Medihound Fixes (#3462)

* fix borgs, tries new things

* TGUI experiment, Expanded resist

also cleans up some bad code we don't want to keep

* kinda important to have the right one

* I actually managed to compile tgui

* tgui fuckery

I hate UI building

* more tgui tweaks

and it finally compiles, again.

* Have I mentioned UIs are not my strong point?

Because they're really not

* updates to this shit thing.

Tgui button chem selection -> chem to inject needs to be fixed

* No.

* FUCKING, FINALLY
This commit is contained in:
Poojawa
2017-10-21 06:15:50 -05:00
committed by GitHub
parent 2dfbdaff30
commit 7b8e88ec7e
7 changed files with 287 additions and 270 deletions
@@ -387,9 +387,9 @@
/obj/item/device/analyzer/nose,
/obj/item/soap/tongue,
/obj/item/device/healthanalyzer,
/obj/item/device/dogborg/sleeper,
/obj/item/device/dogborg/sleeper/medihound,
/obj/item/twohanded/shockpaddles/hound,
/obj/item/reagent_containers/borghypo,
/obj/item/stack/medical/gauze/cyborg,
/obj/item/device/sensor_device)
emag_modules = list(/obj/item/dogborg/pounce)
ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical,