Merge branch 'master' into upstream-merge-37749
This commit is contained in:
@@ -95,7 +95,7 @@
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/Getmob(mob/M in GLOB.mob_list)
|
||||
/client/proc/Getmob(mob/M in GLOB.mob_list - GLOB.dummy_mob_list)
|
||||
set category = "Admin"
|
||||
set name = "Get Mob"
|
||||
set desc = "Mob to teleport"
|
||||
|
||||
@@ -708,6 +708,11 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target died")
|
||||
return
|
||||
if(cultist_to_summon.pulledby || cultist_to_summon.buckled)
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_summon] is being held in place!</span>")
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target restrained")
|
||||
return
|
||||
if(!iscultist(cultist_to_summon))
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_summon] is not a follower of the Geometer!</span>")
|
||||
fail_invoke()
|
||||
|
||||
@@ -493,10 +493,10 @@
|
||||
D.pixel_z = target.pixel_z
|
||||
if(do_mob(src, target, 100))
|
||||
to_chat(src, "<span class='info'>Dismantling complete.</span>")
|
||||
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal(target.loc)
|
||||
M.amount = 5
|
||||
var/atom/Tsec = target.drop_location()
|
||||
new /obj/item/stack/sheet/metal(Tsec, 5)
|
||||
for(var/obj/item/I in target.component_parts)
|
||||
I.forceMove(M.drop_location())
|
||||
I.forceMove(Tsec)
|
||||
var/obj/effect/temp_visual/swarmer/disintegration/N = new /obj/effect/temp_visual/swarmer/disintegration(get_turf(target))
|
||||
N.pixel_x = target.pixel_x
|
||||
N.pixel_y = target.pixel_y
|
||||
@@ -505,7 +505,7 @@
|
||||
if(istype(target, /obj/machinery/computer))
|
||||
var/obj/machinery/computer/C = target
|
||||
if(C.circuit)
|
||||
C.circuit.forceMove(M.drop_location())
|
||||
C.circuit.forceMove(Tsec)
|
||||
qdel(target)
|
||||
|
||||
|
||||
|
||||
@@ -34,8 +34,10 @@ Iconnery
|
||||
var/turf/T = loc
|
||||
if(level == 2 || !T.intact)
|
||||
showpipe = TRUE
|
||||
plane = GAME_PLANE
|
||||
else
|
||||
showpipe = FALSE
|
||||
plane = FLOOR_PLANE
|
||||
|
||||
if(!showpipe)
|
||||
return //no need to update the pipes if they aren't showing
|
||||
|
||||
@@ -157,9 +157,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
//get an assetdatum or make a new one
|
||||
/proc/get_asset_datum(var/type)
|
||||
if (!(type in GLOB.asset_datums))
|
||||
return new type()
|
||||
return GLOB.asset_datums[type]
|
||||
return GLOB.asset_datums[type] || new type()
|
||||
|
||||
/datum/asset
|
||||
var/_abstract = /datum/asset
|
||||
@@ -496,12 +494,21 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
)
|
||||
|
||||
/datum/asset/group/goonchat
|
||||
children = list(/datum/asset/simple/goonchat, /datum/asset/spritesheet/goonchat)
|
||||
children = list(
|
||||
/datum/asset/simple/jquery,
|
||||
/datum/asset/simple/goonchat,
|
||||
/datum/asset/spritesheet/goonchat
|
||||
)
|
||||
|
||||
/datum/asset/simple/jquery
|
||||
verify = FALSE
|
||||
assets = list(
|
||||
"jquery.min.js" = 'code/modules/goonchat/browserassets/js/jquery.min.js',
|
||||
)
|
||||
|
||||
/datum/asset/simple/goonchat
|
||||
verify = FALSE
|
||||
assets = list(
|
||||
"jquery.min.js" = 'code/modules/goonchat/browserassets/js/jquery.min.js',
|
||||
"json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js',
|
||||
"errorHandler.js" = 'code/modules/goonchat/browserassets/js/errorHandler.js',
|
||||
"browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js',
|
||||
|
||||
@@ -83,12 +83,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
//Mob preview
|
||||
var/icon/preview_icon = null
|
||||
|
||||
//Trait list
|
||||
var/list/positive_traits = list()
|
||||
var/list/negative_traits = list()
|
||||
var/list/neutral_traits = list()
|
||||
var/list/all_traits = list()
|
||||
var/list/character_traits = list()
|
||||
//Quirk list
|
||||
var/list/positive_quirks = list()
|
||||
var/list/negative_quirks = list()
|
||||
var/list/neutral_quirks = list()
|
||||
var/list/all_quirks = list()
|
||||
var/list/character_quirks = list()
|
||||
|
||||
//Jobs, uses bitflags
|
||||
var/job_civilian_high = 0
|
||||
@@ -120,6 +120,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
var/parallax
|
||||
|
||||
var/ambientocclusion = TRUE
|
||||
|
||||
var/uplink_spawn_loc = UPLINK_PDA
|
||||
|
||||
var/list/exp = list()
|
||||
@@ -193,9 +195,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<center><h2>Occupation Choices</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=job;task=menu'>Set Occupation Preferences</a><br></center>"
|
||||
if(CONFIG_GET(flag/roundstart_traits))
|
||||
dat += "<center><h2>Trait Setup</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=trait;task=menu'>Configure Traits</a><br></center>"
|
||||
dat += "<center><b>Current traits:</b> [all_traits.len ? all_traits.Join(", ") : "None"]</center>"
|
||||
dat += "<center><h2>Quirk Setup</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=trait;task=menu'>Configure Quirks</a><br></center>"
|
||||
dat += "<center><b>Current quirks:</b> [all_quirks.len ? all_quirks.Join(", ") : "None"]</center>"
|
||||
dat += "<h2>Identity</h2>"
|
||||
dat += "<table width='100%'><tr><td width='75%' valign='top'>"
|
||||
if(jobban_isbanned(user, "appearance"))
|
||||
@@ -490,6 +492,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "High"
|
||||
dat += "</a><br>"
|
||||
|
||||
dat += "<b>Ambient Occlusion:</b> <a href='?_src_=prefs;preference=ambientocclusion'>[ambientocclusion ? "Enabled" : "Disabled"]</a><br>"
|
||||
|
||||
dat += "</td><td width='300px' height='300px' valign='top'>"
|
||||
|
||||
dat += "<h2>Special Role Settings</h2>"
|
||||
@@ -855,20 +859,20 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
return job_engsec_low
|
||||
return 0
|
||||
|
||||
/datum/preferences/proc/SetTraits(mob/user)
|
||||
if(!SStraits)
|
||||
to_chat(user, "<span class='danger'>The trait subsystem is still initializing! Try again in a minute.</span>")
|
||||
/datum/preferences/proc/SetQuirks(mob/user)
|
||||
if(!SSquirks)
|
||||
to_chat(user, "<span class='danger'>The quirk subsystem is still initializing! Try again in a minute.</span>")
|
||||
return
|
||||
|
||||
var/list/dat = list()
|
||||
if(!SStraits.traits.len)
|
||||
dat += "The trait subsystem hasn't finished initializing, please hold..."
|
||||
if(!SSquirks.quirks.len)
|
||||
dat += "The quirk subsystem hasn't finished initializing, please hold..."
