Merge pull request #8593 from Citadel-Station-13/changeling_adrenaline
Fixes adrenaline (it didn't actually work). Replaces traitor/ling adrenal omnizine with regenjelly (3x faster, but lasts shorter too), reworks changeling adrenals to scale burst stamina heal rather than flat 100
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@@ -1189,9 +1189,13 @@
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clamp_unconscious_to = 0,
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clamp_immobility_to = 0,
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reset_misc = TRUE,
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healing_chems = list("inaprovaline" = 3, "synaptizine" = 10, "omnizine" = 10, "stimulants" = 10),
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message = "<span class='boldnotice'>You feel a surge of energy!</span>"
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healing_chems = list("inaprovaline" = 3, "synaptizine" = 10, "regen_jelly" = 10, "stimulants" = 10),
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message = "<span class='boldnotice'>You feel a surge of energy!</span>",
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stamina_buffer_boost = 0, //restores stamina buffer rather than just health
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scale_stamina_loss_recovery, //defaults to null. if this is set, restores loss * this stamina. make sure it's a fraction.
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stamina_loss_recovery_bypass = 0 //amount of stamina loss to ignore during calculation
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)
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to_chat(src, message)
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if(AmountSleeping() > clamp_unconscious_to)
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SetSleeping(clamp_unconscious_to)
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if(AmountUnconscious() > clamp_unconscious_to)
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@@ -1200,7 +1204,10 @@
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SetStun(clamp_immobility_to)
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if(AmountKnockdown() > clamp_immobility_to)
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SetKnockdown(clamp_immobility_to)
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adjustStaminaLoss(max(0, -stamina_boost))
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adjustStaminaLoss(min(0, -stamina_boost))
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adjustStaminaLossBuffered(min(0, -stamina_buffer_boost))
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if(scale_stamina_loss_recovery)
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adjustStaminaLoss(min(-((getStaminaLoss() - stamina_loss_recovery_bypass) * scale_stamina_loss_recovery), 0))
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if(put_on_feet)
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resting = FALSE
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lying = FALSE
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