fixes some fun limb code

This commit is contained in:
DeltaFire
2020-10-03 21:51:49 +02:00
parent 56ddfae693
commit 79af981467
5 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(vending_products)
if(5) // limb squish!
for(var/i in C.bodyparts)
var/obj/item/bodypart/squish_part = i
if(squish_part.is_organic_limb())
if(squish_part.is_organic_limb() || squish_part.render_like_organic)
var/type_wound = pick(list(/datum/wound/blunt/critical, /datum/wound/blunt/severe, /datum/wound/blunt/moderate))
squish_part.force_wound_upwards(type_wound)
else