* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors

* based cyberboss.

* you'd think github would suck less.

* vendors

* tweaks and specialty vendors.

* map things

* go away shitty omega

* qdeletion spam supress, maps.txt tweaks

* shuttle lights
This commit is contained in:
Poojawa
2017-03-22 02:55:33 -05:00
committed by GitHub
parent fcc5e0e2f5
commit 7ad5e22830
12 changed files with 7332 additions and 127735 deletions
+2 -2
View File
@@ -38,7 +38,7 @@ var/datum/controller/subsystem/atoms/SSatoms
if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
if(QDELETED(A))
if(!(NewQdelList[A.type]))
stack_trace("Found new qdeletion in type [A.type]!")
WARNING("Found new qdeletion in type [A.type]!")
NewQdelList[A.type] = TRUE
continue
var/start_tick = world.time
@@ -56,7 +56,7 @@ var/datum/controller/subsystem/atoms/SSatoms
if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
if(QDELETED(A))
if(!(NewQdelList[A.type]))
stack_trace("Found new qdeletion in type [A.type]!")
WARNING("Found new qdeletion in type [A.type]!")
NewQdelList[A.type] = TRUE
continue
var/start_tick = world.time