Changes a lot of ticker and ticker.mode checks to SSticker.hasRoundStarted
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@@ -1,6 +1,6 @@
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GLOBAL_VAR_INIT(highlander, FALSE)
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/client/proc/only_one() //Gives everyone kilts, berets, claymores, and pinpointers, with the objective to hijack the emergency shuttle.
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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GLOB.highlander = TRUE
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@@ -79,7 +79,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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Activate it in your hand, and it will lead to the nearest target. Attack the nuclear authentication disk with it, and you will store it.</span>")
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/proc/only_me()
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if(!SSticker || !SSticker.mode)
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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