From 165f46b8365ee9c8df25c60230e2834085b9f410 Mon Sep 17 00:00:00 2001 From: necromanceranne Date: Thu, 13 Feb 2020 17:05:36 +1100 Subject: [PATCH] goodbye blood bullets --- code/modules/projectiles/projectile.dm | 4 ---- 1 file changed, 4 deletions(-) diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index a902c545b8..11605f8afb 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -185,10 +185,6 @@ else new /obj/effect/temp_visual/dir_setting/bloodsplatter(target_loca, splatter_dir, bloodtype_to_color()) - if(iscarbon(L) && !HAS_TRAIT(L, TRAIT_NOMARROW)) - var/mob/living/carbon/C = L - C.bleed(damage) - else L.add_splatter_floor(target_loca) else if(impact_effect_type && !hitscan) new impact_effect_type(target_loca, hitx, hity)