diff --git a/code/game/gamemodes/clock_cult/clock_effects/city_of_cogs_rift.dm b/code/game/gamemodes/clock_cult/clock_effects/city_of_cogs_rift.dm
index ab47f1af55..430e4ce5d2 100644
--- a/code/game/gamemodes/clock_cult/clock_effects/city_of_cogs_rift.dm
+++ b/code/game/gamemodes/clock_cult/clock_effects/city_of_cogs_rift.dm
@@ -10,7 +10,6 @@
light_power = 3
light_color = "#6A4D2F"
-
/obj/effect/clockwork/city_of_cogs_rift/singularity_act()
return
@@ -42,6 +41,13 @@
/obj/effect/clockwork/city_of_cogs_rift/CollidedWith(atom/movable/AM)
if(!QDELETED(AM))
+ if(isliving(AM))
+ var/mob/living/L = AM
+ if(L.client && !L.incapacitated())
+ L.visible_message("[L] starts climbing through [src]...", \
+ "You begin climbing through [src]...")
+ if(!do_after(L, 30, target = L))
+ return
beckon(AM)
/obj/effect/clockwork/city_of_cogs_rift/proc/beckon(atom/movable/AM)
diff --git a/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm b/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm
index 47ef4bf476..ee49c0e2c1 100644
--- a/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm
+++ b/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm
@@ -4,12 +4,20 @@
desc = "A faintly glowing image of an arrow on the ground. Convenient!"
icon_state = "servant_blocker"
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ anchored = TRUE
density = TRUE
+ CanAtmosPass = ATMOS_PASS_NO
+
+/obj/effect/clockwork/servant_blocker/Initialize()
+ . = ..()
+ air_update_turf(TRUE)
/obj/effect/clockwork/servant_blocker/Destroy(force)
if(!force)
return
+ var/turf/T = get_turf(src)
. = ..()
+ T.air_update_turf(TRUE)
/obj/effect/clockwork/servant_blocker/CanPass(atom/movable/M, turf/target)
var/list/target_contents = M.GetAllContents() + M
@@ -17,6 +25,13 @@
if(is_servant_of_ratvar(L) && get_dir(M, src) != dir && L.stat != DEAD) //Unless we're on the side the arrow is pointing directly away from, no-go
to_chat(L, "The space beyond here can't be accessed by you or other servants.")
return
+ if(isitem(M))
+ var/obj/item/I = M
+ if(is_servant_of_ratvar(I.thrownby)) //nice try!
+ return
+ return TRUE
+
+/obj/effect/clockwork/servant_blocker/BlockSuperconductivity()
return TRUE
/obj/effect/clockwork/servant_blocker/singularity_act()