This commit is contained in:
kevinz000
2020-01-27 17:51:59 -07:00
parent 0eb13d8f23
commit 7ae43a2249
2 changed files with 3 additions and 3 deletions

View File

@@ -33,7 +33,7 @@
var/burst_size = 1
/// The time between shots in burst.
var/burst_shot_delay = 3
/// The time between firing actions, this means between bursts if this is burst weapon.
/// The time between firing actions, this means between bursts if this is burst weapon. The reason this is 0 is because you are still, by default, limited by clickdelay.
var/fire_delay = 0
/// Last world.time this was fired
var/last_fire = 0

View File

@@ -162,10 +162,10 @@
recharge_newshot(TRUE)
/obj/item/gun/energy/proc/set_firemode_to_next(mob/user_for_feedback)
return set_firemode_index(current_firemode_index++, user_for_feedback)
return set_firemode_index(++current_firemode_index, user_for_feedback)
/obj/item/gun/energy/proc/set_firemode_to_prev(mob/user_for_feedback)
return set_firemode_index(current_firemode_index--, user_for_feedback)
return set_firemode_index(--current_firemode_index, user_for_feedback)
/obj/item/gun/energy/proc/get_firemode_index(casing_type)
var/obj/item/ammo_casing/energy/E = locate(casing_type) in ammo_type