more work
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//Jay Sparrow
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#define ROOMY = "ROOMY"
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//Sorry jay, I killed it.
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/obj/item/bluespace_thread
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name = "Bluespace Sewing Kit"
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desc = "Thread infused with bluespace dust to make your clothes a little more roomy. Current sewing technology already incorporates this, so thankfully, the days of needing these are long gone. Good souvenir though."
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icon = 'hyperstation/icons/obj/bluespace_thread.dmi'
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icon_state = "thread"
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item_state = "thread"
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var/uses = 5 //Give it a few charges so it can last through the shift
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w_class = WEIGHT_CLASS_TINY
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/obj/item/bluespace_thread/attack_obj(obj/O, mob/living/user)
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. = ..()
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if(!istype(O, /obj/item/clothing))
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user.show_message("<span class='notice'>You find yourself unable to stitch this.</span>", 1)
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return
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/obj/item/bluespace_thread/attack_self(mob/living/user)
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user.show_message("<span class='notice'>The spool has [uses] uses remaining.</span>", 1)
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//Let's add this to the loadout screen
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/datum/gear/bluespace_thread
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name = "Bluespace Sewing Kit"
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category =ITEM_SLOT_IN_BACKPACK
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path = /obj/item/bluespace_thread
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//Crafting recipe
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/datum/crafting_recipe/bluespace_thread
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name = "Bluespace Sewing Kit"
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result = /obj/item/bluespace_thread
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time = 40
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reqs = list(/obj/item/stack/ore/bluespace_crystal = 1,
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/obj/item/stack/sheet/cloth = 3)
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category = CAT_MISC
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