diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index d42b11f776..c375a8f6e0 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -11,7 +11,7 @@ opacity = 0 anchored = TRUE density = FALSE - layer = WALL_OBJ_LAYER + layer = EDGED_TURF_LAYER mouse_opacity = MOUSE_OPACITY_TRANSPARENT var/amount = 3 animate_movement = 0 @@ -216,6 +216,7 @@ density = TRUE opacity = 1 // changed in New() anchored = TRUE + layer = EDGED_TURF_LAYER resistance_flags = FIRE_PROOF | ACID_PROOF name = "foamed metal" desc = "A lightweight foamed metal wall." @@ -265,7 +266,6 @@ icon_state = "atmos_resin" alpha = 120 max_integrity = 10 - layer = EDGED_TURF_LAYER /obj/structure/foamedmetal/resin/Initialize() . = ..()