more work
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// yes, I COULD make it a seperate object from the surv capsule but the code needed is indeticle soo...
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/obj/item/survivalcapsule/reactor // the not-so-survival capsule
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name = "RMBK Reactor Beacon"
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desc = "A special bluespace beacon designed to implement a reactor into the hull of the ship or station that it is activated on."
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icon = 'icons/obj/device.dmi'
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icon_state = "beacon"
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template_id = "reactor"
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// yes, I COULD make it a seperate object from the surv capsule but the code needed is indeticle soo...
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/datum/map_template/shelter/reactor
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name = "RBMK Reactor"
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shelter_id = "reactor"
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description = "A reactor core, coolant and moderator loop not included."
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mappath = "_maps/templates/reactor_1.dmm"
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