okay we're starting to pass our blood type to bloodmeme now
STILL JUST FUCKING FOOTSTEPS LEFT THO GOD FUCKING DAMNIT
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@@ -322,6 +322,14 @@
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if(!dna.species)
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var/rando_race = pick(GLOB.roundstart_races)
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dna.species = new rando_race()
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if(isjellyperson(dna.species))
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dna.blood_type = "GEL"
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if(isipcperson(dna.species))
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dna.blood_type = "HF"
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if(isxenoperson(dna.species))
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dna.blood_type = "X*"
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if(islizard(dna.species))
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dna.blood_type = "L"
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//proc used to update the mob's appearance after its dna UI has been changed
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/mob/living/carbon/proc/updateappearance(icon_update=1, mutcolor_update=0, mutations_overlay_update=0)
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