|
||||
dat += "<center><a href='?_src_=prefs;preference=trait;task=close'>Done</a></center><br>"
|
||||
|
||||
else
|
||||
dat += "<center><b>Choose trait setup</b></center><br>"
|
||||
dat += "<div align='center'>Left-click to add or remove traits. You need one negative trait for every positive trait.<br>\
|
||||
Traits are applied at roundstart and cannot normally be removed.</div>"
|
||||
dat += "<center><b>Choose quirk setup</b></center><br>"
|
||||
dat += "<div align='center'>Left-click to add or remove quirks. You need negative quirks to have positive ones.<br>\
|
||||
Quirks are applied at roundstart and cannot normally be removed.</div>"
|
||||
dat += "<center><a href='?_src_=prefs;preference=trait;task=close'>Done</a></center>"
|
||||
dat += "<hr>"
|
||||
dat += "<center><b>Current quirks:</b> [all_quirks.len ? all_quirks.Join(", ") : "None"]</center>"
|
||||
@@ -880,47 +884,47 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/has_quirk
|
||||
var/quirk_cost = initial(T.value) * -1
|
||||
var/lock_reason = "This trait is unavailable."
|
||||
var/trait_conflict = FALSE
|
||||
for(var/_V in all_traits)
|
||||
if(_V == trait_name)
|
||||
has_trait = TRUE
|
||||
if(initial(T.mood_trait) && CONFIG_GET(flag/disable_human_mood))
|
||||
var/quirk_conflict = FALSE
|
||||
for(var/_V in all_quirks)
|
||||
if(_V == quirk_name)
|
||||
has_quirk = TRUE
|
||||
if(initial(T.mood_quirk) && CONFIG_GET(flag/disable_human_mood))
|
||||
lock_reason = "Mood is disabled."
|
||||
trait_conflict = TRUE
|
||||
if(has_trait)
|
||||
if(trait_conflict)
|
||||
all_traits -= trait_name
|
||||
has_trait = FALSE
|
||||
quirk_conflict = TRUE
|
||||
if(has_quirk)
|
||||
if(quirk_conflict)
|
||||
all_quirks -= quirk_name
|
||||
has_quirk = FALSE
|
||||
else
|
||||
trait_cost *= -1 //invert it back, since we'd be regaining this amount
|
||||
if(trait_cost > 0)
|
||||
trait_cost = "+[trait_cost]"
|
||||
quirk_cost *= -1 //invert it back, since we'd be regaining this amount
|
||||
if(quirk_cost > 0)
|
||||
quirk_cost = "+[quirk_cost]"
|
||||
var/font_color = "#AAAAFF"
|
||||
if(initial(T.value) != 0)
|
||||
font_color = initial(T.value) > 0 ? "#AAFFAA" : "#FFAAAA"
|
||||
if(trait_conflict)
|
||||
dat += "<font color='[font_color]'>[trait_name]</font> - [initial(T.desc)] \
|
||||
if(quirk_conflict)
|
||||
dat += "<font color='[font_color]'>[quirk_name]</font> - [initial(T.desc)] \
|
||||
<font color='red'><b>LOCKED: [lock_reason]</b></font><br>"
|
||||
else
|
||||
if(has_trait)
|
||||
dat += "<b><font color='[font_color]'>[trait_name]</font></b> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[trait_name]'>[has_trait ? "Lose" : "Take"] ([trait_cost] pts.)</a><br>"
|
||||
if(has_quirk)
|
||||
dat += "<b><font color='[font_color]'>[quirk_name]</font></b> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[quirk_name]'>[has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)</a><br>"
|
||||
else
|
||||
dat += "<font color='[font_color]'>[trait_name]</font> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[trait_name]'>[has_trait ? "Lose" : "Take"] ([trait_cost] pts.)</a><br>"
|
||||
dat += "<font color='[font_color]'>[quirk_name]</font> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[quirk_name]'>[has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)</a><br>"
|
||||
dat += "<br><center><a href='?_src_=prefs;preference=trait;task=reset'>Reset Traits</a></center>"
|
||||
|
||||
user << browse(null, "window=preferences")
|
||||
var/datum/browser/popup = new(user, "mob_occupation", "<div align='center'>Trait Preferences</div>", 900, 600) //no reason not to reuse the occupation window, as it's cleaner that way
|
||||
var/datum/browser/popup = new(user, "mob_occupation", "<div align='center'>Quirk Preferences</div>", 900, 600) //no reason not to reuse the occupation window, as it's cleaner that way
|
||||
popup.set_window_options("can_close=0")
|
||||
popup.set_content(dat.Join())
|
||||
popup.open(0)
|
||||
return
|
||||
|
||||
/datum/preferences/proc/GetTraitBalance()
|
||||
/datum/preferences/proc/GetQuirkBalance()
|
||||
var/bal = 0
|
||||
for(var/V in all_traits)
|
||||
var/datum/trait/T = SStraits.traits[V]
|
||||
for(var/V in all_quirks)
|
||||
var/datum/quirk/T = SSquirks.quirks[V]
|
||||
bal -= initial(T.value)
|
||||
return bal
|
||||
|
||||
@@ -977,49 +981,49 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
user << browse(null, "window=mob_occupation")
|
||||
ShowChoices(user)
|
||||
if("update")
|
||||
var/trait = href_list["trait"]
|
||||
if(!SStraits.traits[trait])
|
||||
var/quirk = href_list["trait"]
|
||||
if(!SSquirks.quirks[quirk])
|
||||
return
|
||||
var/value = SStraits.trait_points[trait]
|
||||
var/value = SSquirks.quirk_points[quirk]
|
||||
if(value == 0)
|
||||
if(trait in neutral_traits)
|
||||
neutral_traits -= trait
|
||||
all_traits -= trait
|
||||
if(quirk in neutral_quirks)
|
||||
neutral_quirks -= quirk
|
||||
all_quirks -= quirk
|
||||
else
|
||||
neutral_quirks += quirk
|
||||
all_quirks += quirk
|
||||
else
|
||||
var/balance = GetTraitBalance()
|
||||
if(trait in positive_traits)
|
||||
positive_traits -= trait
|
||||
all_traits -= trait
|
||||
else if(trait in negative_traits)
|
||||
var/balance = GetQuirkBalance()
|
||||
if(quirk in positive_quirks)
|
||||
positive_quirks -= quirk
|
||||
all_quirks -= quirk
|
||||
else if(quirk in negative_quirks)
|
||||
if(balance + value < 0)
|
||||
to_chat(user, "<span class='warning'>Refunding this would cause you to go below your balance!</span>")
|
||||
return
|
||||
negative_traits -= trait
|
||||
all_traits -= trait
|
||||
negative_quirks -= quirk
|
||||
all_quirks -= quirk
|
||||
else if(value > 0)
|
||||
if(positive_quirks.len >= MAX_QUIRKS)
|
||||
to_chat(user, "<span class='warning'>You can't have more than [MAX_QUIRKS] positive quirks!</span>")
|
||||
return
|
||||
if(balance - value < 0)
|
||||
to_chat(user, "<span class='warning'>You don't have enough balance to gain this trait!</span>")
|
||||
to_chat(user, "<span class='warning'>You don't have enough balance to gain this quirk!</span>")
|
||||
return
|
||||
positive_traits += trait
|
||||
all_traits += trait
|
||||
positive_quirks += quirk
|
||||
all_quirks += quirk
|
||||
else
|
||||
negative_quirks += quirk
|
||||
all_quirks += quirk
|
||||
SetQuirks(user)
|
||||
if("reset")
|
||||
all_traits = list()
|
||||
positive_traits = list()
|
||||
negative_traits = list()
|
||||
neutral_traits = list()
|
||||
SetTraits(user)
|
||||
all_quirks = list()
|
||||
positive_quirks = list()
|
||||
negative_quirks = list()
|
||||
neutral_quirks = list()
|
||||
SetQuirks(user)
|
||||
else
|
||||
SetTraits(user)
|
||||
SetQuirks(user)
|
||||
return TRUE
|
||||
|
||||
switch(href_list["task"])
|
||||
@@ -1529,6 +1533,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
cit_toggles ^= DIGESTION_NOISES
|
||||
//END CITADEL EDIT
|
||||
|
||||
if("ambientocclusion")
|
||||
ambientocclusion = !ambientocclusion
|
||||
