diff --git a/code/game/objects/structures/loot_pile.dm b/code/game/objects/structures/loot_pile.dm index bbcfacd9c1..b6249ec1e4 100644 --- a/code/game/objects/structures/loot_pile.dm +++ b/code/game/objects/structures/loot_pile.dm @@ -60,7 +60,7 @@ if(!safe_maint_items) safe_maint_items = list() for(var/A in GLOB.maintenance_loot) - if(ispath(A, /obj/item)) - safe_maint_items[A] = GLOB.maintenance_loot[A] + if(ispath(A, /obj/item)) + safe_maint_items[A] = GLOB.maintenance_loot[A] loot += safe_maint_items return ..()