Wew lad (#305)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors * based cyberboss. * you'd think github would suck less. * vendors * tweaks and specialty vendors. * map things * go away shitty omega * qdeletion spam supress, maps.txt tweaks * shuttle lights
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@@ -278,7 +278,7 @@ var/global/dmm_suite/preloader/_preloader = new
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instance_atom(members[index],members_attributes[index],xcrd,ycrd,zcrd,no_changeturf)
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//custom CHECK_TICK here because we don't want things created while we're sleeping to not initialize
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if(world.tick_usage > CURRENT_TICKLIMIT)
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if(TICK_CHECK)
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SSatoms.map_loader_stop()
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stoplag()
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SSatoms.map_loader_begin()
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