diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index d13e6cce7a..6ab1d1859e 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -119,7 +119,7 @@ owner.update_disabled_bodyparts() /datum/brain_trauma/severe/paralysis/paraplegic - random_gain = FALSE + can_gain = FALSE paralysis_type = "legs" resilience = TRAUMA_RESILIENCE_ABSOLUTE diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index ed5ac0b49b..b7307b10e4 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -196,28 +196,28 @@ lose_text = null medical_record_text = "Patient has an untreatable impairment in motor function in the lower extremities." - /datum/quirk/paraplegic/add() +/datum/quirk/paraplegic/add() var/datum/brain_trauma/severe/paralysis/paraplegic/T = new() var/mob/living/carbon/human/H = quirk_holder H.gain_trauma(T, TRAUMA_RESILIENCE_ABSOLUTE) - /datum/quirk/paraplegic/on_spawn() +/datum/quirk/paraplegic/on_spawn() if(quirk_holder.buckled) // Handle late joins being buckled to arrival shuttle chairs. quirk_holder.buckled.unbuckle_mob(quirk_holder) - var/turf/T = get_turf(quirk_holder) + var/turf/T = get_turf(quirk_holder) var/obj/structure/chair/spawn_chair = locate() in T - var/obj/vehicle/ridden/wheelchair/wheels = new(T) + var/obj/vehicle/ridden/wheelchair/wheels = new(T) if(spawn_chair) // Makes spawning on the arrivals shuttle more consistent looking wheels.setDir(spawn_chair.dir) - wheels.buckle_mob(quirk_holder) + wheels.buckle_mob(quirk_holder) - // During the spawning process, they may have dropped what they were holding, due to the paralysis + // During the spawning process, they may have dropped what they were holding, due to the paralysis // So put the things back in their hands. - for(var/obj/item/I in T) + for(var/obj/item/I in T) if(I.fingerprintslast == quirk_holder.ckey) quirk_holder.put_in_hands(I) diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm index db032aaa4a..b8f4dbd4cc 100644 --- a/code/modules/surgery/bodyparts/bodyparts.dm +++ b/code/modules/surgery/bodyparts/bodyparts.dm @@ -225,7 +225,7 @@ set_disabled(is_disabled()) /obj/item/bodypart/proc/is_disabled() - if(has_trait(TRAIT_PARALYSIS)) + if(owner.has_trait(TRAIT_PARALYSIS)) return BODYPART_DISABLED_PARALYSIS if(can_dismember() && !owner.has_trait(TRAIT_NODISMEMBER)) . = disabled //inertia, to avoid limbs healing 0.1 damage and being re-enabled diff --git a/code/modules/vehicles/ridden.dm b/code/modules/vehicles/ridden.dm index 25a337bc22..ba37f39bb3 100644 --- a/code/modules/vehicles/ridden.dm +++ b/code/modules/vehicles/ridden.dm @@ -5,7 +5,7 @@ buckle_lying = FALSE default_driver_move = FALSE var/legs_required = 2 - var/arms_requires = 0 //why not? + var/arms_required = 0 //why not? /obj/vehicle/ridden/Initialize() . = ..() diff --git a/code/modules/vehicles/wheelchair.dm b/code/modules/vehicles/wheelchair.dm new file mode 100644 index 0000000000..a5ba06e6fb --- /dev/null +++ b/code/modules/vehicles/wheelchair.dm @@ -0,0 +1,110 @@ +/obj/vehicle/ridden/wheelchair //ported from Hippiestation (by Jujumatic) Then ported by Fermis from tg! + name = "wheelchair" + desc = "A chair with big wheels. It looks like you can move in this on your own." + icon = 'icons/obj/vehicles.dmi' + icon_state = "wheelchair" + layer = OBJ_LAYER + max_integrity = 100 + armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 30) //Wheelchairs aren't super tough yo + legs_required = 0 //You'll probably be using this if you don't have legs + canmove = TRUE + density = FALSE //Thought I couldn't fix this one easily, phew + arms_required = 1 + +/obj/vehicle/ridden/wheelchair/Initialize() + . = ..() + var/datum/component/riding/D = LoadComponent(/datum/component/riding) + D.vehicle_move_delay = 0 + D.set_vehicle_dir_layer(SOUTH, OBJ_LAYER) + D.set_vehicle_dir_layer(NORTH, ABOVE_MOB_LAYER) + D.set_vehicle_dir_layer(EAST, OBJ_LAYER) + D.set_vehicle_dir_layer(WEST, OBJ_LAYER) + +/obj/vehicle/ridden/wheelchair/ComponentInitialize() //Since it's technically a chair I want it to have chair properties + . = ..() + AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE, CALLBACK(src, .proc/can_user_rotate),CALLBACK(src, .proc/can_be_rotated),null) + +/obj/vehicle/ridden/wheelchair/obj_destruction(damage_flag) + new /obj/item/stack/rods(drop_location(), 1) + new /obj/item/stack/sheet/metal(drop_location(), 1) + ..() + +/obj/vehicle/ridden/wheelchair/Destroy() + if(has_buckled_mobs()) + var/mob/living/carbon/H = buckled_mobs[1] + unbuckle_mob(H) + return ..() + +/obj/vehicle/ridden/wheelchair/driver_move(mob/living/user, direction) + if(istype(user)) + if(canmove && (user.get_num_arms() < arms_required)) + to_chat(user, "You don't have enough arms to operate the wheels!") + canmove = FALSE + addtimer(VARSET_CALLBACK(src, canmove, TRUE), 20) + return FALSE + var/datum/component/riding/D = GetComponent(/datum/component/riding) + //1.5 (movespeed as of this change) multiplied by 6.7 gets ABOUT 10 (rounded), the old constant for the wheelchair that gets divided by how many arms they have + //if that made no sense this simply makes the wheelchair speed change along with movement speed delay + D.vehicle_move_delay = round(CONFIG_GET(number/movedelay/run_delay) * 6.7) / min(user.get_num_arms(), 2) + return ..