item/gun/energy/mmlbuster
name = "Buster Cannon"
desc = "An antique arm-mounted buster cannon."
icon = 'icons/obj/guns/VGguns.dmi'
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
icon_state = "mmlbuster"
item_state = "mmlbuster"
w_class = WEIGHT_CLASS_SMALL

View File

@@ -7,8 +7,8 @@
cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
ammo_x_offset = 2
shaded_charge = 1
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'
/obj/item/gun/energy/plasma/rifle
@@ -16,7 +16,7 @@
desc = "A state of the art cannon utilizing plasma in a uranium-235 lined core to output hi-power, radiating bolts of energy."
icon_state = "alienrifle"
item_state = null
icon = 'icons/obj/guns/VGguns.dmi'
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
w_class = WEIGHT_CLASS_BULKY
ammo_type = list(/obj/item/ammo_casing/energy/plasmagun/rifle)
ammo_x_offset = 4
@@ -28,7 +28,7 @@
desc = "A state of the art rifle utilizing plasma in a uranium-235 lined core to output radiating bolts of energy."
icon_state = "lightalienrifle"
item_state = null
icon = 'icons/obj/guns/VGguns.dmi'
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
ammo_type = list(/obj/item/ammo_casing/energy/plasmagun/light)
ammo_x_offset = 2
@@ -38,7 +38,7 @@
desc = "A plasma MP40k. Ich liebe den geruch von plasma am morgen."
icon_state = "PlasMP"
item_state = null
icon = 'icons/obj/guns/VGguns.dmi'
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
ammo_type = list(/obj/item/ammo_casing/energy/plasmagun/MP40k)
ammo_x_offset = 3
@@ -49,21 +49,21 @@
desc = "A laser rifle issued to high ranking members of a certain shadow corporation."
icon_state = "xcomlasergun"
item_state = null
icon = 'icons/obj/guns/VGguns.dmi'
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
ammo_type = list(/obj/item/ammo_casing/energy/lasergun)
ammo_x_offset = 4
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'
/obj/item/gun/energy/laser/LaserAK
name = "Laser AK470"
desc = "A laser AK. Death solves all problems -- No man, no problem."
icon_state = "LaserAK"
item_state = null
icon = 'icons/obj/guns/VGguns.dmi'
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
ammo_type = list(/obj/item/ammo_casing/energy/laser)
ammo_x_offset = 4
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'

View File

@@ -6,14 +6,14 @@
damage_type = BURN
hitsound = 'sound/weapons/sear.ogg'
hitsound_wall = 'sound/weapons/effects/searwall.ogg'
icon = 'icons/obj/VGprojectile.dmi'
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
icon = 'modular_citadel/icons/obj/VGprojectile.dmi'
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'
/obj/item/projectile/energy/megabuster
name = "buster pellet"
icon_state = "megabuster"
nodamage = 1
icon = 'icons/obj/VGprojectile.dmi'
lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
icon = 'modular_citadel/icons/obj/VGprojectile.dmi'
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'

View File

@@ -1,5 +1,5 @@
obj/item/projectile/energy/plasmabolt
icon = 'icons/obj/VGProjectile.dmi'
icon = 'modular_citadel/icons/obj/VGProjectile.dmi'
name = "plasma bolt"
icon_state = "plasma"
flag = "energy"

View File

@@ -334,6 +334,14 @@
limb.icon_state = "[species_id]_[body_zone]_[icon_gender]"
else
limb.icon_state = "[species_id]_[body_zone]"
// Citadel Start
if(should_draw_citadel)
limb.icon = 'modular_citadel/icons/mob/mutant_bodyparts.dmi'
if(should_draw_gender)
limb.icon_state = "[species_id]_[body_zone]_[icon_gender]"
else
limb.icon_state = "[species_id]_[body_zone]"
// Citadel End
if(aux_zone)
aux = image(limb.icon, "[species_id]_[aux_zone]", -aux_layer, image_dir)
. += aux