Merge branch 'master' into TGUI_Next_Nanites
This commit is contained in:
@@ -3,7 +3,7 @@
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/mob/living/carbon/Initialize()
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. = ..()
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create_reagents(1000)
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create_reagents(1000, NONE, NO_REAGENTS_VALUE)
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update_body_parts() //to update the carbon's new bodyparts appearance
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GLOB.carbon_list += src
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blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio)
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@@ -394,10 +394,10 @@
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if(invisible_man)
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. += "...?"
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else
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var/flavor = print_flavor_text()
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var/flavor = print_flavor_text(flavor_text)
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if(flavor)
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. += flavor
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var/temp_flavor = print_flavor_text_2()
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var/temp_flavor = print_flavor_text(flavor_text_2)
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if(temp_flavor)
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. += temp_flavor
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SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
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@@ -9,6 +9,8 @@
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verbs += /mob/living/proc/mob_sleep
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verbs += /mob/living/proc/lay_down
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verbs += /mob/living/carbon/human/proc/underwear_toggle //fwee
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verbs += /mob/proc/set_flavor
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verbs += /mob/proc/set_flavor_2
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//initialize limbs first
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create_bodyparts()
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@@ -5,7 +5,7 @@
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pressure_resistance = 25
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can_buckle = TRUE
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buckle_lying = FALSE
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mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
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mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
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//Hair colour and style
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var/hair_color = "000"
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var/hair_style = "Bald"
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@@ -76,7 +76,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/list/species_traits = list()
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// generic traits tied to having the species
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var/list/inherent_traits = list()
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var/list/inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
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var/inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID
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var/attack_verb = "punch" // punch-specific attack verb
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var/sound/attack_sound = 'sound/weapons/punch1.ogg'
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@@ -1264,10 +1264,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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H.update_mutant_bodyparts()
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/datum/species/proc/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
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if(chem.type == exotic_blood)
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if(chem.type == exotic_blood && !istype(exotic_blood, /datum/reagent/blood))
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H.blood_volume = min(H.blood_volume + round(chem.volume, 0.1), BLOOD_VOLUME_MAXIMUM)
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H.reagents.del_reagent(chem.type)
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return 1
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return TRUE
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return FALSE
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/datum/species/proc/check_weakness(obj/item, mob/living/attacker)
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@@ -4,7 +4,7 @@
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say_mod = "states"
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species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
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inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_LIMBATTACHMENT)
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inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
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inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
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meat = null
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gib_types = /obj/effect/gibspawner/robot
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damage_overlay_type = "synth"
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@@ -3,7 +3,7 @@
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id = "fly"
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say_mod = "buzzes"
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species_traits = list(NOEYES)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
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inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BUG
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mutanttongue = /obj/item/organ/tongue/fly
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mutantliver = /obj/item/organ/liver/fly
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mutantstomach = /obj/item/organ/stomach/fly
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@@ -13,22 +13,23 @@
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exotic_bloodtype = "BUG"
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/datum/species/fly/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
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if(chem.type == /datum/reagent/toxin/pestkiller)
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if(istype(chem, /datum/reagent/toxin/pestkiller))
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H.adjustToxLoss(3)
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H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
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return 1
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/datum/species/fly/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
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if(istype(chem, /datum/reagent/consumable))
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return TRUE