if(parent && parent.screen && parent.screen.len)
|
||||
var/obj/screen/plane_master/game_world/PM = locate(/obj/screen/plane_master/game_world) in parent.screen
|
||||
PM.filters -= AMBIENT_OCCLUSION
|
||||
if(ambientocclusion)
|
||||
PM.filters += AMBIENT_OCCLUSION
|
||||
|
||||
if("save")
|
||||
save_preferences()
|
||||
save_character()
|
||||
|
||||
@@ -130,6 +130,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["uses_glasses_colour"]>> uses_glasses_colour
|
||||
S["clientfps"] >> clientfps
|
||||
S["parallax"] >> parallax
|
||||
S["ambientocclusion"] >> ambientocclusion
|
||||
S["menuoptions"] >> menuoptions
|
||||
S["enable_tips"] >> enable_tips
|
||||
S["tip_delay"] >> tip_delay
|
||||
@@ -160,6 +161,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
|
||||
clientfps = sanitize_integer(clientfps, 0, 1000, 0)
|
||||
parallax = sanitize_integer(parallax, PARALLAX_INSANE, PARALLAX_DISABLE, null)
|
||||
ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion))
|
||||
ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form))
|
||||
ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit))
|
||||
ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION)
|
||||
@@ -210,6 +212,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["uses_glasses_colour"], uses_glasses_colour)
|
||||
WRITE_FILE(S["clientfps"], clientfps)
|
||||
WRITE_FILE(S["parallax"], parallax)
|
||||
WRITE_FILE(S["ambientocclusion"], ambientocclusion)
|
||||
WRITE_FILE(S["menuoptions"], menuoptions)
|
||||
WRITE_FILE(S["enable_tips"], enable_tips)
|
||||
WRITE_FILE(S["tip_delay"], tip_delay)
|
||||
@@ -310,11 +313,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["job_engsec_med"] >> job_engsec_med
|
||||
S["job_engsec_low"] >> job_engsec_low
|
||||
|
||||
//Traits
|
||||
S["all_traits"] >> all_traits
|
||||
S["positive_traits"] >> positive_traits
|
||||
S["negative_traits"] >> negative_traits
|
||||
S["neutral_traits"] >> neutral_traits
|
||||
//Quirks
|
||||
S["all_quirks"] >> all_quirks
|
||||
S["positive_quirks"] >> positive_quirks
|
||||
S["negative_quirks"] >> negative_quirks
|
||||
S["neutral_quirks"] >> neutral_quirks
|
||||
|
||||
//Citadel code
|
||||
S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"]
|
||||
@@ -421,10 +424,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med))
|
||||
job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low))
|
||||
|
||||
all_traits = SANITIZE_LIST(all_traits)
|
||||
positive_traits = SANITIZE_LIST(positive_traits)
|
||||
negative_traits = SANITIZE_LIST(negative_traits)
|
||||
neutral_traits = SANITIZE_LIST(neutral_traits)
|
||||
all_quirks = SANITIZE_LIST(all_quirks)
|
||||
positive_quirks = SANITIZE_LIST(positive_quirks)
|
||||
negative_quirks = SANITIZE_LIST(negative_quirks)
|
||||
neutral_quirks = SANITIZE_LIST(neutral_quirks)
|
||||
|
||||
cit_character_pref_load(S)
|
||||
|
||||
@@ -491,11 +494,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["job_engsec_med"] , job_engsec_med)
|
||||
WRITE_FILE(S["job_engsec_low"] , job_engsec_low)
|
||||
|
||||
//Traits
|
||||
WRITE_FILE(S["all_traits"] , all_traits)
|
||||
WRITE_FILE(S["positive_traits"] , positive_traits)
|
||||
WRITE_FILE(S["negative_traits"] , negative_traits)
|
||||
WRITE_FILE(S["neutral_traits"] , neutral_traits)
|
||||
//Quirks
|
||||
WRITE_FILE(S["all_quirks"] , all_quirks)
|
||||
WRITE_FILE(S["positive_quirks"] , positive_quirks)
|
||||
WRITE_FILE(S["negative_quirks"] , negative_quirks)
|
||||
WRITE_FILE(S["neutral_quirks"] , neutral_quirks)
|
||||
|
||||
cit_character_pref_save(S)
|
||||
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
if(user.transferItemToLoc(I, src))
|
||||
jetpack = I
|
||||
to_chat(user, "<span class='notice'>You successfully install the jetpack into [src].</span>")
|
||||
|
||||
return
|
||||
else if(istype(I, /obj/item/screwdriver))
|
||||
if(!jetpack)
|
||||
to_chat(user, "<span class='warning'>[src] has no jetpack installed.</span>")
|
||||
@@ -139,6 +139,8 @@
|
||||
jetpack.forceMove(drop_location())
|
||||
jetpack = null
|
||||
to_chat(user, "<span class='notice'>You successfully remove the jetpack from [src].</span>")
|
||||
return
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/equipped(mob/user, slot)
|
||||
@@ -237,6 +239,9 @@
|
||||
brightness_on = 7
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/mining/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/armor_plate)
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/mining
|
||||
icon_state = "hardsuit-mining"
|
||||
@@ -250,6 +255,10 @@
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/mining
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/mining/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/armor_plate)
|
||||
|
||||
//Syndicate hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/syndi
|
||||
name = "blood-red hardsuit helmet"
|
||||
|
||||
@@ -28,6 +28,14 @@
|
||||
item_state = "gy_suit"
|
||||
item_color = "security"
|
||||
|
||||
/obj/item/clothing/under/rank/security/skirt
|
||||
name = "security jumpskirt"
|
||||
desc = "A \"tactical\" security jumpsuit with the legs replaced by a skirt."
|
||||
icon_state = "secskirt"
|
||||
item_state = "r_suit"
|
||||
item_color = "secskirt"
|
||||
can_adjust = FALSE //you know now that i think of it if you adjust the skirt and the sprite disappears isn't that just like flashing everyone
|
||||
|
||||
|
||||
/obj/item/clothing/under/rank/warden
|
||||
name = "security suit"
|
||||
|
||||
@@ -344,6 +344,15 @@
|
||||
list_reagents = list("limejuice" = 100)
|
||||
foodtype = FRUIT
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/menthol
|
||||
name = "menthol"
|
||||
desc = "Tastes naturally minty, and imparts a very mild numbing sensation."
|
||||
icon_state = "mentholbox"
|
||||
item_state = "carton"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi'
|
||||
isGlass = FALSE
|
||||
list_reagents = list("menthol" = 100)
|
||||
|
||||
////////////////////////// MOLOTOV ///////////////////////
|
||||
/obj/item/reagent_containers/food/drinks/bottle/molotov
|
||||
|
||||
@@ -158,7 +158,7 @@
|
||||
desc = "A timeless classic."
|
||||
ingredients_placement = INGREDIENTS_STACKPLUSTOP
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "bun"
|
||||
icon_state = "custburg"
|
||||
foodtype = GRAIN
|
||||
|
||||
|
||||
|
||||
@@ -299,8 +299,7 @@
|
||||
qdel(S)
|
||||
return TRUE
|
||||
for(var/obj/item/stack/sheet/wetleather/WL in src)
|
||||
var/obj/item/stack/sheet/leather/L = new(drop_location())
|
||||
L.amount = WL.amount
|
||||
new /obj/item/stack/sheet/leather(drop_location(), WL.amount)
|
||||
qdel(WL)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -623,4 +623,42 @@
|
||||
id = "crevice_spike"
|
||||
results = list("crevice_spike" = 6)
|
||||
required_reagents = list("limejuice" = 2, "capsaicin" = 4) //2 powdered delta (sour), 4 flanergide (spicy)
|
||||
mix_message = "The mixture stings your eyes as it settles."
|
||||
mix_message = "The mixture stings your eyes as it settles."
