more work
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@@ -5,10 +5,8 @@
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desc = "This implant was meant to prevent people from going hungry, but due to a flaw in its designs, it permanently produces a small amount of nutriment overtime."
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icon_state = "chest_implant"
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implant_color = "#006607"
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nutrition_amount = 20 //somewhere around 5 pounds
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hunger_threshold = NUTRITION_LEVEL_FULL
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poison_amount = 10
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message = "" //no message cuz spam is annoying
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/obj/item/organ/cyberimp/chest/mobility
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name = "Mobility Nanite Core"
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@@ -16,10 +14,11 @@
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icon_state = "chest_implant"
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implant_color = "#9034db"
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/obj/item/organ/cyberimp/chest/mobility/Insert(mob/living/carbon/M, special = 0)
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/obj/item/organ/cyberimp/chest/mobility/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE)
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..()
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ADD_TRAIT(M, TRAIT_NO_FAT_SLOWDOWN, src)
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/obj/item/organ/cyberimp/chest/mobility/Remove(mob/living/carbon/M, special = 0)
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/obj/item/organ/cyberimp/chest/mobility/Remove(special = FALSE)
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var/mob/living/carbon/human/M = owner
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REMOVE_TRAIT(M, TRAIT_NO_FAT_SLOWDOWN, src)
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..()
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