From 7b89ab66a2f9a5b4b808cbe69ddfac5b841933a6 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sat, 1 Jul 2017 23:21:03 -0500 Subject: [PATCH] Fixes reskinned guns being invisible (#1851) --- code/modules/projectiles/guns/ballistic.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index 7907403bd8..e5b84aae23 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -22,7 +22,7 @@ /obj/item/weapon/gun/ballistic/update_icon() ..() if(current_skin) - icon_state = "[current_skin][suppressed ? "-suppressed" : ""][sawn_state ? "-sawn" : ""]" + icon_state = "[unique_reskin[current_skin]][suppressed ? "-suppressed" : ""][sawn_state ? "-sawn" : ""]" else icon_state = "[initial(icon_state)][suppressed ? "-suppressed" : ""][sawn_state ? "-sawn" : ""]"