|
||||
|
||||
/datum/chemical_reaction/sake
|
||||
name = "sake"
|
||||
id = "sake"
|
||||
results = list("sake" = 10)
|
||||
required_reagents = list("rice" = 10)
|
||||
required_catalysts = list("enzyme" = 5)
|
||||
mix_message = "The rice grains ferment into a clear, sweet-smelling liquid."
|
||||
|
||||
/datum/chemical_reaction/alexander
|
||||
name = "Alexander"
|
||||
id = "alexander"
|
||||
results = list("alexander" = 3)
|
||||
required_reagents = list("cognac" = 1, "creme_de_cacao" = 1, "cream" = 1)
|
||||
|
||||
/datum/chemical_reaction/sidecar
|
||||
name = "Sidecar"
|
||||
id = "sidecar"
|
||||
results = list("sidecar" = 4)
|
||||
required_reagents = list("cognac" = 2, "triple_sec" = 1, "lemonjuice" = 1)
|
||||
|
||||
/datum/chemical_reaction/between_the_sheets
|
||||
name = "Between the Sheets"
|
||||
id = "between_the_sheets"
|
||||
results = list("between_the_sheets" = 5)
|
||||
required_reagents = list("rum" = 1, "sidecar" = 4)
|
||||
|
||||
/datum/chemical_reaction/kamikaze
|
||||
name = "Kamikaze"
|
||||
id = "kamikaze"
|
||||
results = list("kamikaze" = 3)
|
||||
required_reagents = list("vodka" = 1, "triple_sec" = 1, "limejuice" = 1)
|
||||
|
||||
/datum/chemical_reaction/mojito
|
||||
name = "Mojito"
|
||||
id = "mojito"
|
||||
results = list("mojito" = 5)
|
||||
required_reagents = list("rum" = 1, "sugar" = 1, "limejuice" = 1, "sodawater" = 1, "menthol" = 1)
|
||||
|
||||
@@ -262,8 +262,7 @@
|
||||
if(!check_cost(D.materials, amount))
|
||||
return FALSE
|
||||
|
||||
var/obj/item/stack/product = new D.build_path(loc)
|
||||
product.amount = amount
|
||||
new D.build_path(drop_location(), amount)
|
||||
for(var/R in D.make_reagents)
|
||||
beaker.reagents.add_reagent(R, D.make_reagents[R]*amount)
|
||||
else
|
||||
|
||||
@@ -85,14 +85,15 @@
|
||||
interact(user)
|
||||
return
|
||||
else if(istype(I, /obj/item/disk/plantgene))
|
||||
if(disk)
|
||||
to_chat(user, "<span class='warning'>A data disk is already loaded into the machine!</span>")
|
||||
else
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
disk = I
|
||||
to_chat(user, "<span class='notice'>You add [I] to the machine.</span>")
|
||||
interact(user)
|
||||
if (operation)
|
||||
to_chat(user, "<span class='notice'>Please complete current operation.</span>")
|
||||
return
|
||||
eject_disk()
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
disk = I
|
||||
to_chat(user, "<span class='notice'>You add [I] to the machine.</span>")
|
||||
interact(user)
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -266,18 +267,13 @@
|
||||
to_chat(usr, "<span class='notice'>You add [I] to the machine.</span>")
|
||||
update_icon()
|
||||
else if(href_list["eject_disk"] && !operation)
|
||||
if (disk)
|
||||
disk.forceMove(drop_location())
|
||||
disk.verb_pickup()
|
||||
disk = null
|
||||
update_genes()
|
||||
else
|
||||
var/obj/item/I = usr.get_active_held_item()
|
||||
if(istype(I, /obj/item/disk/plantgene))
|
||||
if(!usr.transferItemToLoc(I, src))
|
||||
return
|
||||
disk = I
|
||||
to_chat(usr, "<span class='notice'>You add [I] to the machine.</span>")
|
||||
var/obj/item/I = usr.get_active_held_item()
|
||||
eject_disk()
|
||||
if(istype(I, /obj/item/disk/plantgene))
|
||||
if(!usr.transferItemToLoc(I, src))
|
||||
return
|
||||
disk = I
|
||||
to_chat(usr, "<span class='notice'>You add [I] to the machine.</span>")
|
||||
else if(href_list["op"] == "insert" && disk && disk.gene && seed)
|
||||
if(!operation) // Wait for confirmation
|
||||
operation = "insert"
|
||||
@@ -365,6 +361,16 @@
|
||||
update_genes()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/plantgenes/proc/eject_disk()
|
||||
if (disk && !operation)
|
||||
if(Adjacent(usr) && !issilicon(usr))
|
||||
if (!usr.put_in_hands(disk))
|
||||
disk.forceMove(drop_location())
|
||||
else
|
||||
disk.forceMove(drop_location())
|
||||
disk = null
|
||||
update_genes()
|
||||
|
||||
/obj/machinery/plantgenes/proc/update_genes()
|
||||
core_genes = list()
|
||||
reagent_genes = list()
|
||||
|
||||
@@ -36,19 +36,8 @@
|
||||
continue
|
||||
grassAmt += 1 + round(G.seed.potency * tile_coefficient)
|
||||
qdel(G)
|
||||
var/obj/item/stack/tile/GT = new stacktype(user.loc)
|
||||
while(grassAmt > GT.max_amount)
|
||||
GT.amount = GT.max_amount
|
||||
grassAmt -= GT.max_amount
|
||||
GT = new stacktype(user.loc)
|
||||
GT.amount = grassAmt
|
||||
for(var/obj/item/stack/tile/T in user.loc)
|
||||
if((T.type == stacktype) && (T.amount < T.max_amount))
|
||||
GT.merge(T)
|
||||
if(GT.amount <= 0)
|
||||
break
|
||||
new stacktype(user.drop_location(), grassAmt)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
// Carpet
|
||||
/obj/item/seeds/grass/carpet
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
var/blood_type = null
|
||||
var/list/features = null
|
||||
var/factions = null
|
||||
var/list/traits = null
|
||||
var/list/quirks = null
|
||||
var/contains_sample = 0
|
||||
|
||||
/obj/item/seeds/replicapod/Initialize()
|
||||
@@ -42,7 +42,7 @@
|
||||
blood_type = B.data["blood_type"]
|
||||
features = B.data["features"]
|
||||
factions = B.data["factions"]
|
||||
factions = B.data["traits"]
|
||||
factions = B.data["quirks"]
|
||||
contains_sample = TRUE
|
||||
visible_message("<span class='notice'>The [src] is injected with a fresh blood sample.</span>")
|
||||
else
|
||||
@@ -114,7 +114,7 @@
|
||||
podman.faction |= factions
|
||||
if(!features["mcolor"])
|
||||
features["mcolor"] = "#59CE00"
|
||||
for(var/V in traits)
|
||||
for(var/V in quirks)
|
||||
new V(podman)
|
||||
podman.hardset_dna(null,null,podman.real_name,blood_type, new /datum/species/pod,features)//Discard SE's and UI's, podman cloning is inaccurate, and always make them a podman
|
||||
podman.set_cloned_appearance()
|
||||
|
||||
@@ -25,6 +25,14 @@
|
||||
armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
/obj/item/clothing/suit/hooded/explorer/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/armor_plate)
|
||||
|
||||
/obj/item/clothing/head/hooded/explorer/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/armor_plate)
|
||||
|
||||
/obj/item/clothing/mask/gas/explorer
|
||||
name = "explorer gas mask"
|
||||
desc = "A military-grade gas mask that can be connected to an air supply."
