Wew lad (#305)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors * based cyberboss. * you'd think github would suck less. * vendors * tweaks and specialty vendors. * map things * go away shitty omega * qdeletion spam supress, maps.txt tweaks * shuttle lights
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@@ -5,6 +5,7 @@
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sustain the zombie, smashing open airlock doors and opening \
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child-safe caps on bottles."
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flags = NODROP|ABSTRACT|DROPDEL
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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icon = 'icons/effects/blood.dmi'
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icon_state = "bloodhand_left"
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var/icon_left = "bloodhand_left"
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