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else if(istype(chem, /datum/reagent/consumable))
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var/datum/reagent/consumable/nutri_check = chem
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if(nutri_check.nutriment_factor > 0)
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var/turf/pos = get_turf(H)
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H.vomit(0, FALSE, FALSE, 2, TRUE)
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var/obj/effect/decal/cleanable/vomit/V = locate() in pos
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if(V)
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H.reagents.trans_id_to(V, chem, chem.volume)
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playsound(pos, 'sound/effects/splat.ogg', 50, 1)
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H.visible_message("<span class='danger'>[H] vomits on the floor!</span>", \
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"<span class='userdanger'>You throw up on the floor!</span>")
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..()
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return TRUE
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return ..()
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/datum/species/fly/check_weakness(obj/item/weapon, mob/living/attacker)
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if(istype(weapon, /obj/item/melee/flyswatter))
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@@ -4,7 +4,7 @@
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id = "iron golem"
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species_traits = list(NOBLOOD,MUTCOLORS,NO_UNDERWEAR,NOGENITALS,NOAROUSAL)
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inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
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inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
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inherent_biotypes = MOB_HUMANOID|MOB_MINERAL
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mutant_organs = list(/obj/item/organ/adamantine_resonator)
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speedmod = 2
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armor = 55
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@@ -308,7 +308,8 @@
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if(chem.type == /datum/reagent/toxin/plantbgone)
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H.adjustToxLoss(3)
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H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
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return 1
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return TRUE
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return ..()
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//Radioactive
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/datum/species/golem/uranium
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@@ -622,12 +623,11 @@
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if(chem.type == /datum/reagent/water/holywater)
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H.adjustFireLoss(4)
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H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
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if(chem.type == /datum/reagent/fuel/unholywater)
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else if(chem.type == /datum/reagent/fuel/unholywater)
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H.adjustBruteLoss(-4)
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H.adjustFireLoss(-4)
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H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
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return ..()
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/datum/species/golem/clockwork
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name = "Clockwork Golem"
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@@ -638,6 +638,7 @@
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species_traits = list(NOBLOOD,NO_UNDERWEAR,NOEYES,NOGENITALS,NOAROUSAL)
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inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
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inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
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inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
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armor = 20 //Reinforced, but much less so to allow for fast movement
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attack_verb = "smash"
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attack_sound = 'sound/magic/clockwork/anima_fragment_attack.ogg'
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@@ -694,7 +695,7 @@
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Being made of cloth, your body is magic resistant and faster than that of other golems, but weaker and less resilient."
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species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL) //no mutcolors, and can burn
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inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_NOBREATH,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_CHUNKYFINGERS)
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inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
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inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
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armor = 15 //feels no pain, but not too resistant
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burnmod = 2 // don't get burned
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speedmod = 1 // not as heavy as stone
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@@ -1017,7 +1018,7 @@
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else
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playsound(get_turf(owner),'sound/magic/RATTLEMEBONES.ogg', 100)
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for(var/mob/living/L in orange(7, get_turf(owner)))
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if((MOB_UNDEAD in L.mob_biotypes) || isgolem(L) || HAS_TRAIT(L, TRAIT_RESISTCOLD))
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if((L.mob_biotypes & MOB_UNDEAD) || isgolem(L) || HAS_TRAIT(L, TRAIT_RESISTCOLD))
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return //Do not affect our brothers
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to_chat(L, "<span class='cultlarge'>A spine-chilling sound chills you to the bone!</span>")
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@@ -5,8 +5,8 @@
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say_mod = "hisses"
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR,WINGCOLOR)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
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mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
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inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_REPTILE
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mutanttongue = /obj/item/organ/tongue/lizard
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mutanttail = /obj/item/organ/tail/lizard
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coldmod = 1.5