|
||||
|
||||
@@ -9,38 +9,4 @@
|
||||
novariants = FALSE
|
||||
flags_1 = NOBLUDGEON_1
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
var/static/list/goliath_platable_armor_typecache = typecacheof(list(
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/mining,
|
||||
/obj/item/clothing/suit/space/hardsuit/mining,
|
||||
/obj/item/clothing/head/hooded/explorer,
|
||||
/obj/item/clothing/suit/hooded/explorer))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide/afterattack(atom/target, mob/user, proximity_flag)
|
||||
if(!proximity_flag)
|
||||
return
|
||||
if(is_type_in_typecache(target, goliath_platable_armor_typecache))
|
||||
var/obj/item/clothing/C = target
|
||||
if(C.armor.melee < 60)
|
||||
C.armor = C.armor.setRating(melee = min(C.armor.melee + 10, 60))
|
||||
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
|
||||
use(1)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You can't improve [C] any further!</span>")
|
||||
else if(istype(target, /obj/mecha/working/ripley))
|
||||
var/obj/mecha/working/ripley/D = target
|
||||
if(D.hides < 3)
|
||||
D.hides++
|
||||
D.armor = D.armor.setRating(\
|
||||
melee = min(D.armor.melee + 10, 70),\
|
||||
bullet = min(D.armor.bullet + 5, 50),\
|
||||
laser = min(D.armor.laser + 5, 50))
|
||||
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
|
||||
D.update_icon()
|
||||
if(D.hides == 3)
|
||||
D.desc = "Autonomous Power Loader Unit. It's wearing a fearsome carapace entirely composed of goliath hide plates - its pilot must be an experienced monster hunter."
|
||||
else
|
||||
D.desc = "Autonomous Power Loader Unit. Its armour is enhanced with some goliath hide plates."
|
||||
use(1)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You can't improve [D] any further!</span>")
|
||||
layer = MOB_LAYER
|
||||
@@ -303,13 +303,12 @@
|
||||
desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
|
||||
var/amount = round(min(desired,50,smelt_amount))
|
||||
materials.use_amount(alloy.materials, amount)
|
||||
var/output = new alloy.build_path(src)
|
||||
if(istype(output, /obj/item/stack/sheet))
|
||||
var/obj/item/stack/sheet/produced_alloy = output
|
||||
produced_alloy.amount = amount
|
||||
unload_mineral(produced_alloy)
|
||||
var/output
|
||||
if(ispath(alloy.build_path, /obj/item/stack/sheet))
|
||||
output = new alloy.build_path(src, amount)
|
||||
else
|
||||
unload_mineral(output)
|
||||
output = new alloy.build_path(src)
|
||||
unload_mineral(output)
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>Required access not found.</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -44,8 +44,7 @@
|
||||
if(!(text2path(href_list["release"]) in machine.stack_list))
|
||||
return //someone tried to spawn materials by spoofing hrefs
|
||||
var/obj/item/stack/sheet/inp = machine.stack_list[text2path(href_list["release"])]
|
||||
var/obj/item/stack/sheet/out = new inp.type()
|
||||
out.amount = inp.amount
|
||||
var/obj/item/stack/sheet/out = new inp.type(null, inp.amount)
|
||||
inp.amount = 0
|
||||
machine.unload_mineral(out)
|
||||
|
||||
@@ -81,14 +80,12 @@
|
||||
|
||||
/obj/machinery/mineral/stacking_machine/proc/process_sheet(obj/item/stack/sheet/inp)
|
||||
if(!(inp.type in stack_list)) //It's the first of this sheet added
|
||||
var/obj/item/stack/sheet/s = new inp.type(src,0)
|
||||
s.amount = 0
|
||||
var/obj/item/stack/sheet/s = new inp.type(src, 0)
|
||||
stack_list[inp.type] = s
|
||||
var/obj/item/stack/sheet/storage = stack_list[inp.type]
|
||||
storage.amount += inp.amount //Stack the sheets
|
||||
qdel(inp) //Let the old sheet garbage collect
|
||||
while(storage.amount > stack_amt) //Get rid of excessive stackage
|
||||
var/obj/item/stack/sheet/out = new inp.type()
|
||||
out.amount = stack_amt
|
||||
var/obj/item/stack/sheet/out = new inp.type(null, stack_amt)
|
||||
unload_mineral(out)
|
||||
storage.amount -= stack_amt
|
||||
|
||||
@@ -400,7 +400,7 @@
|
||||
SSticker.mode.make_antag_chance(humanc)
|
||||
|
||||
if(humanc && CONFIG_GET(flag/roundstart_traits))
|
||||
SStraits.AssignTraits(humanc, humanc.client, TRUE)
|
||||
SSquirks.AssignQuirks(humanc, humanc.client, TRUE)
|
||||
|
||||
log_manifest(character.mind.key,character.mind,character,latejoin = TRUE)
|
||||
|
||||
|
||||
@@ -592,6 +592,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
|
||||
var/list/possessible = list()
|
||||
for(var/mob/living/L in GLOB.alive_mob_list)
|
||||
if(istype(L,/mob/living/carbon/human/dummy) || !get_turf(L)) //Haha no.
|
||||
continue
|
||||
if(!(L in GLOB.player_list) && !L.mind)
|
||||
possessible += L
|
||||
|
||||
|
||||
@@ -193,10 +193,10 @@
|
||||
blood_data["real_name"] = real_name
|
||||
blood_data["features"] = dna.features
|
||||
blood_data["factions"] = faction
|
||||
blood_data["traits"] = list()
|
||||
for(var/V in roundstart_traits)
|
||||
var/datum/trait/T = V
|
||||
blood_data["traits"] += T.type
|
||||
blood_data["quirks"] = list()
|
||||
for(var/V in roundstart_quirks)
|
||||
var/datum/quirk/T = V
|
||||
blood_data["quirks"] += T.type
|
||||
return blood_data
|
||||
|
||||
//get the id of the substance this mob use as blood.
|
||||
|
||||
@@ -19,6 +19,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
|
||||
|
||||
//Inefficient pooling/caching way.
|
||||
GLOBAL_LIST_EMPTY(human_dummy_list)
|
||||
GLOBAL_LIST_EMPTY(dummy_mob_list)
|
||||
|
||||
/proc/generate_or_wait_for_human_dummy(slotkey)
|
||||
if(!slotkey)
|
||||
@@ -31,6 +32,7 @@ GLOBAL_LIST_EMPTY(human_dummy_list)
|
||||
if(QDELETED(D))
|
||||
D = new
|
||||
GLOB.human_dummy_list[slotkey] = D
|
||||
GLOB.dummy_mob_list += D
|
||||
D.in_use = TRUE
|
||||
return D
|
||||
|
||||
|
||||
@@ -733,8 +733,8 @@
|
||||
if(0 to NUTRITION_LEVEL_STARVING)
|
||||
to_chat(src, "<span class='danger'>You're starving!</span>")
|
||||
|
||||
if(roundstart_traits.len)
|
||||
to_chat(src, "<span class='notice'>You have these traits: [get_trait_string()].</span>")
|
||||
if(roundstart_quirks.len)
|
||||
to_chat(src, "<span class='notice'>You have these quirks: [get_trait_string()].</span>")
|
||||
else
|
||||
if(wear_suit)
|
||||
wear_suit.add_fingerprint(M)
|
||||
|
||||
@@ -492,6 +492,11 @@
|
||||
ExtinguishMob()
|
||||
fire_stacks = 0
|
||||
update_canmove()
|
||||
GET_COMPONENT(mood, /datum/component/mood)
|
||||
if (mood)
|
||||
QDEL_LIST(mood.mood_events)
|
||||
mood.sanity = SANITY_GREAT
|
||||
mood.update_mood()
|
||||
|
||||
|
||||
//proc called by revive(), to check if we can actually ressuscitate the mob (we don't want to revive him and have him instantly die again)
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
var/list/status_traits = list()
|
||||
|
||||
var/list/roundstart_traits = list()
|
||||
var/list/roundstart_quirks = list()
|
||||
|
||||
var/list/surgeries = list() //a list of surgery datums. generally empty, they're added when the player wants them.
