Merge pull request #34620 from ShizCalev/color-correction
Corrects tile color defines
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committed by
CitadelStationBot
parent
c6f227fc18
commit
7a6796eb76
+17
-16
@@ -1,12 +1,12 @@
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// This is eventualy for wjohn to add more color standardization stuff like I keep asking him >:(
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// This is eventually for wjohn to add more color standardization stuff like I keep asking him >:(
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#define COLOR_INPUT_DISABLED "#F0F0F0"
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#define COLOR_INPUT_ENABLED "#D3B5B5"
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#define COLOR_WHITE "#FFFFFF"
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#define COLOR_WHITE "#EEEEEE"
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#define COLOR_SILVER "#C0C0C0"
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#define COLOR_GRAY "#808080"
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#define COLOR_FLOORTILE_GRAY "#8D8C8C"
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#define COLOR_FLOORTILE_GRAY "#8D8B8B"
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#define COLOR_ALMOST_BLACK "#333333"
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#define COLOR_BLACK "#000000"
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#define COLOR_RED "#FF0000"
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@@ -14,25 +14,26 @@
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#define COLOR_MAROON "#800000"
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#define COLOR_YELLOW "#FFFF00"
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#define COLOR_OLIVE "#808000"
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#define COLOR_LIME "#00FF00"
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#define COLOR_LIME "#32CD32"
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#define COLOR_GREEN "#008000"
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#define COLOR_CYAN "#00FFFF"
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#define COLOR_TEAL "#008080"
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#define COLOR_BLUE "#0000FF"
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#define COLOR_BLUE_LIGHT "#33CCFF"
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#define COLOR_NAVY "#000080"
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#define COLOR_PINK "#FF00FF"
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#define COLOR_PINK "#FFC0CB"
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#define COLOR_MAGENTA "#FF00FF"
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#define COLOR_PURPLE "#800080"
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#define COLOR_ORANGE "#FF9900"
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#define COLOR_BEIGE "#CEB689"
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#define COLOR_BLUE_GRAY "#6A97B0"
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#define COLOR_BROWN "#B19664"
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#define COLOR_DARK_BROWN "#917448"
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#define COLOR_DARK_ORANGE "#B95A00"
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#define COLOR_GREEN_GRAY "#8DAF6A"
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#define COLOR_RED_GRAY "#AA5F61"
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#define COLOR_PALE_BLUE_GRAY "#8BBBD5"
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#define COLOR_PALE_GREEN_GRAY "#AED18B"
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#define COLOR_PALE_RED_GRAY "#CC9090"
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#define COLOR_PALE_PURPLE_GRAY "#BDA2BA"
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#define COLOR_PURPLE_GRAY "#A2819E"
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#define COLOR_BLUE_GRAY "#75A2BB"
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#define COLOR_BROWN "#BA9F6D"
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#define COLOR_DARK_BROWN "#997C4F"
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#define COLOR_DARK_ORANGE "#C3630C"
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#define COLOR_GREEN_GRAY "#99BB76"
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#define COLOR_RED_GRAY "#B4696A"
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#define COLOR_PALE_BLUE_GRAY "#98C5DF"
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#define COLOR_PALE_GREEN_GRAY "#B7D993"
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#define COLOR_PALE_RED_GRAY "#D59998"
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#define COLOR_PALE_PURPLE_GRAY "#CBB1CA"
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#define COLOR_PURPLE_GRAY "#AE8CA8"
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@@ -13,6 +13,7 @@
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//#define TURF_LAYER 2 //For easy recordkeeping; this is a byond define
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#define MID_TURF_LAYER 2.02
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#define HIGH_TURF_LAYER 2.03
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#define TURF_PLATING_DECAL_LAYER 2.031
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#define TURF_DECAL_LAYER 2.039 //Makes turf decals appear in DM how they will look inworld.
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#define ABOVE_OPEN_TURF_LAYER 2.04
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#define CLOSED_TURF_LAYER 2.05
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