LOCAL SUNE PORTS... OH GOD WHAT HAPPENED

That feel when you're in the 'Oh, well while I'm here...' mindset.
This commit is contained in:
Poojawa
2018-03-18 09:02:13 -05:00
parent 02c3f6d0a0
commit 796e22beac
91 changed files with 1477 additions and 1102 deletions
+14 -14
View File
@@ -7,7 +7,7 @@
icon_state = "hardsuit0-nazi"
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
item_color = "nazi"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/nazi
name = "nazi hardsuit"
@@ -18,7 +18,7 @@
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/melee/)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/nazi
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/soviet
name = "soviet hardhelmet"
@@ -27,7 +27,7 @@
icon_state = "hardsuit0-soviet"
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
item_color = "soviet"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/soviet
name = "soviet hardsuit"
@@ -38,7 +38,7 @@
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/melee/)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/soviet
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/knight
name = "Space-Knight helm"
@@ -48,7 +48,7 @@
armor = list(melee = 60, bullet = 40, laser = 40,energy = 30, bomb = 50, bio = 100, rad = 60)
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
item_color="knight"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/knight
name = "Space-Knight armour"
@@ -61,7 +61,7 @@
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
siemens_coefficient = 0.5
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/knight/black
name = "Black Knight's helm"
@@ -70,7 +70,7 @@
item_state = "hardsuit0-blackknight"
armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60)
item_color="blackknight"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/knight/black
name = "Black Knight's armour"
@@ -79,7 +79,7 @@
item_state = "hardsuit-blackknight"
armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/black
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/knight/solaire
name = "Solar helm"
@@ -88,7 +88,7 @@
item_state = "hardsuit0-solaire"
armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100)
item_color="solaire"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/knight/solaire
name = "Solar armour"
@@ -97,7 +97,7 @@
item_state = "hardsuit-solaire"
armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/solaire
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/hardsuit/t51b
name = "T-51b Power Armor"
@@ -106,7 +106,7 @@
item_state = "hardsuit0-t51b"
armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100)
item_color="t51b"
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/suit/space/hardsuit/t51b
name = "T-51b Power Armor"
@@ -115,7 +115,7 @@
item_state = "hardsuit-t51b"
armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/t51b
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/head/helmet/space/bomberman
@@ -125,7 +125,7 @@
item_state = "bomberman"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
siemens_coefficient = 0
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
obj/item/clothing/suit/space/bomberman
name = "Bomberman's suit"
@@ -136,4 +136,4 @@ obj/item/clothing/suit/space/bomberman
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
siemens_coefficient = 0
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
icon = 'icons/obj/clothing/vg_clothes.dmi'
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'