|
||||
|
||||
|
||||
@@ -164,12 +164,7 @@
|
||||
update_controls()
|
||||
|
||||
/mob/living/simple_animal/bot/floorbot/proc/empty_tiles()
|
||||
var/atom/Tsec = drop_location()
|
||||
|
||||
while(specialtiles > initial(tiletype.max_amount))
|
||||
new tiletype(Tsec,initial(tiletype.max_amount))
|
||||
specialtiles -= initial(tiletype.max_amount)
|
||||
new tiletype(Tsec,specialtiles)
|
||||
new tiletype(drop_location(), specialtiles)
|
||||
specialtiles = 0
|
||||
tiletype = null
|
||||
|
||||
@@ -378,8 +373,7 @@
|
||||
if(prob(50))
|
||||
drop_part(robot_arm, Tsec)
|
||||
|
||||
var/obj/item/stack/tile/plasteel/T = new (Tsec)
|
||||
T.amount = 1
|
||||
new /obj/item/stack/tile/plasteel(Tsec, 1)
|
||||
|
||||
do_sparks(3, TRUE, src)
|
||||
..()
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
icon_dead = "Fugu_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
move_to_delay = 5
|
||||
friendly = "floats near"
|
||||
speak_emote = list("puffs")
|
||||
|
||||
@@ -146,12 +146,12 @@
|
||||
else
|
||||
status_traits[trait] |= list(source)
|
||||
|
||||
/mob/living/proc/add_trait_datum(trait, spawn_effects) //separate proc due to the way these ones are handled
|
||||
if(has_trait(trait))
|
||||
/mob/living/proc/add_quirk(quirk, spawn_effects) //separate proc due to the way these ones are handled
|
||||
if(has_trait(quirk))
|
||||
return
|
||||
if(!SStraits || !SStraits.traits[trait])
|
||||
if(!SSquirks || !SSquirks.quirks[quirk])
|
||||
return
|
||||
var/datum/trait/T = SStraits.traits[trait]
|
||||
var/datum/quirk/T = SSquirks.quirks[quirk]
|
||||
new T (src, spawn_effects)
|
||||
return TRUE
|
||||
|
||||
@@ -180,8 +180,8 @@
|
||||
if(!LAZYLEN(status_traits[trait]))
|
||||
status_traits -= trait
|
||||
|
||||
/mob/living/proc/remove_trait_datum(trait)
|
||||
var/datum/trait/T = roundstart_traits[trait]
|
||||
/mob/living/proc/remove_quirk(quirk)
|
||||
var/datum/quirk/T = roundstart_quirks[quirk]
|
||||
if(T)
|
||||
qdel(T)
|
||||
return TRUE
|
||||
@@ -201,8 +201,8 @@
|
||||
else if(LAZYLEN(status_traits[trait]))
|
||||
return TRUE
|
||||
|
||||
/mob/living/proc/has_trait_datum(trait)
|
||||
return roundstart_traits[trait]
|
||||
/mob/living/proc/has_quirk(quirk)
|
||||
return roundstart_quirks[quirk]
|
||||
|
||||
/mob/living/proc/remove_all_traits()
|
||||
status_traits = list()
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
|
||||
message = src.say_quote(message, get_spans())
|
||||
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[name]</span>[alt_name] <span class='message'>[message]</span></span>"
|
||||
|
||||
log_message("DEAD: [message]", INDIVIDUAL_SAY_LOG)
|
||||
deadchat_broadcast(rendered, follow_target = src, speaker_key = K)
|
||||
|
||||
/mob/proc/check_emote(message)
|
||||
|
||||
@@ -111,13 +111,8 @@
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/DropFuel()
|
||||
if(sheets)
|
||||
var/fail_safe = FALSE
|
||||
while(sheets > 0 && fail_safe < 100)
|
||||
fail_safe += 1
|
||||
var/obj/item/stack/sheet/S = new sheet_path(loc)
|
||||
var/amount = min(sheets, S.max_amount)
|
||||
S.amount = amount
|
||||
sheets -= amount
|
||||
new sheet_path(drop_location(), sheets)
|
||||
sheets = 0
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/UseFuel()
|
||||
var/needed_sheets = 1 / (time_per_sheet * consumption / power_output)
|
||||
|
||||
@@ -191,12 +191,12 @@
|
||||
|
||||
// Give back the glass type we were supplied with
|
||||
/obj/item/solar_assembly/proc/give_glass(device_broken)
|
||||
var/atom/Tsec = drop_location()
|
||||
if(device_broken)
|
||||
new /obj/item/shard(loc)
|
||||
new /obj/item/shard(loc)
|
||||
new /obj/item/shard(Tsec)
|
||||
new /obj/item/shard(Tsec)
|
||||
else if(glass_type)
|
||||
var/obj/item/stack/sheet/S = new glass_type(loc)
|
||||
S.amount = 2
|
||||
new glass_type(Tsec, 2)
|
||||
glass_type = null
|
||||
|
||||
|
||||
|
||||
@@ -40,7 +40,6 @@
|
||||
to_chat(user, "<span class='warning'>You need a free hand to hold the gun!</span>")
|
||||
return
|
||||
update_icon()
|
||||
gun.forceMove(user)
|
||||
user.update_inv_back()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You are already holding the gun!</span>")
|
||||
|
||||
@@ -433,7 +433,8 @@ obj/machinery/chem_dispenser/proc/work_animation()
|
||||
"orangejuice",
|
||||
"limejuice",
|
||||
"tomatojuice",
|
||||
"lemonjuice"
|
||||
"lemonjuice",
|
||||
"menthol"
|
||||
)
|
||||
emagged_reagents = list(
|
||||
"thirteenloko",
|
||||
@@ -465,7 +466,8 @@ obj/machinery/chem_dispenser/proc/work_animation()
|
||||
"hcider",
|
||||
"creme_de_menthe",
|
||||
"creme_de_cacao",
|
||||
"triple_sec"
|
||||
"triple_sec",
|
||||
"sake"
|
||||
)
|
||||
emagged_reagents = list(
|
||||
"ethanol",
|
||||
@@ -499,3 +501,17 @@ obj/machinery/chem_dispenser/proc/work_animation()
|
||||
"ammonia",
|
||||
"ash",
|
||||
"diethylamine")
|
||||
|
||||
/obj/machinery/chem_dispenser/fullupgrade //fully upgraded stock parts
|
||||
|
||||
/obj/machinery/chem_dispenser/fullupgrade/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/chem_dispenser(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stack/sheet/glass(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
|
||||
RefreshParts()
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer //formerly SCP-294 made by mrty, but now only for testing purposes
|
||||
name = "\improper debug chemical synthesizer"
|
||||
desc = "If you see this, yell at adminbus."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "dispenser"
|
||||
amount = 10
|
||||
resistance_flags = INDESTRUCTIBLE | FIRE_PROOF | ACID_PROOF | LAVA_PROOF
|
||||
working_state = null
|
||||
nopower_state = null
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
var/static/list/shortcuts = list(
|
||||
"meth" = "methamphetamine",
|
||||
"tricord" = "tricordrazine"
|
||||
)
|
||||
var/mutable_appearance/top_overlay
|
||||
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer/Initialize()
|
||||
. = ..()
|
||||
GLOB.poi_list += src
|
||||
top_overlay = mutable_appearance(icon, "disp_beaker", layer = ABOVE_ALL_MOB_LAYER)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer/update_icon()
|
||||
cut_overlays()
|
||||
add_overlay(top_overlay)
|
||||
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer/Destroy()
|
||||
. = ..()
|
||||
GLOB.poi_list -= src
|
||||
QDEL_NULL(top_overlay)
|
||||
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer/display_beaker()
|
||||
return
|
||||
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "chem_synthesizer", name, 390, 315, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
update_icon()
|
||||
switch(action)
|
||||
if("ejectBeaker")
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(Adjacent(usr) && !issilicon(usr))
|
||||
usr.put_in_hands(beaker)
|
||||
beaker = null
|
||||
. = TRUE
|
||||
if("input")
|
||||
var/input_reagent = replacetext(lowertext(input("Enter the name of any liquid", "Input") as text), " ", "") //95% of the time, the reagent id is a lowercase/no spaces version of the name
|
||||
if(shortcuts[input_reagent])
|
||||
input_reagent = shortcuts[input_reagent]
|
||||
else
|
||||
input_reagent = find_reagent(input_reagent)
|
||||
if(!input_reagent || !GLOB.chemical_reagents_list[input_reagent])
|
||||
say("OUT OF RANGE")
|
||||
return
|
||||
else
|
||||
if(!beaker)
|
||||
return
|
||||
else if(!beaker.reagents && !QDELETED(beaker))
|
||||
beaker.create_reagents(beaker.volume)
|
||||
beaker.reagents.add_reagent(input_reagent, amount)
|
||||
if("makecup")
|
||||
if(beaker)
|
||||
return
|
||||
beaker = new /obj/item/reagent_containers/glass/beaker/bluespace(src)
|
||||
visible_message("<span class='notice'>[src] dispenses a bluespace beaker.</span>")
|
||||
|
||||
/obj/machinery/chem_dispenser/chem_synthesizer/proc/find_reagent(input)
|
||||
. = FALSE
|
||||
if(GLOB.chemical_reagents_list[input]) //prefer IDs!
