* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors

* based cyberboss.

* you'd think github would suck less.

* vendors

* tweaks and specialty vendors.

* map things

* go away shitty omega

* qdeletion spam supress, maps.txt tweaks

* shuttle lights
This commit is contained in:
Poojawa
2017-03-22 02:55:33 -05:00
committed by GitHub
parent fcc5e0e2f5
commit 7ad5e22830
12 changed files with 7332 additions and 127735 deletions
@@ -8,7 +8,8 @@ again.
name = "map structure spawner"
var/list/spawn_list
/obj/effect/spawner/structure/New()
/obj/effect/spawner/structure/Initialize()
..()
if(spawn_list && spawn_list.len)
for(var/i = 1, i <= spawn_list.len, i++)
var/to_spawn = spawn_list[i]
@@ -30,4 +31,4 @@ again.
spawn_list = list(
/obj/structure/grille,
/obj/structure/window/reinforced/fulltile
)
)