() + +/obj/vehicle/ridden/wheelchair/Moved() + . = ..() + cut_overlays() + playsound(src, 'sound/effects/roll.ogg', 75, 1) + if(has_buckled_mobs()) + handle_rotation_overlayed() + + +/obj/vehicle/ridden/wheelchair/post_buckle_mob(mob/living/user) + . = ..() + handle_rotation_overlayed() + +/obj/vehicle/ridden/wheelchair/post_unbuckle_mob() + . = ..() + cut_overlays() + +/obj/vehicle/ridden/wheelchair/setDir(newdir) + ..() + handle_rotation(newdir) + +/obj/vehicle/ridden/wheelchair/wrench_act(mob/living/user, obj/item/I) //Attackby should stop it attacking the wheelchair after moving away during decon + to_chat(user, "You begin to detach the wheels...") + if(I.use_tool(src, user, 40, volume=50)) + to_chat(user, "You detach the wheels and deconstruct the chair.") + new /obj/item/stack/rods(drop_location(), 6) + new /obj/item/stack/sheet/metal(drop_location(), 4) + qdel(src) + return TRUE + +/obj/vehicle/ridden/wheelchair/proc/handle_rotation(direction) + if(has_buckled_mobs()) + handle_rotation_overlayed() + for(var/m in buckled_mobs) + var/mob/living/buckled_mob = m + buckled_mob.setDir(direction) + +/obj/vehicle/ridden/wheelchair/proc/handle_rotation_overlayed() + cut_overlays() + var/image/V = image(icon = icon, icon_state = "wheelchair_overlay", layer = FLY_LAYER, dir = src.dir) + add_overlay(V) + + + +/obj/vehicle/ridden/wheelchair/proc/can_be_rotated(mob/living/user) + return TRUE + +/obj/vehicle/ridden/wheelchair/proc/can_user_rotate(mob/living/user) + var/mob/living/L = user + if(istype(L)) + if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return FALSE + if(isobserver(user) && CONFIG_GET(flag/ghost_interaction)) + return TRUE + return FALSE + +/obj/vehicle/ridden/wheelchair/the_whip/driver_move(mob/living/user, direction) + if(istype(user)) + var/datum/component/riding/D = GetComponent(/datum/component/riding) + D.vehicle_move_delay = round(CONFIG_GET(number/movedelay/run_delay) * 6.7) / user.get_num_arms() + return ..() diff --git a/tgstation.dme b/tgstation.dme index f2cef76dd9..66d883433a 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -2505,22 +2505,10 @@ #include "code\modules\research\designs\AI_module_designs.dm" #include "code\modules\research\designs\biogenerator_designs.dm" #include "code\modules\research\designs\bluespace_designs.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_all_misc.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_cargo .dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_engi.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_medical.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sci.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sec.dm" #include "code\modules\research\designs\computer_part_designs.dm" #include "code\modules\research\designs\electronics_designs.dm" #include "code\modules\research\designs\equipment_designs.dm" #include "code\modules\research\designs\limbgrower_designs.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_all_misc.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_cargo.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_engi.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_medical.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_sci.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_service.dm" #include "code\modules\research\designs\mecha_designs.dm" #include "code\modules\research\designs\mechfabricator_designs.dm" #include "code\modules\research\designs\medical_designs.dm" @@ -2538,6 +2526,18 @@ #include "code\modules\research\designs\autolathe_desings\autolathe_designs_sec_and_hacked.dm" #include "code\modules\research\designs\autolathe_desings\autolathe_designs_tcomms_and_misc.dm" #include "code\modules\research\designs\autolathe_desings\autolathe_designs_tools.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_all_misc.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_cargo .dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_engi.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_medical.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sci.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sec.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_all_misc.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_cargo.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_engi.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_medical.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_sci.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_service.dm" #include "code\modules\research\machinery\_production.dm" #include "code\modules\research\machinery\circuit_imprinter.dm" #include "code\modules\research\machinery\departmental_circuit_imprinter.dm" @@ -2766,6 +2766,7 @@ #include "code\modules\vehicles\speedbike.dm" #include "code\modules\vehicles\vehicle_actions.dm" #include "code\modules\vehicles\vehicle_key.dm" +#include "code\modules\vehicles\wheelchair.dm" #include "code\modules\vehicles\cars\car.dm" #include "code\modules\vehicles\cars\clowncar.dm" #include "code\modules\vending\_vending.dm"