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[input]
|
||||
if(R.can_synth_debug)
|
||||
return input
|
||||
else
|
||||
for(var/X in GLOB.chemical_reagents_list)
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[X]
|
||||
if(R.can_synth_debug && input == replacetext(lowertext(R.name), " ", ""))
|
||||
return X
|
||||
@@ -20,7 +20,8 @@
|
||||
var/current_cycle = 0
|
||||
var/volume = 0
|
||||
var/color = "#000000" // rgb: 0, 0, 0
|
||||
var/can_synth = TRUE
|
||||
var/can_synth = TRUE // can this reagent be synthesized? (for example: odysseus syringe gun)
|
||||
var/can_synth_debug = TRUE // can this reagent be synthesized by the debug chem synthesizer?
|
||||
var/metabolization_rate = REAGENTS_METABOLISM //how fast the reagent is metabolized by the mob
|
||||
var/overrides_metab = 0
|
||||
var/overdose_threshold = 0
|
||||
|
||||
@@ -1546,4 +1546,70 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
glass_desc = "It'll either knock the drunkenness out of you or knock you out cold. Both, probably."
|
||||
|
||||
/datum/reagent/consumable/ethanol/crevice_spike/on_mob_add(mob/living/L) //damage only applies when drink first enters system and won't again until drink metabolizes out
|
||||
L.adjustBruteLoss(3 * min(5,volume)) //minimum 3 brute damage on ingestion to limit non-drink means of injury - a full 5 unit gulp of the drink trucks you for the full 15
|
||||
L.adjustBruteLoss(3 * min(5,volume)) //minimum 3 brute damage on ingestion to limit non-drink means of injury - a full 5 unit gulp of the drink trucks you for the full 15
|
||||
|
||||
/datum/reagent/consumable/ethanol/sake
|
||||
name = "Sake"
|
||||
id = "sake"
|
||||
description = "A sweet rice wine of questionable legality and extreme potency."
|
||||
color = "#DDDDDD"
|
||||
boozepwr = 70
|
||||
taste_description = "sweet rice wine"
|
||||
glass_icon_state = "sakecup"
|
||||
glass_name = "cup of sake"
|
||||
glass_desc = "A traditional cup of sake."
|
||||
|
||||
/datum/reagent/consumable/ethanol/alexander
|
||||
name = "Alexander"
|
||||
id = "alexander"
|
||||
description = "A creamy, indulgent delight that is stronger than it seems."
|
||||
color = "#F5E9D3"
|
||||
boozepwr = 80
|
||||
taste_description = "bitter, creamy cacao"
|
||||
glass_icon_state = "alexander"
|
||||
glass_name = "Alexander"
|
||||
glass_desc = "A creamy, indulgent delight that is stronger than it seems."
|
||||
|
||||
/datum/reagent/consumable/ethanol/sidecar
|
||||
name = "Sidecar"
|
||||
id = "sidecar"
|
||||
description = "The one ride you’ll gladly give up the wheel for."
|
||||
color = "#FFC55B"
|
||||
boozepwr = 80
|
||||
taste_description = "delicious freedom"
|
||||
glass_icon_state = "sidecar"
|
||||
glass_name = "Sidecar"
|
||||
glass_desc = "The one ride you’ll gladly give up the wheel for."
|
||||
|
||||
/datum/reagent/consumable/ethanol/between_the_sheets
|
||||
name = "Between the Sheets"
|
||||
id = "between_the_sheets"
|
||||
description = "A provocatively named classic."
|
||||
color = "#F4C35A"
|
||||
boozepwr = 80
|
||||
taste_description = "seduction"
|
||||
glass_icon_state = "between_the_sheets"
|
||||
glass_name = "Between the Sheets"
|
||||
glass_desc = "A provocatively named classic."
|
||||
|
||||
/datum/reagent/consumable/ethanol/kamikaze
|
||||
name = "Kamikaze"
|
||||
id = "kamikaze"
|
||||
description = "Divinely windy."
|
||||
color = "#EEF191"
|
||||
boozepwr = 60
|
||||
taste_description = "divine windiness"
|
||||
glass_icon_state = "kamikaze"
|
||||
glass_name = "Kamikaze"
|
||||
glass_desc = "Divinely windy."
|
||||
|
||||
/datum/reagent/consumable/ethanol/mojito
|
||||
name = "Mojito"
|
||||
id = "mojito"
|
||||
description = "A drink that looks as refreshing as it tastes."
|
||||
color = "#DFFAD9"
|
||||
boozepwr = 30
|
||||
taste_description = "refreshing mint"
|
||||
glass_icon_state = "mojito"
|
||||
glass_name = "Mojito"
|
||||
glass_desc = "A drink that looks as refreshing as it tastes."
|
||||
|
||||
@@ -721,3 +721,13 @@
|
||||
description = "Milk for cool kids."
|
||||
color = "#7D4E29"
|
||||
taste_description = "chocolate milk"
|
||||
|
||||
/datum/reagent/consumable/menthol
|
||||
name = "Menthol"
|
||||
id = "menthol"
|
||||
description = "Tastes naturally minty, and imparts a very mild numbing sensation."
|
||||
color = "#80AF9C"
|
||||
taste_description = "mint"
|
||||
glass_icon_state = "glass_green"
|
||||
glass_name = "glass of menthol"
|
||||
glass_desc = "Tastes naturally minty, and imparts a very mild numbing sensation."
|
||||
|
||||
@@ -57,15 +57,6 @@
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/drug/menthol
|
||||
name = "Menthol"
|
||||
id = "menthol"
|
||||
description = "Tastes naturally minty, and imparts a very mild numbing sensation."
