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/obj/structure/chair/bench
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name = "wooden bench"
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icon_state = "bench_middle"
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icon = 'hyperstation/icons/obj/bench.dmi'
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buildstackamount = 1
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buildstacktype = /obj/item/stack/sheet/mineral/wood
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/obj/structure/chair/bench/left
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icon_state = "bench_left"
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/obj/structure/chair/bench/right
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icon_state = "bench_right"
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