conflicts

This commit is contained in:
LetterJay
2017-10-28 01:16:26 -05:00
parent 62273a3867
commit 79d6f42dfd
3 changed files with 20 additions and 3 deletions
@@ -1,3 +1,20 @@
/obj/item/clothing/neck
name = "necklace"
icon = 'icons/obj/clothing/neck.dmi'
body_parts_covered = NECK
slot_flags = SLOT_NECK
strip_delay = 40
equip_delay_other = 40
/obj/item/clothing/neck/worn_overlays(isinhands = FALSE)
. = list()
if(!isinhands)
if(body_parts_covered & HEAD)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
/obj/item/clothing/neck/tie
name = "tie"
desc = "A neosilk clip-on tie."
@@ -162,4 +179,4 @@
desc = "Damn, it feels good to be a gangster."
icon = 'icons/obj/clothing/neck.dmi'
icon_state = "bling"
item_color = "bling"
item_color = "bling"
+1 -1
View File
@@ -35,4 +35,4 @@
target.adjustBrainLoss(100)
else
user.visible_message("<span class='warning'>[user] accidentally stabs [target] right in the brain! Or would have, if [target] had a brain.</span>", "<span class='warning'>You accidentally stab [target] right in the brain! Or would have, if [target] had a brain.</span>")
return FALSE
return FALSE