|
||||
taste_description = "mint"
|
||||
reagent_state = LIQUID
|
||||
color = "#80AF9C"
|
||||
trippy = FALSE
|
||||
|
||||
/datum/reagent/drug/crank
|
||||
name = "Crank"
|
||||
id = "crank"
|
||||
|
||||
@@ -171,8 +171,7 @@
|
||||
|
||||
else if(istype(O, /obj/item/stack/sheet/hairlesshide))
|
||||
var/obj/item/stack/sheet/hairlesshide/HH = O
|
||||
var/obj/item/stack/sheet/wetleather/WL = new(get_turf(HH))
|
||||
WL.amount = HH.amount
|
||||
new /obj/item/stack/sheet/wetleather(get_turf(HH), HH.amount)
|
||||
qdel(HH)
|
||||
|
||||
/*
|
||||
|
||||
@@ -728,7 +728,7 @@
|
||||
/datum/reagent/toxin/rotatium/on_mob_life(mob/living/M)
|
||||
if(M.hud_used)
|
||||
if(current_cycle >= 20 && current_cycle%20 == 0)
|
||||
var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
var/rotation = min(round(current_cycle/20), 89) // By this point the player is probably puking and quitting anyway
|
||||
for(var/whole_screen in screens)
|
||||
animate(whole_screen, transform = matrix(rotation, MATRIX_ROTATE), time = 5, easing = QUAD_EASING, loop = -1)
|
||||
@@ -737,7 +737,7 @@
|
||||
|
||||
/datum/reagent/toxin/rotatium/on_mob_delete(mob/living/M)
|
||||
if(M && M.hud_used)
|
||||
var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
for(var/whole_screen in screens)
|
||||
animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING)
|
||||
..()
|
||||
@@ -755,7 +755,7 @@
|
||||
/datum/reagent/toxin/skewium/on_mob_life(mob/living/M)
|
||||
if(M.hud_used)
|
||||
if(current_cycle >= 5 && current_cycle % 3 == 0)
|
||||
var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
var/matrix/skew = matrix()
|
||||
var/intensity = 8
|
||||
skew.set_skew(rand(-intensity,intensity), rand(-intensity,intensity))
|
||||
@@ -772,7 +772,7 @@
|
||||
|
||||
/datum/reagent/toxin/skewium/on_mob_delete(mob/living/M)
|
||||
if(M && M.hud_used)
|
||||
var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
for(var/whole_screen in screens)
|
||||
animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING)
|
||||
..()
|
||||
|
||||
@@ -21,15 +21,23 @@
|
||||
name = "Plasma + Glass alloy"
|
||||
id = "plasmaglass"
|
||||
build_type = SMELTER
|
||||
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/plasmaglass
|
||||
category = list("initial")
|
||||
|
||||
/datum/design/plasmarglass_alloy
|
||||
name = "Plasma + Metal + Glass alloy"
|
||||
id = "plasmareinforcedglass"
|
||||
build_type = SMELTER
|
||||
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/plasmarglass
|
||||
category = list("initial")
|
||||
|
||||
/datum/design/titaniumglass_alloy
|
||||
name = "Titanium + Glass alloy"
|
||||
id = "titaniumglass"
|
||||
build_type = SMELTER
|
||||
materials = list(MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/titaniumglass
|
||||
category = list("initial")
|
||||
|
||||
@@ -37,7 +45,7 @@
|
||||
name = "Plasma + Titanium + Glass alloy"
|
||||
id = "plastitaniumglass"
|
||||
build_type = SMELTER
|
||||
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT, MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/plastitaniumglass
|
||||
category = list("initial")
|
||||
|
||||
|
||||
@@ -448,8 +448,7 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
else if(istype(O, /obj/item/stack/sheet/hairlesshide))
|
||||
to_chat(owner, "<span class='warning'>[linked_extract] kept your hands wet! It wets [O]!</span>")
|
||||
var/obj/item/stack/sheet/hairlesshide/HH = O
|
||||
var/obj/item/stack/sheet/wetleather/WL = new(get_turf(HH))
|
||||
WL.amount = HH.amount
|
||||
new /obj/item/stack/sheet/wetleather(get_turf(HH), HH.amount)
|
||||
qdel(HH)
|
||||
..()
|
||||
|
||||
|
||||
@@ -66,10 +66,8 @@ Charged extracts:
|
||||
colour = "metal"
|
||||
|
||||
/obj/item/slimecross/charged/metal/do_effect(mob/user)
|
||||
var/obj/item/stack/sheet/metal/M = new(get_turf(user))
|
||||
M.amount = 25
|
||||
var/obj/item/stack/sheet/plasteel/P = new(get_turf(user))
|
||||
P.amount = 10
|
||||
new /obj/item/stack/sheet/metal(get_turf(user), 25)
|
||||
new /obj/item/stack/sheet/plasteel(get_turf(user), 10)
|
||||
user.visible_message("<span class='notice'>[src] grows into a plethora of metals!</span>")
|
||||
..()
|
||||
|
||||
@@ -85,8 +83,7 @@ Charged extracts:
|
||||
colour = "dark purple"
|
||||
|
||||
/obj/item/slimecross/charged/darkpurple/do_effect(mob/user)
|
||||
var/obj/item/stack/sheet/mineral/plasma/M = new(get_turf(user))
|
||||
M.amount = 10
|
||||
new /obj/item/stack/sheet/mineral/plasma(get_turf(user), 10)
|
||||
user.visible_message("<span class='notice'>[src] produces a large amount of plasma!</span>")
|
||||
..()
|
||||
|
||||
@@ -113,8 +110,7 @@ Charged extracts:
|
||||
colour = "bluespace"
|
||||
|
||||
/obj/item/slimecross/charged/bluespace/do_effect(mob/user)
|
||||
var/obj/item/stack/sheet/bluespace_crystal/M = new(get_turf(user))
|
||||
M.amount = 10
|
||||
new /obj/item/stack/sheet/bluespace_crystal(get_turf(user), 10)
|
||||
user.visible_message("<span class='notice'>[src] produces several sheets of polycrystal!</span>")
|
||||
..()
|
||||
|
||||
@@ -138,8 +134,7 @@ Charged extracts:
|
||||
colour = "pyrite"
|
||||
|
||||
/obj/item/slimecross/charged/pyrite/do_effect(mob/user)
|
||||
var/obj/item/stack/sheet/mineral/bananium/M = new(get_turf(user))
|
||||
M.amount = 10
|
||||
new /obj/item/stack/sheet/mineral/bananium(get_turf(user), 10)
|
||||
user.visible_message("<span class='warning'>[src] solidifies with a horrifying banana stench!</span>")
|
||||
..()
|
||||
|
||||
|
||||
@@ -75,12 +75,7 @@ Industrial extracts:
|
||||
/obj/item/slimecross/industrial/metal
|
||||
colour = "metal"
|
||||
plasmarequired = 3
|
||||
itempath = /obj/item/stack/sheet/metal
|
||||
|
||||
/obj/item/slimecross/industrial/metal/do_after_spawn(obj/item/spawned)
|
||||
var/obj/item/stack/sheet/metal/M = spawned
|
||||
if(istype(M))
|
||||
M.amount = 10
|
||||
itempath = /obj/item/stack/sheet/metal/ten
|
||||
|
||||
/obj/item/slimecross/industrial/yellow
|
||||
colour = "yellow"
|
||||
|
||||
@@ -42,6 +42,8 @@ Notes:
|
||||
/datum/tooltip/New(client/C)
|
||||
if (C)
|
||||
owner = C
|
||||
var/datum/asset/stuff = get_asset_datum(/datum/asset/simple/jquery)
|
||||
stuff.send(owner)
|
||||
owner << browse(file2text('code/modules/tooltip/tooltip.html'), "window=[control]")
|
||||
|
||||
..()
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
/obj/item/reagent_containers/food/drinks/bottle/orangejuice = 4,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/tomatojuice = 4,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/limejuice = 4,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/menthol = 4,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/cream = 4,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/tonic = 8,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/cola = 8,
|
||||
@@ -37,5 +38,5 @@
|
||||
/obj/item/vending_refill/boozeomat
|
||||
machine_name = "Booze-O-Mat"
|
||||
icon_state = "refill_booze"
|
||||
charges = list(58, 4, 0)//of 174 standard, 12 contraband
|
||||
init_charges = list(58, 4, 0)
|
||||
charges = list(59, 4, 0)//of 178 standard, 12 contraband
|
||||
init_charges = list(59, 4, 0)
|
||||
|
||||
Reference in New Issue
Block a user