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@@ -57,6 +57,7 @@
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H.adjustToxLoss(3)
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H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
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return TRUE
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return ..()
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/datum/species/mush/handle_mutant_bodyparts(mob/living/carbon/human/H, forced_colour)
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forced_colour = FALSE
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@@ -6,7 +6,7 @@
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meat = /obj/item/stack/sheet/mineral/plasma
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species_traits = list(NOBLOOD,NOTRANSSTING,NOGENITALS)
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inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_NOHUNGER,TRAIT_CALCIUM_HEALER)
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inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
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inherent_biotypes = MOB_HUMANOID|MOB_MINERAL
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mutantlungs = /obj/item/organ/lungs/plasmaman
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mutanttongue = /obj/item/organ/tongue/bone/plasmaman
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mutantliver = /obj/item/organ/liver/plasmaman
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@@ -50,7 +50,8 @@
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if(chem.type == /datum/reagent/toxin/plantbgone)
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H.adjustToxLoss(3)
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H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
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return 1
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return TRUE
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return ..()
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/datum/species/pod/on_hit(obj/item/projectile/P, mob/living/carbon/human/H)
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switch(P.type)
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@@ -70,14 +71,42 @@
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if(/obj/item/projectile/energy/florayield)
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H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL)
|
||||
|
||||
|
||||
/datum/species/pod/pseudo_weak
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name = "Anthromorphic Plant"
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id = "podweak"
|
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limbs_id = "pod"
|
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS)
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "legs")
|
||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
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limbs_id = "pod"
|
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light_nutrition_gain_factor = 7.5
|
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light_bruteheal = 0.2
|
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light_burnheal = 0.2
|
||||
light_toxheal = 0.7
|
||||
|
||||
/datum/species/pod/pseudo_weak/spec_death(gibbed, mob/living/carbon/human/H)
|
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if(H)
|
||||
stop_wagging_tail(H)
|
||||
|
||||
/datum/species/pod/pseudo_weak/spec_stun(mob/living/carbon/human/H,amount)
|
||||
if(H)
|
||||
stop_wagging_tail(H)
|
||||
. = ..()
|
||||
|
||||
/datum/species/pod/pseudo_weak/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
|
||||
/datum/species/pod/pseudo_weak/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
|
||||
/datum/species/pod/pseudo_weak/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/pod/pseudo_weak/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
|
||||
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
mutanttongue = /obj/item/organ/tongue/bone
|
||||
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
|
||||
disliked_food = NONE
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
sexes = 0
|
||||
species_traits = list(NOTRANSSTING,NOGENITALS,NOAROUSAL) //all of these + whatever we inherit from the real species
|
||||
inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOBREATH)
|
||||
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
dangerous_existence = 1
|
||||
blacklisted = 1
|
||||
meat = null
|
||||
@@ -39,9 +39,8 @@
|
||||
if(chem.type == /datum/reagent/medicine/synthflesh)
|
||||
chem.reaction_mob(H, TOUCH, 2 ,0) //heal a little
|
||||
H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
|
||||
return 1
|
||||
else
|
||||
return ..()
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/species/synth/proc/assume_disguise(datum/species/S, mob/living/carbon/human/H)
|
||||
@@ -124,4 +123,4 @@
|
||||
if (/datum/species/golem/bananium)
|
||||
speech_args[SPEECH_SPANS] |= SPAN_CLOWN
|
||||
if (/datum/species/golem/clockwork)
|
||||
speech_args[SPEECH_SPANS] |= SPAN_ROBOT
|
||||
speech_args[SPEECH_SPANS] |= SPAN_ROBOT
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,DRINKSBLOOD)
|
||||
inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
|
||||
exotic_bloodtype = "U"
|
||||
use_skintones = TRUE
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
|
||||
species_traits = list(NOBLOOD,NOZOMBIE,NOTRANSSTING)
|
||||
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_FAKEDEATH)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
mutanttongue = /obj/item/organ/tongue/zombie
|
||||
var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
|
||||
disliked_food = NONE
|
||||
|
||||
@@ -357,12 +357,12 @@
|
||||
if(istype(loc, /obj/structure/closet/crate/coffin)|| istype(loc, /obj/structure/closet/body_bag) || istype(loc, /obj/structure/bodycontainer))
|
||||
return
|
||||
|
||||
// No decay if formaldehyde in corpse or when the corpse is charred
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || HAS_TRAIT(src, TRAIT_HUSK))
|
||||
// No decay if formaldehyde/preservahyde in corpse or when the corpse is charred
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || HAS_TRAIT(src, TRAIT_HUSK) || reagents.has_reagent(/datum/reagent/preservahyde, 1))
|
||||
return
|
||||
|
||||
// Also no decay if corpse chilled or not organic/undead
|
||||
if(bodytemperature <= T0C-10 || (!(MOB_ORGANIC in mob_biotypes) && !(MOB_UNDEAD in mob_biotypes)))
|
||||
if((bodytemperature <= T0C-10) || !(mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)))
|
||||
return
|
||||
|
||||
// Wait a bit before decaying
|
||||
@@ -397,7 +397,7 @@
|
||||
if(O)
|
||||
O.on_life()
|
||||
else
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1)) // No organ decay if the body contains formaldehyde.
|
||||
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || reagents.has_reagent(/datum/reagent/preservahyde, 1)) // No organ decay if the body contains formaldehyde. Or preservahyde.
|
||||
return
|
||||
for(var/V in internal_organs)
|
||||
var/obj/item/organ/O = V
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
gender = NEUTER
|
||||
pass_flags = PASSTABLE
|
||||
ventcrawler = VENTCRAWLER_NUDE
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/monkey = 5, /obj/item/stack/sheet/animalhide/monkey = 1)
|
||||
type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab/monkey
|
||||
gib_type = /obj/effect/decal/cleanable/blood/gibs
|
||||
|
||||
Reference in New Issue
Block a user