diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 228c2e1f52..d88a9c9072 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -74,12 +74,6 @@ /obj/machinery/door/firedoor/Bumped(atom/movable/AM) if(panel_open || operating || welded) return - if(ismob(AM)) - var/mob/user = AM - if(density && !welded && !operating && !(stat & NOPOWER) && (!density || allow_hand_open(user))) - add_fingerprint(user) - open() - return TRUE return FALSE /obj/machinery/door/firedoor/power_change() @@ -90,14 +84,6 @@ stat |= NOPOWER /obj/machinery/door/firedoor/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags) - if(!welded && !operating && !(stat & NOPOWER) && (!density || allow_hand_open(user))) - add_fingerprint(user) - if(density) - emergency_close_timer = world.time + 30 // prevent it from instaclosing again if in space - open() - else - close() - return TRUE if(operating || !density) return