[MIRROR] Zombies cease healing for 6 seconds after taking damage (#2897)
* Zombies cease healing for 6 seconds after taking damage (#30885) * Automatic changelog generation for PR #30056 [ci skip] * Delete AutoChangeLog-pr-30056.yml * Organic var for Organs * Update liver.dm * Zombie healing ceases in combat * Update zombies.dm * Update liver.dm * Update organ_internal.dm * TIMER_OVERRIDE * 2 equal signs * New condition structure * UNIQUE and OVERRIDE * Removes timer * Zombies cease healing for 6 seconds after taking damage
This commit is contained in:
committed by
Poojawa
parent
2757fae7e2
commit
7b7ddccbbc
@@ -1,3 +1,5 @@
|
||||
#define REGENERATION_DELAY 60 // After taking damage, how long it takes for automatic regeneration to begin
|
||||
|
||||
/datum/species/zombie
|
||||
// 1spooky
|
||||
name = "High Functioning Zombie"
|
||||
@@ -20,14 +22,21 @@
|
||||
armor = 20 // 120 damage to KO a zombie, which kills it
|
||||
speedmod = 2
|
||||
mutanteyes = /obj/item/organ/eyes/night_vision/zombie
|
||||
var/regen_cooldown = 0
|
||||
|
||||
/datum/species/zombie/infectious/spec_stun(mob/living/carbon/human/H,amount)
|
||||
. = min(2, amount)
|
||||
|
||||
/datum/species/zombie/infectious/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
|
||||
. = ..()
|
||||
if(.)
|
||||
regen_cooldown = world.time + REGENERATION_DELAY
|
||||
|
||||
/datum/species/zombie/infectious/spec_life(mob/living/carbon/C)
|
||||
. = ..()
|
||||
C.a_intent = INTENT_HARM // THE SUFFERING MUST FLOW
|
||||
C.heal_overall_damage(4,4)
|
||||
if(regen_cooldown < world.time)
|
||||
C.heal_overall_damage(4,4)
|
||||
if(prob(4))
|
||||
playsound(C, pick(spooks), 50, TRUE, 10)
|
||||
if(C.InCritical())
|
||||
@@ -56,3 +65,5 @@
|
||||
sexes = 0
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
|
||||
mutant_organs = list(/obj/item/organ/tongue/zombie)
|
||||
|
||||
#undef REGENERATION_DELAY
|
||||
|
||||
Reference in New Issue
Block a user