Forgot to comment out hypnoquirk.
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@@ -919,7 +919,7 @@
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GET_COMPONENT_FROM(mood, /datum/component/mood, H)
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GET_COMPONENT_FROM(mood, /datum/component/mood, H)
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switch(mood.sanity)
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switch(mood.sanity)
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if(SANITY_GREAT to INFINITY)
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if(SANITY_GREAT to INFINITY)
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speaktrigger += "I'm beyond elated!! "
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speaktrigger += "I'm beyond elated!! " //did you mean byond elated? hohoho
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if(SANITY_NEUTRAL to SANITY_GREAT)
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if(SANITY_NEUTRAL to SANITY_GREAT)
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speaktrigger += "I'm really happy! "
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speaktrigger += "I'm really happy! "
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if(SANITY_DISTURBED to SANITY_NEUTRAL)
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if(SANITY_DISTURBED to SANITY_NEUTRAL)
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@@ -933,15 +933,15 @@
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//Withdrawal
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//Withdrawal
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switch(E.withdrawalTick)
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switch(E.withdrawalTick)
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if(10 to 36)
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if(10 to 36) //denial
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speaktrigger += "I missed you, "
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speaktrigger += "I missed you, "
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if(36 to 66)
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if(36 to 66) //barganing
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speaktrigger += "I missed you, but I knew you'd come back for me! "
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speaktrigger += "I missed you, but I knew you'd come back for me! "
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if(66 to 90)
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if(66 to 90) //anger
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speaktrigger += "I couldn't take being away from you like that, "
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speaktrigger += "I couldn't take being away from you like that, "
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if(90 to 140)
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if(90 to 140) //depression
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speaktrigger += "I was so scared you'd never come back, "
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speaktrigger += "I was so scared you'd never come back, "
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if(140 to INFINITY)
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if(140 to INFINITY) //acceptance
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speaktrigger += "I'm hurt that you left me like that... I felt so alone... "
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speaktrigger += "I'm hurt that you left me like that... I felt so alone... "
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//hunger
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//hunger
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@@ -997,7 +997,7 @@
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if(80 to 120)
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if(80 to 120)
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speaktrigger += "My head feels like it's about to explode, "
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speaktrigger += "My head feels like it's about to explode, "
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if(120 to 160)
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if(120 to 160)
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speaktrigger += "You are the only thing keeping my brain sane, "
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speaktrigger += "You are the only thing keeping my mind sane, "
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if(160 to INFINITY)
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if(160 to INFINITY)
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speaktrigger += "I feel like I'm on the brink of losing my mind, "
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speaktrigger += "I feel like I'm on the brink of losing my mind, "
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@@ -1013,7 +1013,7 @@
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//collar
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//collar
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if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar))
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if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar))
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speaktrigger += "and thank you for the collar, "
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speaktrigger += "I love the collar you gave me, "
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//End
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//End
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if(H.lewd)
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if(H.lewd)
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speaktrigger += "[E.enthrallGender]!"
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speaktrigger += "[E.enthrallGender]!"
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@@ -364,7 +364,7 @@
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M.hallucination = max(0, M.hallucination - 5)
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M.hallucination = max(0, M.hallucination - 5)
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M.stuttering = max(0, M.stuttering - 5)
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M.stuttering = max(0, M.stuttering - 5)
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M.jitteriness = max(0, M.jitteriness - 5)
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M.jitteriness = max(0, M.jitteriness - 5)
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if(owner.getBrainLoss() >=60)
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if(owner.getBrainLoss() >=50)
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owner.adjustBrainLoss(-0.1)
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owner.adjustBrainLoss(-0.1)
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if(withdrawal == TRUE)
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if(withdrawal == TRUE)
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SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1")
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SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1")
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@@ -396,7 +396,7 @@
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if(prob(10))
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if(prob(10))
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if(owner.lewd)
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if(owner.lewd)
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to_chat(owner, "<i>I just need to be a good pet for [enthrallGender], they'll surely return if I'm a good pet.</i>")
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to_chat(owner, "<i>I just need to be a good pet for [enthrallGender], they'll surely return if I'm a good pet.</i>")
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owner.adjustBrainLoss(-1)
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owner.adjustBrainLoss(-1.5)
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if(66)
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if(66)
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SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1")
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SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1")
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var/message = "[(owner.lewd?"I feel so lost in this complicated world without [enthrallGender]..":"I have to return to [master]!")]"
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var/message = "[(owner.lewd?"I feel so lost in this complicated world without [enthrallGender]..":"I have to return to [master]!")]"
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