Changes a lot of ticker and ticker.mode checks to SSticker.hasRoundStarted
This commit is contained in:
@@ -238,7 +238,7 @@
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if("showgm")
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if(!check_rights(R_ADMIN))
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return
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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else if (SSticker.mode)
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alert("The game mode is [SSticker.mode.name]")
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@@ -327,7 +327,7 @@
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if("traitor_all")
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if(!check_rights(R_FUN))
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return
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN)
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@@ -1170,7 +1170,7 @@
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if(!check_rights(R_ADMIN))
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return
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if(SSticker && SSticker.mode)
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if(SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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var/dat = {"<B>What mode do you wish to play?</B><HR>"}
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for(var/mode in config.modes)
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@@ -1184,7 +1184,7 @@
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if(!check_rights(R_ADMIN))
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return
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if(SSticker && SSticker.mode)
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if(SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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if(GLOB.master_mode != "secret")
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return alert(usr, "The game mode has to be secret!", null, null, null, null)
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@@ -1199,7 +1199,7 @@
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if(!check_rights(R_ADMIN|R_SERVER))
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return
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if (SSticker && SSticker.mode)
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if (SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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GLOB.master_mode = href_list["c_mode2"]
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log_admin("[key_name(usr)] set the mode as [GLOB.master_mode].")
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@@ -1213,7 +1213,7 @@
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if(!check_rights(R_ADMIN|R_SERVER))
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return
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if(SSticker && SSticker.mode)
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if(SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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if(GLOB.master_mode != "secret")
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return alert(usr, "The game mode has to be secret!", null, null, null, null)
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@@ -1810,7 +1810,7 @@
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if(!check_rights(R_ADMIN))
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return
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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10
code/modules/admin/topic.dm.rej
Normal file
10
code/modules/admin/topic.dm.rej
Normal file
@@ -0,0 +1,10 @@
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diff a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm (rejected hunks)
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@@ -8,7 +8,7 @@
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if(href_list["ahelp"])
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if(!check_rights(R_ADMIN))
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return
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-
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+
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var/ahelp_ref = href_list["ahelp"]
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var/datum/admin_help/AH = locate(ahelp_ref)
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if(AH)
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@@ -207,7 +207,7 @@ GLOBAL_PROTECT(AdminProcCall)
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set category = "Fun"
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set name = "Make Robot"
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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@@ -223,7 +223,7 @@ GLOBAL_PROTECT(AdminProcCall)
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set category = "Fun"
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set name = "Make Blob"
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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@@ -241,7 +241,7 @@ GLOBAL_PROTECT(AdminProcCall)
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set category = "Fun"
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set name = "Make Simple Animal"
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("Wait until the game starts")
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return
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@@ -289,7 +289,7 @@ GLOBAL_PROTECT(AdminProcCall)
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set category = "Fun"
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set name = "Make Alien"
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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@@ -306,7 +306,7 @@ GLOBAL_PROTECT(AdminProcCall)
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set category = "Fun"
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set name = "Make slime"
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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@@ -417,7 +417,7 @@ GLOBAL_PROTECT(AdminProcCall)
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set category = "Admin"
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set name = "Grant Full Access"
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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@@ -1,6 +1,6 @@
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GLOBAL_VAR_INIT(highlander, FALSE)
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/client/proc/only_one() //Gives everyone kilts, berets, claymores, and pinpointers, with the objective to hijack the emergency shuttle.
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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GLOB.highlander = TRUE
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@@ -79,7 +79,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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Activate it in your hand, and it will lead to the nearest target. Attack the nuclear authentication disk with it, and you will store it.</span>")
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/proc/only_me()
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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@@ -701,7 +701,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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set name = "Make Everyone Random"
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set desc = "Make everyone have a random appearance. You can only use this before rounds!"
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if(SSticker && SSticker.mode)
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if(SSticker.HasRoundStarted())
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to_chat(usr, "Nope you can't do this, the game's already started. This only works before rounds!")
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return
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